opengles2: patched to compile.
diff --git a/src/render/opengles2/SDL_render_gles2.c b/src/render/opengles2/SDL_render_gles2.c
index 03e4192..a5e8e28 100644
--- a/src/render/opengles2/SDL_render_gles2.c
+++ b/src/render/opengles2/SDL_render_gles2.c
@@ -1597,7 +1597,7 @@ GLES2_UpdateTexture(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect
return 0;
}
- renderdata->drawstate.texture = NULL; /* we trash this state. */
+ data->drawstate.texture = NULL; /* we trash this state. */
/* Create a texture subimage with the supplied data */
data->glBindTexture(tdata->texture_type, tdata->texture);
@@ -1677,7 +1677,7 @@ GLES2_UpdateTextureYUV(SDL_Renderer * renderer, SDL_Texture * texture,
return 0;
}
- renderdata->drawstate.texture = NULL; /* we trash this state. */
+ data->drawstate.texture = NULL; /* we trash this state. */
data->glBindTexture(tdata->texture_type, tdata->texture_v);
GLES2_TexSubImage2D(data, tdata->texture_type,
@@ -1873,7 +1873,7 @@ static int GLES2_BindTexture (SDL_Renderer * renderer, SDL_Texture *texture, flo
GLES2_ActivateRenderer(renderer);
data->glBindTexture(texturedata->texture_type, texturedata->texture);
- renderdata->drawstate.texture = texture;
+ data->drawstate.texture = texture;
if (texw) {
*texw = 1.0;