Fixed iOS build
diff --git a/src/joystick/SDL_gamecontroller.c b/src/joystick/SDL_gamecontroller.c
index 37f6d18..4e950ce 100644
--- a/src/joystick/SDL_gamecontroller.c
+++ b/src/joystick/SDL_gamecontroller.c
@@ -2682,8 +2682,8 @@ const char *
SDL_GameControllerGetAppleSFSymbolsNameForButton(SDL_GameController *gamecontroller, SDL_GameControllerButton button)
{
#if defined(SDL_JOYSTICK_MFI)
- const char *IOS_SDL_GameControllerGetAppleSFSymbolsNameForButton(SDL_GameController *gamecontroller, SDL_GameControllerButton button);
- return IOS_SDL_GameControllerGetAppleSFSymbolsNameForButton(gamecontroller, button);
+ const char *IOS_GameControllerGetAppleSFSymbolsNameForButton(SDL_GameController *gamecontroller, SDL_GameControllerButton button);
+ return IOS_GameControllerGetAppleSFSymbolsNameForButton(gamecontroller, button);
#else
return NULL;
#endif
@@ -2693,8 +2693,8 @@ const char *
SDL_GameControllerGetAppleSFSymbolsNameForAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis)
{
#if defined(SDL_JOYSTICK_MFI)
- const char *IOS_SDL_GameControllerGetAppleSFSymbolsNameForAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis);
- return IOS_SDL_GameControllerGetAppleSFSymbolsNameForAxis(gamecontroller, axis);
+ const char *IOS_GameControllerGetAppleSFSymbolsNameForAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis);
+ return IOS_GameControllerGetAppleSFSymbolsNameForAxis(gamecontroller, axis);
#else
return NULL;
#endif