Merge commit '6c536afdb7bdc9cece4152c7e1f9a18306976b46' into main
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794
diff --git a/src/audio/coreaudio/SDL_coreaudio.m b/src/audio/coreaudio/SDL_coreaudio.m
index 5c267fb..6717fea 100644
--- a/src/audio/coreaudio/SDL_coreaudio.m
+++ b/src/audio/coreaudio/SDL_coreaudio.m
@@ -824,7 +824,10 @@ prepare_audioqueue(_THIS)
const AudioStreamBasicDescription *strdesc = &this->hidden->strdesc;
const int iscapture = this->iscapture;
OSStatus result;
- int i;
+ int i, numAudioBuffers = 2;
+ AudioChannelLayout layout;
+ double MINIMUM_AUDIO_BUFFER_TIME_MS;
+ const double msecs = (this->spec.samples / ((double) this->spec.freq)) * 1000.0;;
SDL_assert(CFRunLoopGetCurrent() != NULL);
@@ -856,7 +859,6 @@ prepare_audioqueue(_THIS)
SDL_CalculateAudioSpec(&this->spec);
/* Set the channel layout for the audio queue */
- AudioChannelLayout layout;
SDL_zero(layout);
switch (this->spec.channels) {
case 1:
@@ -901,15 +903,13 @@ prepare_audioqueue(_THIS)
}
/* Make sure we can feed the device a minimum amount of time */
- double MINIMUM_AUDIO_BUFFER_TIME_MS = 15.0;
+ MINIMUM_AUDIO_BUFFER_TIME_MS = 15.0;
#if defined(__IPHONEOS__)
if (floor(NSFoundationVersionNumber) <= NSFoundationVersionNumber_iOS_7_1) {
/* Older iOS hardware, use 40 ms as a minimum time */
MINIMUM_AUDIO_BUFFER_TIME_MS = 40.0;
}
#endif
- const double msecs = (this->spec.samples / ((double) this->spec.freq)) * 1000.0;
- int numAudioBuffers = 2;
if (msecs < MINIMUM_AUDIO_BUFFER_TIME_MS) { /* use more buffers if we have a VERY small sample set. */
numAudioBuffers = ((int)SDL_ceil(MINIMUM_AUDIO_BUFFER_TIME_MS / msecs) * 2);
}
@@ -946,6 +946,7 @@ static int
audioqueue_thread(void *arg)
{
SDL_AudioDevice *this = (SDL_AudioDevice *) arg;
+ int rc;
#if MACOSX_COREAUDIO
const AudioObjectPropertyAddress default_device_address = {
@@ -960,7 +961,7 @@ audioqueue_thread(void *arg)
}
#endif
- const int rc = prepare_audioqueue(this);
+ rc = prepare_audioqueue(this);
if (!rc) {
this->hidden->thread_error = SDL_strdup(SDL_GetError());
SDL_SemPost(this->hidden->ready_semaphore);
@@ -977,6 +978,7 @@ audioqueue_thread(void *arg)
#if MACOSX_COREAUDIO
if ((this->handle == NULL) && SDL_AtomicGet(&this->hidden->device_change_flag)) {
+ const AudioDeviceID prev_devid = this->hidden->deviceID;
SDL_AtomicSet(&this->hidden->device_change_flag, 0);
#if DEBUG_COREAUDIO
@@ -986,7 +988,6 @@ audioqueue_thread(void *arg)
/* if any of this fails, there's not much to do but wait to see if the user gives up
and quits (flagging the audioqueue for shutdown), or toggles to some other system
output device (in which case we'll try again). */
- const AudioDeviceID prev_devid = this->hidden->deviceID;
if (prepare_device(this) && (prev_devid != this->hidden->deviceID)) {
AudioQueueStop(this->hidden->audioQueue, 1);
if (assign_device_to_audioqueue(this)) {
diff --git a/src/file/cocoa/SDL_rwopsbundlesupport.m b/src/file/cocoa/SDL_rwopsbundlesupport.m
index 478522c..55e104a 100644
--- a/src/file/cocoa/SDL_rwopsbundlesupport.m
+++ b/src/file/cocoa/SDL_rwopsbundlesupport.m
@@ -36,18 +36,22 @@ FILE* SDL_OpenFPFromBundleOrFallback(const char *file, const char *mode)
{ @autoreleasepool
{
FILE* fp = NULL;
+ NSFileManager* file_manager;
+ NSString* resource_path;
+ NSString* ns_string_file_component;
+ NSString* full_path_with_file_to_try;
/* If the file mode is writable, skip all the bundle stuff because generally the bundle is read-only. */
if(strcmp("r", mode) && strcmp("rb", mode)) {
return fopen(file, mode);
}
- NSFileManager* file_manager = [NSFileManager defaultManager];
- NSString* resource_path = [[NSBundle mainBundle] resourcePath];
+ file_manager = [NSFileManager defaultManager];
+ resource_path = [[NSBundle mainBundle] resourcePath];
- NSString* ns_string_file_component = [file_manager stringWithFileSystemRepresentation:file length:strlen(file)];
+ ns_string_file_component = [file_manager stringWithFileSystemRepresentation:file length:strlen(file)];
- NSString* full_path_with_file_to_try = [resource_path stringByAppendingPathComponent:ns_string_file_component];
+ full_path_with_file_to_try = [resource_path stringByAppendingPathComponent:ns_string_file_component];
if([file_manager fileExistsAtPath:full_path_with_file_to_try]) {
fp = fopen([full_path_with_file_to_try fileSystemRepresentation], mode);
} else {
diff --git a/src/filesystem/cocoa/SDL_sysfilesystem.m b/src/filesystem/cocoa/SDL_sysfilesystem.m
index b20e8fc..ba2e332 100644
--- a/src/filesystem/cocoa/SDL_sysfilesystem.m
+++ b/src/filesystem/cocoa/SDL_sysfilesystem.m
@@ -71,6 +71,10 @@ char *
SDL_GetPrefPath(const char *org, const char *app)
{ @autoreleasepool
{
+ char *retval = NULL;
+ static SDL_bool shown = SDL_FALSE;
+ NSArray *array;
+
if (!app) {
SDL_InvalidParamError("app");
return NULL;
@@ -79,9 +83,8 @@ SDL_GetPrefPath(const char *org, const char *app)
org = "";
}
- char *retval = NULL;
#if !TARGET_OS_TV
- NSArray *array = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES);
+ array = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES);
#else
/* tvOS does not have persistent local storage!
* The only place on-device where we can store data is
@@ -91,15 +94,13 @@ SDL_GetPrefPath(const char *org, const char *app)
* between sessions. If you want your app's save data to
* actually stick around, you'll need to use iCloud storage.
