Fixed crash when a controller is disconnected while rumble is pending
diff --git a/src/joystick/hidapi/SDL_hidapi_rumble.c b/src/joystick/hidapi/SDL_hidapi_rumble.c
index a4f05e4..c0d932b 100644
--- a/src/joystick/hidapi/SDL_hidapi_rumble.c
+++ b/src/joystick/hidapi/SDL_hidapi_rumble.c
@@ -76,7 +76,9 @@ static int SDL_HIDAPI_RumbleThread(void *data)
if (request) {
SDL_LockMutex(request->device->dev_lock);
- hid_write(request->device->dev, request->data, request->size);
+ if (request->device->dev) {
+ hid_write( request->device->dev, request->data, request->size );
+ }
SDL_UnlockMutex(request->device->dev_lock);
(void)SDL_AtomicDecRef(&request->device->rumble_pending);
SDL_free(request);
diff --git a/src/joystick/hidapi/SDL_hidapi_switch.c b/src/joystick/hidapi/SDL_hidapi_switch.c
index 302d89c..cf94e90 100644
--- a/src/joystick/hidapi/SDL_hidapi_switch.c
+++ b/src/joystick/hidapi/SDL_hidapi_switch.c
@@ -477,7 +477,7 @@ static SDL_bool BTrySetupUSB(SDL_DriverSwitch_Context *ctx)
return SDL_FALSE;
}
if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_HighSpeed, NULL, 0, SDL_TRUE)) {
- /* The 8BitDo M30 doesn't respond to this command, but otherwise works correctly */
+ /* The 8BitDo M30 and SF30 Pro don't respond to this command, but otherwise work correctly */
/*return SDL_FALSE;*/
}
if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_Handshake, NULL, 0, SDL_TRUE)) {