Commit 3b050fc953ec6e1c025b77f34bd9991114846bd9

Sam Lantinga 2013-11-06T23:35:08

Horizontal wheel support in windows Lorenzo Pistone this patch adds support for the horizontal wheel in Windows. It is shamelessly copied off the vertical wheel code, but I guess that that is a value added in consistency.

diff --git a/src/video/windows/SDL_windowsevents.c b/src/video/windows/SDL_windowsevents.c
index 1826258..0c9fcb9 100644
--- a/src/video/windows/SDL_windowsevents.c
+++ b/src/video/windows/SDL_windowsevents.c
@@ -67,6 +67,9 @@
 #ifndef WM_TOUCH
 #define WM_TOUCH 0x0240
 #endif
+#ifndef WM_MOUSEHWHEEL
+#define WM_MOUSEHWHEEL 0x020E
+#endif
 
 static SDL_Scancode
 WindowsScanCodeToSDLScanCode( LPARAM lParam, WPARAM wParam )
@@ -481,6 +484,25 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
             break;
         }
 
+    case WM_MOUSEHWHEEL:
+        {
+            static short s_AccumulatedMotion;
+
+            s_AccumulatedMotion += GET_WHEEL_DELTA_WPARAM(wParam);
+            if (s_AccumulatedMotion > 0) {
+                while (s_AccumulatedMotion >= WHEEL_DELTA) {
+                    SDL_SendMouseWheel(data->window, 0, 1, 0, timestamp);
+                    s_AccumulatedMotion -= WHEEL_DELTA;
+                }
+            } else {
+                while (s_AccumulatedMotion <= -WHEEL_DELTA) {
+                    SDL_SendMouseWheel(data->window, 0, -1, 0, timestamp);
+                    s_AccumulatedMotion += WHEEL_DELTA;
+                }
+            }
+            break;
+        }
+
 #ifdef WM_MOUSELEAVE
     case WM_MOUSELEAVE:
         if (SDL_GetMouseFocus() == data->window && !SDL_GetMouse()->relative_mode) {