*/
-
- static SDL_bool shown = SDL_FALSE;
if (!shown)
{
shown = SDL_TRUE;
SDL_LogCritical(SDL_LOG_CATEGORY_SYSTEM, "tvOS does not have persistent local storage! Use iCloud storage if you want your data to persist between sessions.\n");
}
- NSArray *array = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES);
+ array = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES);
#endif /* !TARGET_OS_TV */
if ([array count] > 0) { /* we only want the first item in the list. */
diff --git a/src/hidapi/mac/hid.c b/src/hidapi/mac/hid.c
index ec7ffaf..cfad07c 100644
--- a/src/hidapi/mac/hid.c
+++ b/src/hidapi/mac/hid.c
@@ -156,11 +156,12 @@ static hid_device *new_hid_device(void)
static void free_hid_device(hid_device *dev)
{
+ struct input_report *rpt;
if (!dev)
return;
/* Delete any input reports still left over. */
- struct input_report *rpt = dev->input_reports;
+ rpt = dev->input_reports;
while (rpt) {
struct input_report *next = rpt->next;
free(rpt->data);
@@ -260,14 +261,12 @@ static int get_string_property(IOHIDDeviceRef device, CFStringRef prop, wchar_t
buf[0] = 0;
if (str && CFGetTypeID(str) == CFStringGetTypeID()) {
- len --;
-
- CFIndex str_len = CFStringGetLength(str);
+ CFIndex used_buf_len, chars_copied;
CFRange range;
+ CFIndex str_len = CFStringGetLength(str);
+ len --;
range.location = 0;
range.length = (str_len > len)? len: str_len;
- CFIndex used_buf_len;
- CFIndex chars_copied;
chars_copied = CFStringGetBytes(str,
range,
kCFStringEncodingUTF32LE,
@@ -299,14 +298,12 @@ static int get_string_property_utf8(IOHIDDeviceRef device, CFStringRef prop, cha
buf[0] = 0;
if (str && CFGetTypeID(str) == CFStringGetTypeID()) {
- len--;
-
- CFIndex str_len = CFStringGetLength(str);
+ CFIndex used_buf_len, chars_copied;
CFRange range;
+ CFIndex str_len = CFStringGetLength(str);
+ len--;
range.location = 0;
range.length = (str_len > len)? len: str_len;
- CFIndex used_buf_len;
- CFIndex chars_copied;
chars_copied = CFStringGetBytes(str,
range,
kCFStringEncodingUTF8,
@@ -517,6 +514,8 @@ struct hid_device_info HID_API_EXPORT *hid_enumerate(unsigned short vendor_id,
struct hid_device_info *root = NULL; // return object
struct hid_device_info *cur_dev = NULL;
CFIndex num_devices;
+ CFSetRef device_set;
+ IOHIDDeviceRef *device_array;
int i;
/* Set up the HID Manager if it hasn't been done */
@@ -527,7 +526,7 @@ struct hid_device_info HID_API_EXPORT *hid_enumerate(unsigned short vendor_id,
process_pending_events();
/* Get a list of the Devices */
- CFSetRef device_set = IOHIDManagerCopyDevices(hid_mgr);
+ device_set = IOHIDManagerCopyDevices(hid_mgr);
if (!device_set)
return NULL;
@@ -537,7 +536,7 @@ struct hid_device_info HID_API_EXPORT *hid_enumerate(unsigned short vendor_id,
CFRelease(device_set);
return NULL;
}
- IOHIDDeviceRef *device_array = (IOHIDDeviceRef*)calloc(num_devices, sizeof(IOHIDDeviceRef));
+ device_array = (IOHIDDeviceRef*)calloc(num_devices, sizeof(IOHIDDeviceRef));
CFSetGetValues(device_set, (const void **) device_array);
/* Iterate over each device, making an entry for it. */
@@ -733,13 +732,14 @@ static void perform_signal_callback(void *context)
static void *read_thread(void *param)
{
hid_device *dev = (hid_device *)param;
+ CFRunLoopSourceContext ctx;
+ SInt32 code;
/* Move the device's run loop to this thread. */
IOHIDDeviceScheduleWithRunLoop(dev->device_handle, CFRunLoopGetCurrent(), dev->run_loop_mode);
/* Create the RunLoopSource which is used to signal the
event loop to stop when hid_close() is called. */
- CFRunLoopSourceContext ctx;
memset(&ctx, 0, sizeof(ctx));
ctx.version = 0;
ctx.info = dev;
@@ -756,7 +756,6 @@ static void *read_thread(void *param)
/* Run the Event Loop. CFRunLoopRunInMode() will dispatch HID input
reports into the hid_report_callback(). */
- SInt32 code;
while (!dev->shutdown_thread && !dev->disconnected) {
code = CFRunLoopRunInMode(dev->run_loop_mode, 1000/*sec*/, FALSE);
/* Return if the device has been disconnected */
@@ -796,10 +795,12 @@ static void *read_thread(void *param)
hid_device * HID_API_EXPORT hid_open_path(const char *path, int bExclusive)
{
- int i;
+ int i;
hid_device *dev = NULL;
CFIndex num_devices;
-
+ CFSetRef device_set;
+ IOHIDDeviceRef *device_array;
+
dev = new_hid_device();
/* Set up the HID Manager if it hasn't been done */
@@ -809,10 +810,10 @@ hid_device * HID_API_EXPORT hid_open_path(const char *path, int bExclusive)
/* give the IOHIDManager a chance to update itself */
process_pending_events();
- CFSetRef device_set = IOHIDManagerCopyDevices(hid_mgr);
+ device_set = IOHIDManagerCopyDevices(hid_mgr);
num_devices = CFSetGetCount(device_set);
- IOHIDDeviceRef *device_array = (IOHIDDeviceRef *)calloc(num_devices, sizeof(IOHIDDeviceRef));
+ device_array = (IOHIDDeviceRef *)calloc(num_devices, sizeof(IOHIDDeviceRef));
CFSetGetValues(device_set, (const void **) device_array);
for (i = 0; i < num_devices; i++) {
char cbuf[BUF_LEN];
@@ -824,6 +825,7 @@ hid_device * HID_API_EXPORT hid_open_path(const char *path, int bExclusive)
IOReturn ret = IOHIDDeviceOpen(os_dev, kIOHIDOptionsTypeNone);
if (ret == kIOReturnSuccess) {
char str[32];
+ struct hid_device_list_node *node;
free(device_array);
CFRelease(device_set);
@@ -845,7 +847,7 @@ hid_device * HID_API_EXPORT hid_open_path(const char *path, int bExclusive)
os_dev, dev->input_report_buf, dev->max_input_report_len,
&hid_report_callback, dev);
- struct hid_device_list_node *node = (struct hid_device_list_node *)calloc(1, sizeof(struct hid_device_list_node));
+ node = (struct hid_device_list_node *)calloc(1, sizeof(struct hid_device_list_node));
node->dev = dev;
node->next = device_list;
device_list = node;
@@ -1083,13 +1085,13 @@ int HID_API_EXPORT hid_get_feature_report(hid_device *dev, unsigned char *data,
{
CFIndex len = length;
IOReturn res;
-
+ int skipped_report_id = 0, report_number;
+
/* Return if the device has been unplugged. */
if (dev->disconnected)
return -1;
- int skipped_report_id = 0;
- int report_number = data[0];
+ report_number = data[0];
if (report_number == 0x0) {
/* Offset the return buffer by 1, so that the report ID
will remain in byte 0. */
diff --git a/src/joystick/darwin/SDL_iokitjoystick.c b/src/joystick/darwin/SDL_iokitjoystick.c
index 91072c5..6b6945e 100644
--- a/src/joystick/darwin/SDL_iokitjoystick.c
+++ b/src/joystick/darwin/SDL_iokitjoystick.c
@@ -985,7 +985,7 @@ DARWIN_JoystickUpdate(SDL_Joystick *joystick)
recDevice *device = joystick->hwdata;
recElement *element;
SInt32 value, range;
- int i;
+ int i, goodRead = SDL_FALSE;
if (!device) {
return;
@@ -1001,7 +1001,6 @@ DARWIN_JoystickUpdate(SDL_Joystick *joystick)
element = device->firstAxis;
i = 0;
- int goodRead = SDL_FALSE;
while (element) {
goodRead = GetHIDScaledCalibratedState(device, element, -32768, 32767, &value);
if (goodRead) {
diff --git a/src/joystick/iphoneos/SDL_mfijoystick.m b/src/joystick/iphoneos/SDL_mfijoystick.m
index c55cf78..7c70131 100644
--- a/src/joystick/iphoneos/SDL_mfijoystick.m
+++ b/src/joystick/iphoneos/SDL_mfijoystick.m
@@ -180,16 +180,16 @@ IsControllerXbox(GCController *controller)
static BOOL
IOS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCController *controller)
{
- if ((@available(macOS 11.3, *)) && !GCController.shouldMonitorBackgroundEvents) {
- GCController.shouldMonitorBackgroundEvents = YES;
- }
-
Uint16 *guid16 = (Uint16 *)device->guid.data;
