Backed out changes for 5366 - cmake build doesn't detect Metal on macOS These changes introduce regressions for other build environments, so I'm backing them out until we sort out the correct fix.
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 0c1550b..9f28958 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1802,7 +1802,7 @@ elseif(APPLE)
if(VIDEO_VULKAN OR VIDEO_METAL OR RENDER_METAL)
set(ORIG_CMAKE_REQUIRED_FLAGS ${CMAKE_REQUIRED_FLAGS})
- set(CMAKE_REQUIRED_FLAGS "-x objective-c ${CMAKE_REQUIRED_FLAGS}")
+ set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -ObjC")
check_c_source_compiles("
#include <AvailabilityMacros.h>
#import <Metal/Metal.h>