Added support for the paddles on the Xbox One Elite Series 1 controller
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diff --git a/src/joystick/hidapi/SDL_hidapi_xboxone.c b/src/joystick/hidapi/SDL_hidapi_xboxone.c
index 55972ec..656034c 100644
--- a/src/joystick/hidapi/SDL_hidapi_xboxone.c
+++ b/src/joystick/hidapi/SDL_hidapi_xboxone.c
@@ -161,10 +161,10 @@ static SDL_bool
ControllerHasPaddles(Uint16 vendor_id, Uint16 product_id)
{
if (vendor_id == USB_VENDOR_MICROSOFT) {
- if (product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2) {
+ if (product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_1 ||
+ product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2) {
return SDL_TRUE;
}
- /* The original Elite controller probably works here, but I don't have one to test... */
}
return SDL_FALSE;
}
@@ -421,17 +421,64 @@ HIDAPI_DriverXboxOne_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev,
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[5] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
}
- if (ctx->has_paddles && size >= 20) {
- /* data[19] is the paddle remapping mode, 0 = no remapping */
- if (data[19] != 0) {
+ /* Xbox One S report is 18 bytes
+ Xbox One Elite Series 1 report is 33 bytes, paddles in data[32], mode in data[32] & 0x10, both modes have mapped paddles by default
+ Paddle bits:
+ UL: 0x01 (A) UR: 0x02 (B)
+ LL: 0x04 (X) LR: 0x08 (Y)
+ Xbox One Elite Series 2 report is 38 bytes, paddles in data[18], mode in data[19], mode 0 has no mapped paddles by default
+ Paddle bits:
+ UL: 0x04 (A) UR: 0x01 (B)
+ LL: 0x08 (X) LR: 0x02 (Y)
+ */
+ if (ctx->has_paddles && (size == 33 || size == 38)) {
+ int paddle_index;
+ int button1_bit;
+ int button2_bit;
+ int button3_bit;
+ int button4_bit;
+ SDL_bool paddles_mapped;
+
+ if (size == 33) {
+ /* XBox One Elite Series 1 */
+ paddle_index = 32;
+ button1_bit = 0x01;
+ button2_bit = 0x02;
+ button3_bit = 0x04;
+ button4_bit = 0x08;
+
+ /* The mapped controller state is at offset 4, the raw state is at offset 18, compare them to see if the paddles are mapped */
+ paddles_mapped = (SDL_memcmp(&data[4], &data[18], 14) != 0);
+
+ } else if (size == 38) {
+ /* XBox One Elite Series 2 */
+ paddle_index = 18;
+ button1_bit = 0x04;
+ button2_bit = 0x01;
+ button3_bit = 0x08;
+ button4_bit = 0x02;
+ paddles_mapped = (data[19] != 0);
+ }
+#ifdef DEBUG_XBOX_PROTOCOL
+ SDL_Log(">>> Paddles: %d,%d,%d,%d mapped = %s\n",
+ (data[paddle_index] & button1_bit) ? 1 : 0,
+ (data[paddle_index] & button2_bit) ? 1 : 0,
+ (data[paddle_index] & button3_bit) ? 1 : 0,
+ (data[paddle_index] & button4_bit) ? 1 : 0,
+ paddles_mapped ? "TRUE" : "FALSE"
+ );
+#endif
+
+ if (paddles_mapped) {
/* Respect that the paddles are being used for other controls and don't pass them on to the app */
- data[18] = 0;
+ data[paddle_index] = 0;
}
- if (ctx->last_state[18] != data[18]) {
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MAX+0, (data[18] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MAX+1, (data[18] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MAX+2, (data[18] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MAX+3, (data[18] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
+
+ if (ctx->last_state[paddle_index] != data[paddle_index]) {
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MAX+0, (data[paddle_index] & button1_bit) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MAX+1, (data[paddle_index] & button2_bit) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MAX+2, (data[paddle_index] & button3_bit) ? SDL_PRESSED : SDL_RELEASED);
+ SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MAX+3, (data[paddle_index] & button4_bit) ? SDL_PRESSED : SDL_RELEASED);
}
}
diff --git a/src/joystick/usb_ids.h b/src/joystick/usb_ids.h
index b258eeb..2603962 100644
--- a/src/joystick/usb_ids.h
+++ b/src/joystick/usb_ids.h
@@ -40,6 +40,7 @@
#define USB_PRODUCT_SONY_DS4 0x05c4
#define USB_PRODUCT_SONY_DS4_DONGLE 0x0ba0
#define USB_PRODUCT_SONY_DS4_SLIM 0x09cc
+#define USB_PRODUCT_XBOX_ONE_ELITE_SERIES_1 0x02e3
#define USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2 0x0b00
#define USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2_BLUETOOTH 0x0b05
#define USB_PRODUCT_XBOX_ONE_S_REV1_BLUETOOTH 0x02e0