Uint16 vendor = 0;
Uint16 product = 0;
Uint8 subtype = 0;
-
const char *name = NULL;
+
+ if ((@available(macOS 11.3, *)) && !GCController.shouldMonitorBackgroundEvents) {
+ GCController.shouldMonitorBackgroundEvents = YES;
+ }
+
/* Explicitly retain the controller because SDL_JoystickDeviceItem is a
* struct, and ARC doesn't work with structs. */
device->controller = (__bridge GCController *) CFBridgingRetain(controller);
@@ -213,6 +213,7 @@ IOS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCController *controlle
BOOL is_MFi = (!is_xbox && !is_ps4 && !is_ps5);
#endif
int nbuttons = 0;
+ BOOL has_direct_menu;
#ifdef SDL_JOYSTICK_HIDAPI
if ((is_xbox && HIDAPI_IsDeviceTypePresent(SDL_CONTROLLER_TYPE_XBOXONE)) ||
@@ -251,7 +252,7 @@ IOS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCController *controlle
device->button_mask |= (1 << SDL_CONTROLLER_BUTTON_GUIDE);
++nbuttons;
}
- BOOL has_direct_menu = [gamepad respondsToSelector:@selector(buttonMenu)] && gamepad.buttonMenu;
+ has_direct_menu = [gamepad respondsToSelector:@selector(buttonMenu)] && gamepad.buttonMenu;
#if TARGET_OS_TV
/* On tvOS MFi controller menu button brings you to the home screen */
if (is_MFi) {
@@ -575,6 +576,7 @@ IOS_JoystickInit(void)
#endif
@autoreleasepool {
+ NSNotificationCenter *center;
#ifdef SDL_JOYSTICK_iOS_ACCELEROMETER
if (SDL_GetHintBoolean(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, SDL_TRUE)) {
/* Default behavior, accelerometer as joystick */
@@ -599,7 +601,7 @@ IOS_JoystickInit(void)
SDL_AppleTVRemoteRotationHintChanged, NULL);
#endif /* TARGET_OS_TV */
- NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
+ center = [NSNotificationCenter defaultCenter];
connectObserver = [center addObserverForName:GCControllerDidConnectNotification
object:nil
@@ -907,9 +909,8 @@ IOS_MFIJoystickUpdate(SDL_Joystick *joystick)
#ifdef ENABLE_PHYSICAL_INPUT_PROFILE
if (joystick->hwdata->has_dualshock_touchpad) {
- buttons[button_count++] = controller.physicalInputProfile.buttons[GCInputDualShockTouchpadButton].isPressed;
-
GCControllerDirectionPad *dpad;
+ buttons[button_count++] = controller.physicalInputProfile.buttons[GCInputDualShockTouchpadButton].isPressed;
dpad = controller.physicalInputProfile.dpads[GCInputDualShockTouchpadOne];
if (dpad.xAxis.value || dpad.yAxis.value) {
@@ -1129,6 +1130,7 @@ IOS_MFIJoystickUpdate(SDL_Joystick *joystick)
@autoreleasepool {
if (@available(macOS 10.16, iOS 14.0, tvOS 14.0, *)) {
NSError *error = nil;
+ CHHapticDynamicParameter *param;
if (self.engine == nil) {
return SDL_SetError("Haptics engine was stopped");
@@ -1143,8 +1145,8 @@ IOS_MFIJoystickUpdate(SDL_Joystick *joystick)
}
if (self.player == nil) {
- CHHapticEventParameter *param = [[CHHapticEventParameter alloc] initWithParameterID:CHHapticEventParameterIDHapticIntensity value:1.0f];
- CHHapticEvent *event = [[CHHapticEvent alloc] initWithEventType:CHHapticEventTypeHapticContinuous parameters:[NSArray arrayWithObjects:param, nil] relativeTime:0 duration:GCHapticDurationInfinite];
+ CHHapticEventParameter *event_param = [[CHHapticEventParameter alloc] initWithParameterID:CHHapticEventParameterIDHapticIntensity value:1.0f];
+ CHHapticEvent *event = [[CHHapticEvent alloc] initWithEventType:CHHapticEventTypeHapticContinuous parameters:[NSArray arrayWithObjects:event_param, nil] relativeTime:0 duration:GCHapticDurationInfinite];
CHHapticPattern *pattern = [[CHHapticPattern alloc] initWithEvents:[NSArray arrayWithObject:event] parameters:[[NSArray alloc] init] error:&error];
if (error != nil) {
return SDL_SetError("Couldn't create haptic pattern: %s", [error.localizedDescription UTF8String]);
@@ -1157,7 +1159,7 @@ IOS_MFIJoystickUpdate(SDL_Joystick *joystick)
self.active = false;
}
- CHHapticDynamicParameter *param = [[CHHapticDynamicParameter alloc] initWithParameterID:CHHapticDynamicParameterIDHapticIntensityControl value:intensity relativeTime:0];
+ param = [[CHHapticDynamicParameter alloc] initWithParameterID:CHHapticDynamicParameterIDHapticIntensityControl value:intensity relativeTime:0];
[self.player sendParameters:[NSArray arrayWithObject:param] atTime:0 error:&error];
if (error != nil) {
return SDL_SetError("Couldn't update haptic player: %s", [error.localizedDescription UTF8String]);
@@ -1176,8 +1178,10 @@ IOS_MFIJoystickUpdate(SDL_Joystick *joystick)
-(id) initWithController:(GCController*)controller locality:(GCHapticsLocality)locality API_AVAILABLE(macos(10.16), ios(14.0), tvos(14.0))
{
@autoreleasepool {
- self = [super init];
NSError *error;
+ __weak __typeof(self) weakSelf;
+ self = [super init];
+ weakSelf = self;
self.engine = [controller.haptics createEngineWithLocality:locality];
if (self.engine == nil) {
@@ -1191,7 +1195,6 @@ IOS_MFIJoystickUpdate(SDL_Joystick *joystick)
return nil;
}
- __weak __typeof(self) weakSelf = self;
self.engine.stoppedHandler = ^(CHHapticEngineStoppedReason stoppedReason) {
SDL_RumbleMotor *_this = weakSelf;
if (_this == nil) {
diff --git a/src/render/metal/SDL_render_metal.m b/src/render/metal/SDL_render_metal.m
index 6ade20c..b17bb45 100644
--- a/src/render/metal/SDL_render_metal.m
+++ b/src/render/metal/SDL_render_metal.m
@@ -240,16 +240,24 @@ static id<MTLRenderPipelineState>
MakePipelineState(METAL_RenderData *data, METAL_PipelineCache *cache,
NSString *blendlabel, SDL_BlendMode blendmode)
{
+ MTLRenderPipelineDescriptor *mtlpipedesc;
+ MTLVertexDescriptor *vertdesc;
+ MTLRenderPipelineColorAttachmentDescriptor *rtdesc;
+ NSError *err = nil;
+ id<MTLRenderPipelineState> state;
+ METAL_PipelineState pipeline;
+ METAL_PipelineState *states;
+
id<MTLFunction> mtlvertfn = [data.mtllibrary newFunctionWithName:GetVertexFunctionName(cache->vertexFunction)];
id<MTLFunction> mtlfragfn = [data.mtllibrary newFunctionWithName:GetFragmentFunctionName(cache->fragmentFunction)];
SDL_assert(mtlvertfn != nil);
SDL_assert(mtlfragfn != nil);
- MTLRenderPipelineDescriptor *mtlpipedesc = [[MTLRenderPipelineDescriptor alloc] init];
+ mtlpipedesc = [[MTLRenderPipelineDescriptor alloc] init];
mtlpipedesc.vertexFunction = mtlvertfn;
mtlpipedesc.fragmentFunction = mtlfragfn;
- MTLVertexDescriptor *vertdesc = [MTLVertexDescriptor vertexDescriptor];
+ vertdesc = [MTLVertexDescriptor vertexDescriptor];
switch (cache->vertexFunction) {
case SDL_METAL_VERTEX_SOLID:
@@ -287,7 +295,7 @@ MakePipelineState(METAL_RenderData *data, METAL_PipelineCache *cache,
mtlpipedesc.vertexDescriptor = vertdesc;
- MTLRenderPipelineColorAttachmentDescriptor *rtdesc = mtlpipedesc.colorAttachments[0];
+ rtdesc = mtlpipedesc.colorAttachments[0];
rtdesc.pixelFormat = cache->renderTargetFormat;
if (blendmode != SDL_BLENDMODE_NONE) {
@@ -304,15 +312,13 @@ MakePipelineState(METAL_RenderData *data, METAL_PipelineCache *cache,
mtlpipedesc.label = [@(cache->label) stringByAppendingString:blendlabel];
- NSError *err = nil;
- id<MTLRenderPipelineState> state = [data.mtldevice newRenderPipelineStateWithDescriptor:mtlpipedesc error:&err];
+ state = [data.mtldevice newRenderPipelineStateWithDescriptor:mtlpipedesc error:&err];
SDL_assert(err == nil);
- METAL_PipelineState pipeline;
pipeline.blendMode = blendmode;
pipeline.pipe = (void *)CFBridgingRetain(state);
- METAL_PipelineState *states = SDL_realloc(cache->states, (cache->count + 1) * sizeof(pipeline));
+ states = SDL_realloc(cache->states, (cache->count + 1) * sizeof(pipeline));
