Added an API to get the type of a connected joystick
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diff --git a/include/SDL_joystick.h b/include/SDL_joystick.h
index a15fbb5..d40432e 100644
--- a/include/SDL_joystick.h
+++ b/include/SDL_joystick.h
@@ -75,6 +75,19 @@ typedef Sint32 SDL_JoystickID;
typedef enum
{
+ SDL_JOYSTICK_TYPE_UNKNOWN,
+ SDL_JOYSTICK_TYPE_GAMECONTROLLER,
+ SDL_JOYSTICK_TYPE_WHEEL,
+ SDL_JOYSTICK_TYPE_ARCADE_STICK,
+ SDL_JOYSTICK_TYPE_FLIGHT_STICK,
+ SDL_JOYSTICK_TYPE_DANCE_PAD,
+ SDL_JOYSTICK_TYPE_GUITAR,
+ SDL_JOYSTICK_TYPE_DRUM_KIT,
+ SDL_JOYSTICK_TYPE_ARCADE_PAD,
+} SDL_JoystickType;
+
+typedef enum
+{
SDL_JOYSTICK_POWER_UNKNOWN = -1,
SDL_JOYSTICK_POWER_EMPTY,
SDL_JOYSTICK_POWER_LOW,
@@ -125,6 +138,12 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProduct(int device_index);
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProductVersion(int device_index);
/**
+ * Get the type of a joystick, if available.
+ * This can be called before any joysticks are opened.
+ */
+extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetDeviceType(int device_index);
+
+/**
* Open a joystick for use.
* The index passed as an argument refers to the N'th joystick on the system.
* This index is not the value which will identify this joystick in future
@@ -170,6 +189,11 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProduct(SDL_Joystick * joystick);
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProductVersion(SDL_Joystick * joystick);
/**
+ * Get the type of an opened joystick.
+ */
+extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetType(SDL_Joystick * joystick);
+
+/**
* Return a string representation for this guid. pszGUID must point to at least 33 bytes
* (32 for the string plus a NULL terminator).
*/
diff --git a/src/dynapi/SDL_dynapi_overrides.h b/src/dynapi/SDL_dynapi_overrides.h
index 3fe4b86..4e4acec 100644
--- a/src/dynapi/SDL_dynapi_overrides.h
+++ b/src/dynapi/SDL_dynapi_overrides.h
@@ -625,3 +625,5 @@
#define SDL_GameControllerNumMappings SDL_GameControllerNumMappings_REAL
#define SDL_GameControllerMappingForIndex SDL_GameControllerMappingForIndex_REAL
#define SDL_JoystickGetAxisInitialState SDL_JoystickGetAxisInitialState_REAL
+#define SDL_JoystickGetDeviceType SDL_JoystickGetDeviceType_REAL
+#define SDL_JoystickGetType SDL_JoystickGetType_REAL
diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h
index e416b4a..bec6267 100644
--- a/src/dynapi/SDL_dynapi_procs.h
+++ b/src/dynapi/SDL_dynapi_procs.h
@@ -657,3 +657,5 @@ SDL_DYNAPI_PROC(SDL_bool,SDL_HasNEON,(void),(),return)
SDL_DYNAPI_PROC(int,SDL_GameControllerNumMappings,(void),(),return)
SDL_DYNAPI_PROC(char*,SDL_GameControllerMappingForIndex,(int a),(a),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_JoystickGetAxisInitialState,(SDL_Joystick *a, int b, Sint16 *c),(a,b,c),return)
