PP_OK isn't available in the NaCl build environment on buildbot. It's defined as 0
diff --git a/src/video/nacl/SDL_naclopengles.c b/src/video/nacl/SDL_naclopengles.c
index 1521b47..737595f 100644
--- a/src/video/nacl/SDL_naclopengles.c
+++ b/src/video/nacl/SDL_naclopengles.c
@@ -156,7 +156,7 @@ NACL_GLES_SwapWindow(_THIS, SDL_Window * window)
{
SDL_VideoData *driverdata = (SDL_VideoData *) _this->driverdata;
struct PP_CompletionCallback callback = { NULL, 0, PP_COMPLETIONCALLBACK_FLAG_NONE };
- if (driverdata->ppb_graphics->SwapBuffers((PP_Resource) SDL_GL_GetCurrentContext(), callback ) != PP_OK) {
+ if (driverdata->ppb_graphics->SwapBuffers((PP_Resource) SDL_GL_GetCurrentContext(), callback ) != 0) {
return SDL_SetError("SwapBuffers failed");
}
return 0;