if (states) {
states[cache->count++] = pipeline;
@@ -542,6 +548,10 @@ METAL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
{ @autoreleasepool {
METAL_RenderData *data = (__bridge METAL_RenderData *) renderer->driverdata;
MTLPixelFormat pixfmt;
+ MTLTextureDescriptor *mtltexdesc;
+ id<MTLTexture> mtltexture, mtltexture_uv;
+ BOOL yuv, nv12;
+ METAL_TextureData *texturedata;
switch (texture->format) {
case SDL_PIXELFORMAT_ABGR8888:
@@ -560,7 +570,7 @@ METAL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
return SDL_SetError("Texture format %s not supported by Metal", SDL_GetPixelFormatName(texture->format));
}
- MTLTextureDescriptor *mtltexdesc = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:pixfmt
+ mtltexdesc = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:pixfmt
width:(NSUInteger)texture->w height:(NSUInteger)texture->h mipmapped:NO];
/* Not available in iOS 8. */
@@ -572,15 +582,15 @@ METAL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
}
}
- id<MTLTexture> mtltexture = [data.mtldevice newTextureWithDescriptor:mtltexdesc];
+ mtltexture = [data.mtldevice newTextureWithDescriptor:mtltexdesc];
if (mtltexture == nil) {
return SDL_SetError("Texture allocation failed");
}
- id<MTLTexture> mtltexture_uv = nil;
+ mtltexture_uv = nil;
#if SDL_HAVE_YUV
- BOOL yuv = (texture->format == SDL_PIXELFORMAT_IYUV) || (texture->format == SDL_PIXELFORMAT_YV12);
- BOOL nv12 = (texture->format == SDL_PIXELFORMAT_NV12) || (texture->format == SDL_PIXELFORMAT_NV21);
+ yuv = (texture->format == SDL_PIXELFORMAT_IYUV) || (texture->format == SDL_PIXELFORMAT_YV12);
+ nv12 = (texture->format == SDL_PIXELFORMAT_NV12) || (texture->format == SDL_PIXELFORMAT_NV21);
if (yuv) {
mtltexdesc.pixelFormat = MTLPixelFormatR8Unorm;
@@ -601,7 +611,7 @@ METAL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
}
}
#endif /* SDL_HAVE_YUV */
- METAL_TextureData *texturedata = [[METAL_TextureData alloc] init];
+ texturedata = [[METAL_TextureData alloc] init];
if (texture->scaleMode == SDL_ScaleModeNearest) {
texturedata.mtlsampler = data.mtlsamplernearest;
} else {
@@ -672,6 +682,8 @@ METAL_UpdateTextureInternal(SDL_Renderer * renderer, METAL_TextureData *textured
METAL_RenderData *data = (__bridge METAL_RenderData *) renderer->driverdata;
SDL_Rect stagingrect = {0, 0, rect.w, rect.h};
MTLTextureDescriptor *desc;
+ id<MTLTexture> stagingtex;
+ id<MTLBlitCommandEncoder> blitcmd;
/* If the texture is managed or shared and this is the first upload, we can
* use replaceRegion to upload to it directly. Otherwise we upload the data
@@ -693,7 +705,7 @@ METAL_UpdateTextureInternal(SDL_Renderer * renderer, METAL_TextureData *textured
/* TODO: We could have a pool of textures or a MTLHeap we allocate from,
* and release a staging texture back to the pool in the command buffer's
* completion handler. */
- id<MTLTexture> stagingtex = [data.mtldevice newTextureWithDescriptor:desc];
+ stagingtex = [data.mtldevice newTextureWithDescriptor:desc];
if (stagingtex == nil) {
return SDL_OutOfMemory();
}
@@ -709,7 +721,7 @@ METAL_UpdateTextureInternal(SDL_Renderer * renderer, METAL_TextureData *textured
data.mtlcmdbuffer = [data.mtlcmdqueue commandBuffer];
}
- id<MTLBlitCommandEncoder> blitcmd = [data.mtlcmdbuffer blitCommandEncoder];
+ blitcmd = [data.mtlcmdbuffer blitCommandEncoder];
[blitcmd copyFromTexture:stagingtex
sourceSlice:0
@@ -877,6 +889,7 @@ METAL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
{ @autoreleasepool {
METAL_RenderData *data = (__bridge METAL_RenderData *) renderer->driverdata;
METAL_TextureData *texturedata = (__bridge METAL_TextureData *)texture->driverdata;
+ id<MTLBlitCommandEncoder> blitcmd;
SDL_Rect rect = texturedata.lockedrect;
int pitch = SDL_BYTESPERPIXEL(texture->format) * rect.w;
SDL_Rect UVrect = {rect.x / 2, rect.y / 2, (rect.w + 1) / 2, (rect.h + 1) / 2};
@@ -894,7 +907,7 @@ METAL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
data.mtlcmdbuffer = [data.mtlcmdqueue commandBuffer];
}
- id<MTLBlitCommandEncoder> blitcmd = [data.mtlcmdbuffer blitCommandEncoder];
+ blitcmd = [data.mtlcmdbuffer blitCommandEncoder];
[blitcmd copyFromBuffer:texturedata.lockedbuffer
sourceOffset:0
@@ -1068,11 +1081,13 @@ METAL_QueueDrawLines(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_
cmd->data.draw.b,
cmd->data.draw.a
};
+ size_t vertlen;
+ float *verts;
SDL_assert(count >= 2); /* should have been checked at the higher level. */
- const size_t vertlen = (2 * sizeof (float) + sizeof (SDL_Color)) * count;
- float *verts = (float *) SDL_AllocateRenderVertices(renderer, vertlen, DEVICE_ALIGN(8), &cmd->data.draw.first);
+ vertlen = (2 * sizeof (float) + sizeof (SDL_Color)) * count;
+ verts = (float *) SDL_AllocateRenderVertices(renderer, vertlen, DEVICE_ALIGN(8), &cmd->data.draw.first);
if (!verts) {
return -1;
}
@@ -1095,15 +1110,17 @@ METAL_QueueDrawLines(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_
points -= 2; /* update the last line. */
verts -= 2 + 1;
- const float xstart = points[0].x;
- const float ystart = points[0].y;
- const float xend = points[1].x;
- const float yend = points[1].y;
-
- if (ystart == yend) { /* horizontal line */
- verts[0] += (xend > xstart) ? 1.0f : -1.0f;
- } else if (xstart == xend) { /* vertical line */
- verts[1] += (yend > ystart) ? 1.0f : -1.0f;
+ {
+ const float xstart = points[0].x;
+ const float ystart = points[0].y;
+ const float xend = points[1].x;
+ const float yend = points[1].y;
+
+ if (ystart == yend) { /* horizontal line */
+ verts[0] += (xend > xstart) ? 1.0f : -1.0f;
+ } else if (xstart == xend) { /* vertical line */
+ verts[1] += (yend > ystart) ? 1.0f : -1.0f;
+ }
}
return 0;
@@ -1127,6 +1144,7 @@ METAL_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Texture
for (int i = 0; i < count; i++) {
int j;
+ float *xy_;
if (size_indices == 4) {
j = ((const Uint32 *)indices)[i];
} else if (size_indices == 2) {
@@ -1137,7 +1155,7 @@ METAL_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Texture
j = i;
}
- float *xy_ = (float *)((char*)xy + j * xy_stride);
+ xy_ = (float *)((char*)xy + j * xy_stride);
*(verts++) = xy_[0] * scale_x;
*(verts++) = xy_[1] * scale_y;
@@ -1282,11 +1300,10 @@ static int
METAL_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize)
{ @autoreleasepool {
METAL_RenderData *data = (__bridge METAL_RenderData *) renderer->driverdata;
+ id<MTLBuffer> mtlbufvertex = nil;
METAL_DrawStateCache statecache;
SDL_zero(statecache);
- id<MTLBuffer> mtlbufvertex = nil;
-
statecache.pipeline = nil;
statecache.vertex_buffer = nil;
statecache.constants_offset = CONSTANTS_OFFSET_INVALID;
@@ -1363,15 +1380,17 @@ METAL_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *ver
statecache.cliprect_dirty = SDL_TRUE;
statecache.viewport_dirty = SDL_TRUE;
- const Uint8 r = cmd->data.color.r;
- const Uint8 g = cmd->data.color.g;
- const Uint8 b = cmd->data.color.b;
- const Uint8 a = cmd->data.color.a;
- MTLClearColor color = MTLClearColorMake(r / 255.0f, g / 255.0f, b / 255.0f, a / 255.0f);
+ {
+ const Uint8 r = cmd->data.color.r;
+ const Uint8 g = cmd->data.color.g;
+ const Uint8 b = cmd->data.color.b;
+ const Uint8 a = cmd->data.color.a;
+ MTLClearColor color = MTLClearColorMake(r / 255.0f, g / 255.0f, b / 255.0f, a / 255.0f);
- // get new command encoder, set up with an initial clear operation.
