Commit 329f2eb99edc16e85dd592d8278ed198916f0ffe

Cameron Gutman 2018-10-31T20:17:53

Fix crash when GL_LoadFunctions()/GLES2_LoadFunctions() fails https://bugzilla.libsdl.org/show_bug.cgi?id=4350 We can't safely call GL_DestroyRenderer() until GL_LoadFunctions() succeeds because we will be missing functions that we try to use when activating the renderer for destruction if we have an GL context.