Android: OpenSLES, explicitly initialise the global variable 'bqPlayerPlay', it may be read even if OpenSLES back-end hasn't been intialized
diff --git a/src/audio/openslES/SDL_openslES.c b/src/audio/openslES/SDL_openslES.c
index 606d36e..d271724 100644
--- a/src/audio/openslES/SDL_openslES.c
+++ b/src/audio/openslES/SDL_openslES.c
@@ -83,7 +83,7 @@ static SLObjectItf outputMixObject;
/* buffer queue player interfaces */
static SLObjectItf bqPlayerObject;
-static SLPlayItf bqPlayerPlay;
+static SLPlayItf bqPlayerPlay = NULL;
static SLAndroidSimpleBufferQueueItf bqPlayerBufferQueue;
#if 0
static SLVolumeItf bqPlayerVolume;