- // (this might fail, and future draw operations will notice.)
- METAL_ActivateRenderCommandEncoder(renderer, MTLLoadActionClear, &color, mtlbufvertex);
+ // get new command encoder, set up with an initial clear operation.
+ // (this might fail, and future draw operations will notice.)
+ METAL_ActivateRenderCommandEncoder(renderer, MTLLoadActionClear, &color, mtlbufvertex);
+ }
break;
}
@@ -1424,12 +1443,17 @@ METAL_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
Uint32 pixel_format, void * pixels, int pitch)
{ @autoreleasepool {
METAL_RenderData *data = (__bridge METAL_RenderData *) renderer->driverdata;
+ id<MTLTexture> mtltexture;
+ MTLRegion mtlregion;
+ int temp_pitch, status;
+ Uint32 temp_format;
+ void *temp_pixels;
if (!METAL_ActivateRenderCommandEncoder(renderer, MTLLoadActionLoad, NULL, nil)) {
return SDL_SetError("Failed to activate render command encoder (is your window in the background?");
}
[data.mtlcmdencoder endEncoding];
- id<MTLTexture> mtltexture = data.mtlpassdesc.colorAttachments[0].texture;
+ mtltexture = data.mtlpassdesc.colorAttachments[0].texture;
#ifdef __MACOSX__
/* on macOS with managed-storage textures, we need to tell the driver to
@@ -1450,19 +1474,19 @@ METAL_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
data.mtlcmdencoder = nil;
data.mtlcmdbuffer = nil;
- MTLRegion mtlregion = MTLRegionMake2D(rect->x, rect->y, rect->w, rect->h);
+ mtlregion = MTLRegionMake2D(rect->x, rect->y, rect->w, rect->h);
// we only do BGRA8 or RGBA8 at the moment, so 4 will do.
- const int temp_pitch = rect->w * 4;
- void *temp_pixels = SDL_malloc(temp_pitch * rect->h);
+ temp_pitch = rect->w * 4;
+ temp_pixels = SDL_malloc(temp_pitch * rect->h);
if (!temp_pixels) {
return SDL_OutOfMemory();
}
[mtltexture getBytes:temp_pixels bytesPerRow:temp_pitch fromRegion:mtlregion mipmapLevel:0];
- const Uint32 temp_format = (mtltexture.pixelFormat == MTLPixelFormatBGRA8Unorm) ? SDL_PIXELFORMAT_ARGB8888 : SDL_PIXELFORMAT_ABGR8888;
- const int status = SDL_ConvertPixels(rect->w, rect->h, temp_format, temp_pixels, temp_pitch, pixel_format, pixels, pitch);
+ temp_format = (mtltexture.pixelFormat == MTLPixelFormatBGRA8Unorm) ? SDL_PIXELFORMAT_ARGB8888 : SDL_PIXELFORMAT_ABGR8888;
+ status = SDL_ConvertPixels(rect->w, rect->h, temp_format, temp_pixels, temp_pitch, pixel_format, pixels, pitch);
SDL_free(temp_pixels);
return status;
}}
@@ -1542,8 +1566,9 @@ METAL_GetMetalCommandEncoder(SDL_Renderer * renderer)
// note that data.mtlcmdencoder can be nil if METAL_ActivateRenderCommandEncoder fails.
// Before SDL 2.0.18, it might have returned a non-nil encoding that might not have been
// usable for presentation. Check your return values!
+ METAL_RenderData *data;
METAL_ActivateRenderCommandEncoder(renderer, MTLLoadActionLoad, NULL, nil);
- METAL_RenderData *data = (__bridge METAL_RenderData *) renderer->driverdata;
+ data = (__bridge METAL_RenderData *) renderer->driverdata;
return (__bridge void*)data.mtlcmdencoder;
}}
@@ -1603,8 +1628,58 @@ METAL_CreateRenderer(SDL_Window * window, Uint32 flags)
SDL_MetalView view = NULL;
CAMetalLayer *layer = nil;
SDL_SysWMinfo syswm;
- Uint32 window_flags;
SDL_bool changed_window = SDL_FALSE;
+ NSError *err = nil;
+ dispatch_data_t mtllibdata;
+ char *constantdata;
+ int maxtexsize, quadcount = UINT16_MAX / 4;
+ UInt16 *indexdata;
+ Uint32 window_flags;
+ size_t indicessize = sizeof(UInt16) * quadcount * 6;
+ MTLSamplerDescriptor *samplerdesc;
+ id<MTLCommandQueue> mtlcmdqueue;
+ id<MTLLibrary> mtllibrary;
+ id<MTLSamplerState> mtlsamplernearest, mtlsamplerlinear;
+ id<MTLBuffer> mtlbufconstantstaging, mtlbufquadindicesstaging, mtlbufconstants, mtlbufquadindices;
+ id<MTLCommandBuffer> cmdbuffer;
+ id<MTLBlitCommandEncoder> blitcmd;
+
+ /* Note: matrices are column major. */
+ float identitytransform[16] = {
+ 1.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 1.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 1.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 1.0f,
+ };
+
+ float halfpixeltransform[16] = {
+ 1.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 1.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 1.0f, 0.0f,
+ 0.5f, 0.5f, 0.0f, 1.0f,
+ };
+
+ /* Metal pads float3s to 16 bytes. */
+ float decodetransformJPEG[4*4] = {
+ 0.0, -0.501960814, -0.501960814, 0.0, /* offset */
+ 1.0000, 0.0000, 1.4020, 0.0, /* Rcoeff */
+ 1.0000, -0.3441, -0.7141, 0.0, /* Gcoeff */
+ 1.0000, 1.7720, 0.0000, 0.0, /* Bcoeff */
+ };
+
+ float decodetransformBT601[4*4] = {
+ -0.0627451017, -0.501960814, -0.501960814, 0.0, /* offset */
+ 1.1644, 0.0000, 1.5960, 0.0, /* Rcoeff */
+ 1.1644, -0.3918, -0.8130, 0.0, /* Gcoeff */
+ 1.1644, 2.0172, 0.0000, 0.0, /* Bcoeff */
+ };
+
+ float decodetransformBT709[4*4] = {
+ 0.0, -0.501960814, -0.501960814, 0.0, /* offset */
+ 1.0000, 0.0000, 1.4020, 0.0, /* Rcoeff */
+ 1.0000, -0.3441, -0.7141, 0.0, /* Gcoeff */
+ 1.0000, 1.7720, 0.0000, 0.0, /* Bcoeff */
+ };
SDL_VERSION(&syswm.version);
if (!SDL_GetWindowWMInfo(window, &syswm)) {
@@ -1691,17 +1766,15 @@ METAL_CreateRenderer(SDL_Window * window, Uint32 flags)
data.mtldevice = layer.device;
data.mtllayer = layer;
- id<MTLCommandQueue> mtlcmdqueue = [data.mtldevice newCommandQueue];
+ mtlcmdqueue = [data.mtldevice newCommandQueue];
data.mtlcmdqueue = mtlcmdqueue;
data.mtlcmdqueue.label = @"SDL Metal Renderer";
data.mtlpassdesc = [MTLRenderPassDescriptor renderPassDescriptor];
- NSError *err = nil;
-
// The compiled .metallib is embedded in a static array in a header file
// but the original shader source code is in SDL_shaders_metal.metal.
