Export SDL functions for iOS application delegates
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diff --git a/include/SDL_system.h b/include/SDL_system.h
index aed6fca..659e2ee 100644
--- a/include/SDL_system.h
+++ b/include/SDL_system.h
@@ -89,7 +89,7 @@ extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int prio
#endif /* __LINUX__ */
/* Platform specific functions for iOS */
-#if defined(__IPHONEOS__) && __IPHONEOS__
+#ifdef __IPHONEOS__
#define SDL_iOSSetAnimationCallback(window, interval, callback, callbackParam) SDL_iPhoneSetAnimationCallback(window, interval, callback, callbackParam)
extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
@@ -101,7 +101,7 @@ extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
/* Platform specific functions for Android */
-#if defined(__ANDROID__) && __ANDROID__
+#ifdef __ANDROID__
/**
\brief Get the JNI environment for the current thread
@@ -175,7 +175,7 @@ extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath(void);
#endif /* __ANDROID__ */
/* Platform specific functions for WinRT */
-#if defined(__WINRT__) && __WINRT__
+#ifdef __WINRT__
/**
* \brief WinRT / Windows Phone path types
@@ -268,6 +268,17 @@ extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily();
*/
extern DECLSPEC SDL_bool SDLCALL SDL_IsTablet(void);
+/* Functions used by iOS application delegates to notify SDL about state changes */
+extern DECLSPEC void SDLCALL SDL_OnApplicationWillTerminate(void);
+extern DECLSPEC void SDLCALL SDL_OnApplicationDidReceiveMemoryWarning(void);
+extern DECLSPEC void SDLCALL SDL_OnApplicationWillResignActive(void);
+extern DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void);
+extern DECLSPEC void SDLCALL SDL_OnApplicationWillEnterForeground(void);
+extern DECLSPEC void SDLCALL SDL_OnApplicationDidBecomeActive(void);
+#ifdef __IPHONEOS__
+extern DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void);
+#endif
+
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
diff --git a/src/dynapi/SDL_dynapi_overrides.h b/src/dynapi/SDL_dynapi_overrides.h
index a2c1f42..e9fbdd5 100644
--- a/src/dynapi/SDL_dynapi_overrides.h
+++ b/src/dynapi/SDL_dynapi_overrides.h
@@ -739,3 +739,10 @@
#define SDL_JoystickSetPlayerIndex SDL_JoystickSetPlayerIndex_REAL
#define SDL_SetTextureScaleMode SDL_SetTextureScaleMode_REAL
#define SDL_GetTextureScaleMode SDL_GetTextureScaleMode_REAL
+#define SDL_OnApplicationWillTerminate SDL_OnApplicationWillTerminate_REAL
+#define SDL_OnApplicationDidReceiveMemoryWarning SDL_OnApplicationDidReceiveMemoryWarning_REAL
+#define SDL_OnApplicationWillResignActive SDL_OnApplicationWillResignActive_REAL
+#define SDL_OnApplicationDidEnterBackground SDL_OnApplicationDidEnterBackground_REAL
+#define SDL_OnApplicationWillEnterForeground SDL_OnApplicationWillEnterForeground_REAL
+#define SDL_OnApplicationDidBecomeActive SDL_OnApplicationDidBecomeActive_REAL
+#define SDL_OnApplicationDidChangeStatusBarOrientation SDL_OnApplicationDidChangeStatusBarOrientation_REAL
diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h
index c9ec6d5..a2089e4 100644
--- a/src/dynapi/SDL_dynapi_procs.h
+++ b/src/dynapi/SDL_dynapi_procs.h
@@ -795,3 +795,12 @@ SDL_DYNAPI_PROC(SDL_Joystick*,SDL_JoystickFromPlayerIndex,(int a),(a),return)
SDL_DYNAPI_PROC(void,SDL_JoystickSetPlayerIndex,(SDL_Joystick *a, int b),(a,b),)
SDL_DYNAPI_PROC(int,SDL_SetTextureScaleMode,(SDL_Texture *a, SDL_ScaleMode b),(a,b),return)
SDL_DYNAPI_PROC(int,SDL_GetTextureScaleMode,(SDL_Texture *a, SDL_ScaleMode *b),(a,b),return)
+SDL_DYNAPI_PROC(void,SDL_OnApplicationWillTerminate,(void),(),)
+SDL_DYNAPI_PROC(void,SDL_OnApplicationDidReceiveMemoryWarning,(void),(),)
+SDL_DYNAPI_PROC(void,SDL_OnApplicationWillResignActive,(void),(),)
+SDL_DYNAPI_PROC(void,SDL_OnApplicationDidEnterBackground,(void),(),)
+SDL_DYNAPI_PROC(void,SDL_OnApplicationWillEnterForeground,(void),(),)
+SDL_DYNAPI_PROC(void,SDL_OnApplicationDidBecomeActive,(void),(),)
+#ifdef __IPHONEOS__
+SDL_DYNAPI_PROC(void,SDL_OnApplicationDidChangeStatusBarOrientation,(void),(),)
+#endif
diff --git a/src/video/SDL_sysvideo.h b/src/video/SDL_sysvideo.h
index 929403d..38ed971 100644
--- a/src/video/SDL_sysvideo.h
+++ b/src/video/SDL_sysvideo.h
@@ -462,13 +462,6 @@ extern SDL_bool SDL_ShouldAllowTopmost(void);
extern float SDL_ComputeDiagonalDPI(int hpix, int vpix, float hinches, float vinches);
-extern void SDL_OnApplicationWillTerminate(void);
-extern void SDL_OnApplicationDidReceiveMemoryWarning(void);
-extern void SDL_OnApplicationWillResignActive(void);
-extern void SDL_OnApplicationDidEnterBackground(void);
-extern void SDL_OnApplicationWillEnterForeground(void);
-extern void SDL_OnApplicationDidBecomeActive(void);
-
extern void SDL_ToggleDragAndDropSupport(void);
#endif /* SDL_sysvideo_h_ */
diff --git a/src/video/uikit/SDL_uikitmodes.h b/src/video/uikit/SDL_uikitmodes.h
index c378c6f..e895ce4 100644
--- a/src/video/uikit/SDL_uikitmodes.h
+++ b/src/video/uikit/SDL_uikitmodes.h
@@ -49,10 +49,6 @@ extern int UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMo
extern void UIKit_QuitModes(_THIS);
extern int UIKit_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
-#if !TARGET_OS_TV
-extern void SDL_OnApplicationDidChangeStatusBarOrientation(void);
-#endif
-
#endif /* SDL_uikitmodes_h_ */
/* vi: set ts=4 sw=4 expandtab: */