Update SDL_windowswindow.c (#6225) Clip rectangle set to int(left+width/2) , int(top+height/2) , int(left+width/2)+1 , int(top+height/2)+1 a 1x1 box On even-valued resolution, cursor is stable at bottom-right central pixel On odd-valued resolution, cursor is stable at exact central pixel. this is the desired behaviour
diff --git a/src/video/windows/SDL_windowswindow.c b/src/video/windows/SDL_windowswindow.c
index 991ef0e..77417b2 100644
--- a/src/video/windows/SDL_windowswindow.c
+++ b/src/video/windows/SDL_windowswindow.c
@@ -1309,9 +1309,9 @@ WIN_UpdateClipCursor(SDL_Window *window)
cy = (rect.top + rect.bottom) / 2;
/* Make an absurdly small clip rect */
- rect.left = cx - 1;
+ rect.left = cx;
rect.right = cx + 1;
- rect.top = cy - 1;
+ rect.top = cy;
rect.bottom = cy + 1;
if (SDL_memcmp(&rect, &clipped_rect, sizeof(rect)) != 0) {