- dispatch_data_t mtllibdata = dispatch_data_create(sdl_metallib, sdl_metallib_len, dispatch_get_global_queue(0, 0), ^{});
- id<MTLLibrary> mtllibrary = [data.mtldevice newLibraryWithData:mtllibdata error:&err];
+ mtllibdata = dispatch_data_create(sdl_metallib, sdl_metallib_len, dispatch_get_global_queue(0, 0), ^{});
+ mtllibrary = [data.mtldevice newLibraryWithData:mtllibdata error:&err];
data.mtllibrary = mtllibrary;
SDL_assert(err == nil);
data.mtllibrary.label = @"SDL Metal renderer shader library";
@@ -1711,74 +1784,35 @@ METAL_CreateRenderer(SDL_Window * window, Uint32 flags)
data.allpipelines = NULL;
ChooseShaderPipelines(data, MTLPixelFormatBGRA8Unorm);
- MTLSamplerDescriptor *samplerdesc = [[MTLSamplerDescriptor alloc] init];
+ samplerdesc = [[MTLSamplerDescriptor alloc] init];
samplerdesc.minFilter = MTLSamplerMinMagFilterNearest;
samplerdesc.magFilter = MTLSamplerMinMagFilterNearest;
- id<MTLSamplerState> mtlsamplernearest = [data.mtldevice newSamplerStateWithDescriptor:samplerdesc];
+ mtlsamplernearest = [data.mtldevice newSamplerStateWithDescriptor:samplerdesc];
data.mtlsamplernearest = mtlsamplernearest;
samplerdesc.minFilter = MTLSamplerMinMagFilterLinear;
samplerdesc.magFilter = MTLSamplerMinMagFilterLinear;
- id<MTLSamplerState> mtlsamplerlinear = [data.mtldevice newSamplerStateWithDescriptor:samplerdesc];
+ mtlsamplerlinear = [data.mtldevice newSamplerStateWithDescriptor:samplerdesc];
data.mtlsamplerlinear = mtlsamplerlinear;
- /* Note: matrices are column major. */
- float identitytransform[16] = {
- 1.0f, 0.0f, 0.0f, 0.0f,
- 0.0f, 1.0f, 0.0f, 0.0f,
- 0.0f, 0.0f, 1.0f, 0.0f,
- 0.0f, 0.0f, 0.0f, 1.0f,
- };
-
- float halfpixeltransform[16] = {
- 1.0f, 0.0f, 0.0f, 0.0f,
- 0.0f, 1.0f, 0.0f, 0.0f,
- 0.0f, 0.0f, 1.0f, 0.0f,
- 0.5f, 0.5f, 0.0f, 1.0f,
- };
-
- /* Metal pads float3s to 16 bytes. */
- float decodetransformJPEG[4*4] = {
- 0.0, -0.501960814, -0.501960814, 0.0, /* offset */
- 1.0000, 0.0000, 1.4020, 0.0, /* Rcoeff */
- 1.0000, -0.3441, -0.7141, 0.0, /* Gcoeff */
- 1.0000, 1.7720, 0.0000, 0.0, /* Bcoeff */
- };
-
- float decodetransformBT601[4*4] = {
- -0.0627451017, -0.501960814, -0.501960814, 0.0, /* offset */
- 1.1644, 0.0000, 1.5960, 0.0, /* Rcoeff */
- 1.1644, -0.3918, -0.8130, 0.0, /* Gcoeff */
- 1.1644, 2.0172, 0.0000, 0.0, /* Bcoeff */
- };
-
- float decodetransformBT709[4*4] = {
- 0.0, -0.501960814, -0.501960814, 0.0, /* offset */
- 1.0000, 0.0000, 1.4020, 0.0, /* Rcoeff */
- 1.0000, -0.3441, -0.7141, 0.0, /* Gcoeff */
- 1.0000, 1.7720, 0.0000, 0.0, /* Bcoeff */
- };
-
- id<MTLBuffer> mtlbufconstantstaging = [data.mtldevice newBufferWithLength:CONSTANTS_LENGTH options:MTLResourceStorageModeShared];
+ mtlbufconstantstaging = [data.mtldevice newBufferWithLength:CONSTANTS_LENGTH options:MTLResourceStorageModeShared];
- char *constantdata = [mtlbufconstantstaging contents];
+ constantdata = [mtlbufconstantstaging contents];
SDL_memcpy(constantdata + CONSTANTS_OFFSET_IDENTITY, identitytransform, sizeof(identitytransform));
SDL_memcpy(constantdata + CONSTANTS_OFFSET_HALF_PIXEL_TRANSFORM, halfpixeltransform, sizeof(halfpixeltransform));
SDL_memcpy(constantdata + CONSTANTS_OFFSET_DECODE_JPEG, decodetransformJPEG, sizeof(decodetransformJPEG));
SDL_memcpy(constantdata + CONSTANTS_OFFSET_DECODE_BT601, decodetransformBT601, sizeof(decodetransformBT601));
SDL_memcpy(constantdata + CONSTANTS_OFFSET_DECODE_BT709, decodetransformBT709, sizeof(decodetransformBT709));
- int quadcount = UINT16_MAX / 4;
- size_t indicessize = sizeof(UInt16) * quadcount * 6;
- id<MTLBuffer> mtlbufquadindicesstaging = [data.mtldevice newBufferWithLength:indicessize options:MTLResourceStorageModeShared];
+ mtlbufquadindicesstaging = [data.mtldevice newBufferWithLength:indicessize options:MTLResourceStorageModeShared];
/* Quads in the following vertex order (matches the FillRects vertices):
* 1---3
* | \ |
* 0---2
*/
- UInt16 *indexdata = [mtlbufquadindicesstaging contents];
+ indexdata = [mtlbufquadindicesstaging contents];
for (int i = 0; i < quadcount; i++) {
indexdata[i * 6 + 0] = i * 4 + 0;
indexdata[i * 6 + 1] = i * 4 + 1;
@@ -1789,16 +1823,16 @@ METAL_CreateRenderer(SDL_Window * window, Uint32 flags)
indexdata[i * 6 + 5] = i * 4 + 3;
}
- id<MTLBuffer> mtlbufconstants = [data.mtldevice newBufferWithLength:CONSTANTS_LENGTH options:MTLResourceStorageModePrivate];
+ mtlbufconstants = [data.mtldevice newBufferWithLength:CONSTANTS_LENGTH options:MTLResourceStorageModePrivate];
data.mtlbufconstants = mtlbufconstants;
data.mtlbufconstants.label = @"SDL constant data";
- id<MTLBuffer> mtlbufquadindices = [data.mtldevice newBufferWithLength:indicessize options:MTLResourceStorageModePrivate];
+ mtlbufquadindices = [data.mtldevice newBufferWithLength:indicessize options:MTLResourceStorageModePrivate];
data.mtlbufquadindices = mtlbufquadindices;
data.mtlbufquadindices.label = @"SDL quad index buffer";
- id<MTLCommandBuffer> cmdbuffer = [data.mtlcmdqueue commandBuffer];
- id<MTLBlitCommandEncoder> blitcmd = [cmdbuffer blitCommandEncoder];
+ cmdbuffer = [data.mtlcmdqueue commandBuffer];
+ blitcmd = [cmdbuffer blitCommandEncoder];
[blitcmd copyFromBuffer:mtlbufconstantstaging sourceOffset:0 toBuffer:mtlbufconstants destinationOffset:0 size:CONSTANTS_LENGTH];
[blitcmd copyFromBuffer:mtlbufquadindicesstaging sourceOffset:0 toBuffer:mtlbufquadindices destinationOffset:0 size:indicessize];
@@ -1853,7 +1887,7 @@ METAL_CreateRenderer(SDL_Window * window, Uint32 flags)
}
/* https://developer.apple.com/metal/Metal-Feature-Set-Tables.pdf */
- int maxtexsize = 4096;
+ maxtexsize = 4096;
#if defined(__MACOSX__) || TARGET_OS_MACCATALYST
maxtexsize = 16384;
#elif defined(__TVOS__)
diff --git a/src/timer/unix/SDL_systimer.c b/src/timer/unix/SDL_systimer.c
index 2cf2676..9930be8 100644
--- a/src/timer/unix/SDL_systimer.c
+++ b/src/timer/unix/SDL_systimer.c
@@ -87,8 +87,7 @@ SDL_TicksInit(void)
has_monotonic_time = SDL_TRUE;
} else
#elif defined(__APPLE__)
- kern_return_t ret = mach_timebase_info(&mach_base_info);
- if (ret == 0) {
+ if (0 == mach_timebase_info(&mach_base_info)) {
has_monotonic_time = SDL_TRUE;