+SDL_DYNAPI_PROC(SDL_JoystickType,SDL_JoystickGetDeviceType,(int a),(a),return)
+SDL_DYNAPI_PROC(SDL_JoystickType,SDL_JoystickGetType,(SDL_Joystick *a),(a),return)
diff --git a/src/joystick/SDL_joystick.c b/src/joystick/SDL_joystick.c
index c2f107a..7a6819c 100644
--- a/src/joystick/SDL_joystick.c
+++ b/src/joystick/SDL_joystick.c
@@ -32,6 +32,8 @@
#include "../events/SDL_events_c.h"
#endif
+#define MAKE_VIDPID(VID, PID) (((Uint32)(VID))<<16|(PID))
+
static SDL_bool SDL_joystick_allows_background_events = SDL_FALSE;
static SDL_Joystick *SDL_joysticks = NULL;
static SDL_bool SDL_updating_joystick = SDL_FALSE;
@@ -121,17 +123,14 @@ SDL_JoystickNameForIndex(int device_index)
static SDL_bool
SDL_JoystickAxesCenteredAtZero(SDL_Joystick *joystick)
{
- struct {
- Uint16 vendor;
- Uint16 product;
- } zero_centered_joysticks[] = {
- { 0x0e8f, 0x3013 }, /* HuiJia SNES USB adapter */
- { 0x05a0, 0x3232 }, /* 8Bitdo Zero Gamepad */
+ static Uint32 zero_centered_joysticks[] = {
+ MAKE_VIDPID(0x0e8f, 0x3013), /* HuiJia SNES USB adapter */
+ MAKE_VIDPID(0x05a0, 0x3232), /* 8Bitdo Zero Gamepad */
};
int i;
- Uint16 vendor = SDL_JoystickGetVendor(joystick);
- Uint16 product = SDL_JoystickGetProduct(joystick);
+ Uint32 id = MAKE_VIDPID(SDL_JoystickGetVendor(joystick),
+ SDL_JoystickGetProduct(joystick));
/*printf("JOYSTICK '%s' VID/PID 0x%.4x/0x%.4x AXES: %d\n", joystick->name, vendor, product, joystick->naxes);*/
@@ -141,8 +140,7 @@ SDL_JoystickAxesCenteredAtZero(SDL_Joystick *joystick)
}
for (i = 0; i < SDL_arraysize(zero_centered_joysticks); ++i) {
- if (vendor == zero_centered_joysticks[i].vendor &&
- product == zero_centered_joysticks[i].product) {
+ if (id == zero_centered_joysticks[i]) {
return SDL_TRUE;
}
}
@@ -185,14 +183,13 @@ SDL_JoystickOpen(int device_index)
}
/* Create and initialize the joystick */
- joystick = (SDL_Joystick *) SDL_malloc((sizeof *joystick));
+ joystick = (SDL_Joystick *) SDL_calloc(sizeof(*joystick), 1);
if (joystick == NULL) {
SDL_OutOfMemory();
SDL_UnlockJoystickList();
return NULL;
}
- SDL_memset(joystick, 0, (sizeof *joystick));
if (SDL_SYS_JoystickOpen(joystick, device_index) < 0) {
SDL_free(joystick);
SDL_UnlockJoystickList();
@@ -237,6 +234,8 @@ SDL_JoystickOpen(int device_index)
}
}
+ joystick->is_game_controller = SDL_IsGameController(device_index);
+
/* Add joystick to list */
++joystick->ref_count;
/* Link the joystick in the list */
@@ -932,7 +931,7 @@ SDL_JoystickEventState(int state)
#endif /* SDL_EVENTS_DISABLED */
}
-static void GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint16 *product, Uint16 *version)
+static void SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint16 *product, Uint16 *version)
{
Uint16 *guid16 = (Uint16 *)guid.data;
@@ -967,6 +966,73 @@ static void GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint16 *p