start_mach = mach_absolute_time();
} else
diff --git a/src/video/cocoa/SDL_cocoaevents.m b/src/video/cocoa/SDL_cocoaevents.m
index 3a256d2..63cc634 100644
--- a/src/video/cocoa/SDL_cocoaevents.m
+++ b/src/video/cocoa/SDL_cocoaevents.m
@@ -229,6 +229,7 @@ static void Cocoa_DispatchEvent(NSEvent *theEvent)
- (void)focusSomeWindow:(NSNotification *)aNotification
{
+ SDL_VideoDevice *device;
/* HACK: Ignore the first call. The application gets a
* applicationDidBecomeActive: a little bit after the first window is
* created, and if we don't ignore it, a window that has been created with
@@ -246,7 +247,7 @@ static void Cocoa_DispatchEvent(NSEvent *theEvent)
return;
}
- SDL_VideoDevice *device = SDL_GetVideoDevice();
+ device = SDL_GetVideoDevice();
if (device && device->windows) {
SDL_Window *window = device->windows;
int i;
diff --git a/src/video/cocoa/SDL_cocoakeyboard.m b/src/video/cocoa/SDL_cocoakeyboard.m
index 59ee39d..6e2250d 100644
--- a/src/video/cocoa/SDL_cocoakeyboard.m
+++ b/src/video/cocoa/SDL_cocoakeyboard.m
@@ -390,6 +390,7 @@ UpdateKeymap(SDL_VideoData *data, SDL_bool send_event)
int i;
SDL_Scancode scancode;
SDL_Keycode keymap[SDL_NUM_SCANCODES];
+ CFDataRef uchrDataRef;
/* See if the keymap needs to be updated */
key_layout = TISCopyCurrentKeyboardLayoutInputSource();
@@ -401,7 +402,7 @@ UpdateKeymap(SDL_VideoData *data, SDL_bool send_event)
SDL_GetDefaultKeymap(keymap);
/* Try Unicode data first */
- CFDataRef uchrDataRef = TISGetInputSourceProperty(key_layout, kTISPropertyUnicodeKeyLayoutData);
+ uchrDataRef = TISGetInputSourceProperty(key_layout, kTISPropertyUnicodeKeyLayoutData);
if (uchrDataRef) {
chr_data = CFDataGetBytePtr(uchrDataRef);
} else {
@@ -472,6 +473,7 @@ void
Cocoa_StartTextInput(_THIS)
{ @autoreleasepool
{
+ NSView *parentView;
SDL_VideoData *data = (__bridge SDL_VideoData *) _this->driverdata;
SDL_Window *window = SDL_GetKeyboardFocus();
NSWindow *nswindow = nil;
@@ -479,7 +481,7 @@ Cocoa_StartTextInput(_THIS)
nswindow = ((__bridge SDL_WindowData*)window->driverdata).nswindow;
}
- NSView *parentView = [nswindow contentView];
+ parentView = [nswindow contentView];
/* We only keep one field editor per process, since only the front most
* window can receive text input events, so it make no sense to keep more
@@ -527,13 +529,14 @@ Cocoa_SetTextInputRect(_THIS, SDL_Rect *rect)
void
Cocoa_HandleKeyEvent(_THIS, NSEvent *event)
{
+ unsigned short scancode;
+ SDL_Scancode code;
SDL_VideoData *data = _this ? ((__bridge SDL_VideoData *) _this->driverdata) : nil;
if (!data) {
return; /* can happen when returning from fullscreen Space on shutdown */
}
- unsigned short scancode = [event keyCode];
- SDL_Scancode code;
+ scancode = [event keyCode];
#if 0
const char *text;
#endif
diff --git a/src/video/cocoa/SDL_cocoamessagebox.m b/src/video/cocoa/SDL_cocoamessagebox.m
index 494f88d..1f8eddc 100644
--- a/src/video/cocoa/SDL_cocoamessagebox.m
+++ b/src/video/cocoa/SDL_cocoamessagebox.m
@@ -92,9 +92,14 @@
static void
Cocoa_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, int *buttonid, int *returnValue)
{
+ NSAlert* alert;
+ const SDL_MessageBoxButtonData *buttons = messageboxdata->buttons;
+ SDLMessageBoxPresenter* presenter;
+ NSInteger clicked;
+ int i;
Cocoa_RegisterApp();
- NSAlert* alert = [[NSAlert alloc] init];
+ alert = [[NSAlert alloc] init];
if (messageboxdata->flags & SDL_MESSAGEBOX_ERROR) {
[alert setAlertStyle:NSAlertStyleCritical];
@@ -107,8 +112,6 @@ Cocoa_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, int *buttonid
[alert setMessageText:[NSString stringWithUTF8String:messageboxdata->title]];
[alert setInformativeText:[NSString stringWithUTF8String:messageboxdata->message]];
- const SDL_MessageBoxButtonData *buttons = messageboxdata->buttons;
- int i;
for (i = 0; i < messageboxdata->numbuttons; ++i) {
const SDL_MessageBoxButtonData *sdlButton;
NSButton *button;
@@ -129,11 +132,11 @@ Cocoa_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, int *buttonid
}
}
- SDLMessageBoxPresenter* presenter = [[SDLMessageBoxPresenter alloc] initWithParentWindow:messageboxdata->window];
+ presenter = [[SDLMessageBoxPresenter alloc] initWithParentWindow:messageboxdata->window];
[presenter showAlert:alert];
- NSInteger clicked = presenter->clicked;
+ clicked = presenter->clicked;
if (clicked >= NSAlertFirstButtonReturn) {
clicked -= NSAlertFirstButtonReturn;
if (messageboxdata->flags & SDL_MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT) {
diff --git a/src/video/cocoa/SDL_cocoamodes.m b/src/video/cocoa/SDL_cocoamodes.m
index 88284b5..072afc8 100644
--- a/src/video/cocoa/SDL_cocoamodes.m
+++ b/src/video/cocoa/SDL_cocoamodes.m
@@ -185,6 +185,9 @@ GetDisplayMode(_THIS, CGDisplayModeRef vidmode, SDL_bool vidmodeCurrent, CFArray
int i;
for (i = 0; i < modescount; i++) {
+ int otherW, otherH, otherpixelW, otherpixelH, otherrefresh;
+ Uint32 otherformat;
+ bool otherGUI;
CGDisplayModeRef othermode = (CGDisplayModeRef) CFArrayGetValueAtIndex(modelist, i);
uint32_t otherioflags = CGDisplayModeGetIOFlags(othermode);
@@ -196,13 +199,13 @@ GetDisplayMode(_THIS, CGDisplayModeRef vidmode, SDL_bool vidmodeCurrent, CFArray
continue;
}
- int otherW = (int) CGDisplayModeGetWidth(othermode);
- int otherH = (int) CGDisplayModeGetHeight(othermode);
- int otherpixelW = (int) CGDisplayModeGetPixelWidth(othermode);
- int otherpixelH = (int) CGDisplayModeGetPixelHeight(othermode);
- int otherrefresh = GetDisplayModeRefreshRate(othermode, link);
- Uint32 otherformat = GetDisplayModePixelFormat(othermode);
- bool otherGUI = CGDisplayModeIsUsableForDesktopGUI(othermode);
+ otherW = (int) CGDisplayModeGetWidth(othermode);
+ otherH = (int) CGDisplayModeGetHeight(othermode);
+ otherpixelW = (int) CGDisplayModeGetPixelWidth(othermode);
+ otherpixelH = (int) CGDisplayModeGetPixelHeight(othermode);
+ otherrefresh = GetDisplayModeRefreshRate(othermode, link);
+ otherformat = GetDisplayModePixelFormat(othermode);
+ otherGUI = CGDisplayModeIsUsableForDesktopGUI(othermode);
/* Ignore this mode if it's low-dpi (@1x) and we have a high-dpi
* mode in the list with the same size in points.