}
}
+static SDL_bool SDL_IsJoystickGUIDWheel(SDL_JoystickGUID guid)
+{
+ static Uint32 wheel_joysticks[] = {
+ MAKE_VIDPID(0x046d, 0xc294), /* Logitech generic wheel */
+ MAKE_VIDPID(0x046d, 0xc295), /* Logitech Momo Force */
+ MAKE_VIDPID(0x046d, 0xc298), /* Logitech Driving Force Pro */
+ MAKE_VIDPID(0x046d, 0xc299), /* Logitech G25 */
+ MAKE_VIDPID(0x046d, 0xc29a), /* Logitech Driving Force GT */
+ MAKE_VIDPID(0x046d, 0xc29b), /* Logitech G27 */
+ MAKE_VIDPID(0x046d, 0xc261), /* Logitech G920 (initial mode) */
+ MAKE_VIDPID(0x046d, 0xc262), /* Logitech G920 (active mode) */
+ MAKE_VIDPID(0x044f, 0xb65d), /* Thrustmaster Wheel FFB */
+ MAKE_VIDPID(0x044f, 0xb677), /* Thrustmaster T150 */
+ MAKE_VIDPID(0x044f, 0xb664), /* Thrustmaster TX (initial mode) */
+ MAKE_VIDPID(0x044f, 0xb669), /* Thrustmaster TX (active mode) */
+ };
+ Uint16 vendor;
+ Uint16 product;
+ Uint32 id;
+ int i;
+
+ SDL_GetJoystickGUIDInfo(guid, &vendor, &product, NULL);
+ id = MAKE_VIDPID(vendor, product);
+
+ for (i = 0; i < SDL_arraysize(wheel_joysticks); ++i) {
+ if (id == wheel_joysticks[i]) {
+ return SDL_TRUE;
+ }
+ }
+ return SDL_FALSE;
+}
+
+static SDL_JoystickType SDL_GetJoystickGUIDType(SDL_JoystickGUID guid)
+{
+ if (guid.data[14] == 'x') {
+ /* XInput GUID, get the type based on the XInput device subtype */
+ switch (guid.data[15]) {
+ case 0x01: /* XINPUT_DEVSUBTYPE_GAMEPAD */
+ return SDL_JOYSTICK_TYPE_GAMECONTROLLER;
+ case 0x02: /* XINPUT_DEVSUBTYPE_WHEEL */
+ return SDL_JOYSTICK_TYPE_WHEEL;
+ case 0x03: /* XINPUT_DEVSUBTYPE_ARCADE_STICK */
+ return SDL_JOYSTICK_TYPE_ARCADE_STICK;
+ case 0x04: /* XINPUT_DEVSUBTYPE_FLIGHT_STICK */
+ return SDL_JOYSTICK_TYPE_FLIGHT_STICK;
+ case 0x05: /* XINPUT_DEVSUBTYPE_DANCE_PAD */
+ return SDL_JOYSTICK_TYPE_DANCE_PAD;
+ case 0x06: /* XINPUT_DEVSUBTYPE_GUITAR */
+ case 0x07: /* XINPUT_DEVSUBTYPE_GUITAR_ALTERNATE */
+ case 0x0B: /* XINPUT_DEVSUBTYPE_GUITAR_BASS */
+ return SDL_JOYSTICK_TYPE_GUITAR;
+ case 0x08: /* XINPUT_DEVSUBTYPE_DRUM_KIT */
+ return SDL_JOYSTICK_TYPE_DRUM_KIT;
+ case 0x13: /* XINPUT_DEVSUBTYPE_ARCADE_PAD */
+ return SDL_JOYSTICK_TYPE_ARCADE_PAD;
+ default:
+ return SDL_JOYSTICK_TYPE_UNKNOWN;
+ }
+ }
+
+ if (SDL_IsJoystickGUIDWheel(guid)) {
+ return SDL_JOYSTICK_TYPE_WHEEL;
+ }
+
+ return SDL_JOYSTICK_TYPE_UNKNOWN;
+}
+
/* return the guid for this index */
SDL_JoystickGUID SDL_JoystickGetDeviceGUID(int device_index)
{
@@ -984,7 +1050,7 @@ Uint16 SDL_JoystickGetDeviceVendor(int device_index)
Uint16 vendor;
SDL_JoystickGUID guid = SDL_JoystickGetDeviceGUID(device_index);
- GetJoystickGUIDInfo(guid, &vendor, NULL, NULL);
+ SDL_GetJoystickGUIDInfo(guid, &vendor, NULL, NULL);
return vendor;
}
@@ -993,7 +1059,7 @@ Uint16 SDL_JoystickGetDeviceProduct(int device_index)
Uint16 product;
SDL_JoystickGUID guid = SDL_JoystickGetDeviceGUID(device_index);
- GetJoystickGUIDInfo(guid, NULL, &product, NULL);
+ SDL_GetJoystickGUIDInfo(guid, NULL, &product, NULL);
return product;
}
@@ -1002,10 +1068,24 @@ Uint16 SDL_JoystickGetDeviceProductVersion(int device_index)
Uint16 version;
SDL_JoystickGUID guid = SDL_JoystickGetDeviceGUID(device_index);
- GetJoystickGUIDInfo(guid, NULL, NULL, &version);
+ SDL_GetJoystickGUIDInfo(guid, NULL, NULL, &version);
return version;
}
+SDL_JoystickType SDL_JoystickGetDeviceType(int device_index)
+{
+ SDL_JoystickType type;
+ SDL_JoystickGUID guid = SDL_JoystickGetDeviceGUID(device_index);
+
+ type = SDL_GetJoystickGUIDType(guid);
+ if (type == SDL_JOYSTICK_TYPE_UNKNOWN) {
+ if (SDL_IsGameController(device_index)) {
+ type = SDL_JOYSTICK_TYPE_GAMECONTROLLER;
+ }
+ }
+ return type;
+}
+
/* return the guid for this opened device */
SDL_JoystickGUID SDL_JoystickGetGUID(SDL_Joystick * joystick)
{
@@ -1022,7 +1102,7 @@ Uint16 SDL_JoystickGetVendor(SDL_Joystick * joystick)
Uint16 vendor;
SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
- GetJoystickGUIDInfo(guid, &vendor, NULL, NULL);
+ SDL_GetJoystickGUIDInfo(guid, &vendor, NULL, NULL);
return vendor;
}
@@ -1031,7 +1111,7 @@ Uint16 SDL_JoystickGetProduct(SDL_Joystick * joystick)
Uint16 product;
SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
- GetJoystickGUIDInfo(guid, NULL, &product, NULL);
+ SDL_GetJoystickGUIDInfo(guid, NULL, &product, NULL);
return product;
}
@@ -1040,10 +1120,24 @@ Uint16 SDL_JoystickGetProductVersion(SDL_Joystick * joystick)
Uint16 version;
SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
- GetJoystickGUIDInfo(guid, NULL, NULL, &version);
+ SDL_GetJoystickGUIDInfo(guid, NULL, NULL, &version);
return version;
}
+SDL_JoystickType SDL_JoystickGetType(SDL_Joystick * joystick)
+{
+ SDL_JoystickType type;
+ SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
+
+ type = SDL_GetJoystickGUIDType(guid);
+ if (type == SDL_JOYSTICK_TYPE_UNKNOWN) {
+ if (joystick && joystick->is_game_controller) {
+ type = SDL_JOYSTICK_TYPE_GAMECONTROLLER;
+ }
+ }
+ return type;
+}
+
/* convert the guid to a printable string */
void SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID)
{
diff --git a/src/joystick/SDL_sysjoystick.h b/src/joystick/SDL_sysjoystick.h
index 53a7ff7..c3db03b 100644
--- a/src/joystick/SDL_sysjoystick.h
+++ b/src/joystick/SDL_sysjoystick.h
@@ -62,6 +62,7 @@ struct _SDL_Joystick
int ref_count; /* Reference count for multiple opens */
+ SDL_bool is_game_controller;
SDL_bool force_recentering; /* SDL_TRUE if this device needs to have its state reset to 0 */
SDL_JoystickPowerLevel epowerlevel; /* power level of this joystick, SDL_JOYSTICK_POWER_UNKNOWN if not supported */
struct _SDL_Joystick *next; /* pointer to next joystick we have allocated */