@@ -417,11 +420,13 @@ Cocoa_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect)
return -1;
}
- const NSRect frame = [screen visibleFrame];
- rect->x = (int)frame.origin.x;
- rect->y = (int)(CGDisplayPixelsHigh(kCGDirectMainDisplay) - frame.origin.y - frame.size.height);
- rect->w = (int)frame.size.width;
- rect->h = (int)frame.size.height;
+ {
+ const NSRect frame = [screen visibleFrame];
+ rect->x = (int)frame.origin.x;
+ rect->y = (int)(CGDisplayPixelsHigh(kCGDirectMainDisplay) - frame.origin.y - frame.size.height);
+ rect->w = (int)frame.size.width;
+ rect->h = (int)frame.size.height;
+ }
return 0;
}
@@ -487,20 +492,21 @@ Cocoa_GetDisplayDPI(_THIS, SDL_VideoDisplay * display, float * ddpi, float * hdp
}
}
- const CGSize displaySize = CGDisplayScreenSize(data->display);
- const int pixelWidth = displayNativeSize.width;
- const int pixelHeight = displayNativeSize.height;
+ {
+ const CGSize displaySize = CGDisplayScreenSize(data->display);
+ const int pixelWidth = displayNativeSize.width;
+ const int pixelHeight = displayNativeSize.height;
- if (ddpi) {
- *ddpi = (SDL_ComputeDiagonalDPI(pixelWidth, pixelHeight, displaySize.width / MM_IN_INCH, displaySize.height / MM_IN_INCH));
- }
- if (hdpi) {
- *hdpi = (pixelWidth * MM_IN_INCH / displaySize.width);
- }
- if (vdpi) {
- *vdpi = (pixelHeight * MM_IN_INCH / displaySize.height);
+ if (ddpi) {
+ *ddpi = (SDL_ComputeDiagonalDPI(pixelWidth, pixelHeight, displaySize.width / MM_IN_INCH, displaySize.height / MM_IN_INCH));
+ }
+ if (hdpi) {
+ *hdpi = (pixelWidth * MM_IN_INCH / displaySize.width);
+ }
+ if (vdpi) {
+ *vdpi = (pixelHeight * MM_IN_INCH / displaySize.height);
+ }
}
-
return 0;
}}
diff --git a/src/video/cocoa/SDL_cocoamouse.m b/src/video/cocoa/SDL_cocoamouse.m
index f6534b3..b41cec1 100644
--- a/src/video/cocoa/SDL_cocoamouse.m
+++ b/src/video/cocoa/SDL_cocoamouse.m
@@ -112,35 +112,37 @@ static NSCursor *
LoadHiddenSystemCursor(NSString *cursorName, SEL fallback)
{
NSString *cursorPath = [@"/System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/Resources/cursors" stringByAppendingPathComponent:cursorName];
+ NSDictionary *info = [NSDictionary dictionaryWithContentsOfFile:[cursorPath stringByAppendingPathComponent:@"info.plist"]];
+ /* we can't do animation atm. :/ */
+ const int frames = [[info valueForKey:@"frames"] integerValue];
+ NSCursor *cursor;
NSImage *image = [[NSImage alloc] initWithContentsOfFile:[cursorPath stringByAppendingPathComponent:@"cursor.pdf"]];
if ((image == nil) || (image.valid == NO)) {
return [NSCursor performSelector:fallback];
}
- NSDictionary *info = [NSDictionary dictionaryWithContentsOfFile:[cursorPath stringByAppendingPathComponent:@"info.plist"]];
-
- /* we can't do animation atm. :/ */
- const int frames = [[info valueForKey:@"frames"] integerValue];
if (frames > 1) {
+ #ifdef MAC_OS_VERSION_12_0 /* same value as deprecated symbol. */
+ const NSCompositingOperation operation = NSCompositingOperationCopy;
+ #else
+ const NSCompositingOperation operation = NSCompositeCopy;
+ #endif
const NSSize cropped_size = NSMakeSize(image.size.width, (int) (image.size.height / frames));
NSImage *cropped = [[NSImage alloc] initWithSize:cropped_size];
if (cropped == nil) {
return [NSCursor performSelector:fallback];
}
- #ifdef MAC_OS_VERSION_12_0 /* same value as deprecated symbol. */
- const NSCompositingOperation operation = NSCompositingOperationCopy;
- #else
- const NSCompositingOperation operation = NSCompositeCopy;
- #endif
[cropped lockFocus];
- const NSRect cropped_rect = NSMakeRect(0, 0, cropped_size.width, cropped_size.height);
- [image drawInRect:cropped_rect fromRect:cropped_rect operation:operation fraction:1];
+ {
+ const NSRect cropped_rect = NSMakeRect(0, 0, cropped_size.width, cropped_size.height);
+ [image drawInRect:cropped_rect fromRect:cropped_rect operation:operation fraction:1];
+ }
[cropped unlockFocus];
image = cropped;
}
- NSCursor *cursor = [[NSCursor alloc] initWithImage:image hotSpot:NSMakePoint([[info valueForKey:@"hotx"] doubleValue], [[info valueForKey:@"hoty"] doubleValue])];
+ cursor = [[NSCursor alloc] initWithImage:image hotSpot:NSMakePoint([[info valueForKey:@"hotx"] doubleValue], [[info valueForKey:@"hoty"] doubleValue])];
return cursor;
}
@@ -247,6 +249,7 @@ SDL_FindWindowAtPoint(const int x, const int y)
static int
Cocoa_WarpMouseGlobal(int x, int y)
{
+ CGPoint point;
SDL_Mouse *mouse = SDL_GetMouse();
if (mouse->focus) {
SDL_WindowData *data = (__bridge SDL_WindowData *) mouse->focus->driverdata;
@@ -256,7 +259,7 @@ Cocoa_WarpMouseGlobal(int x, int y)
return 0;
}
}
- const CGPoint point = CGPointMake((float)x, (float)y);
+ point = CGPointMake((float)x, (float)y);
Cocoa_HandleMouseWarp(point.x, point.y);
@@ -295,6 +298,8 @@ static int
Cocoa_SetRelativeMouseMode(SDL_bool enabled)
{
CGError result;
+ SDL_Window *window;
+ SDL_WindowData *data;
if (enabled) {
DLog("Turning on.");
result = CGAssociateMouseAndMouseCursorPosition(NO);
@@ -309,7 +314,7 @@ Cocoa_SetRelativeMouseMode(SDL_bool enabled)
/* We will re-apply the non-relative mode when the window gets focus, if it
* doesn't have focus right now.
*/
- SDL_Window *window = SDL_GetKeyboardFocus();
+ window = SDL_GetKeyboardFocus();
if (!window) {
return 0;
}
@@ -317,7 +322,7 @@ Cocoa_SetRelativeMouseMode(SDL_bool enabled)
/* We will re-apply the non-relative mode when the window finishes being moved,
* if it is being moved right now.
*/
- SDL_WindowData *data = (__bridge SDL_WindowData *) window->driverdata;
+ data = (__bridge SDL_WindowData *) window->driverdata;
if ([data.listener isMovingOrFocusClickPending]) {
return 0;
}
@@ -363,6 +368,7 @@ Cocoa_GetGlobalMouseState(int *x, int *y)
int
Cocoa_InitMouse(_THIS)
{
+ NSPoint location;
SDL_Mouse *mouse = SDL_GetMouse();
SDL_MouseData *driverdata = (SDL_MouseData*) SDL_calloc(1, sizeof(SDL_MouseData));
if (driverdata == NULL) {
@@ -382,7 +388,7 @@ Cocoa_InitMouse(_THIS)
SDL_SetDefaultCursor(Cocoa_CreateDefaultCursor());
- const NSPoint location = [NSEvent mouseLocation];
+ location = [NSEvent mouseLocation];
driverdata->lastMoveX = location.x;
driverdata->lastMoveY = location.y;
return 0;
@@ -419,6 +425,13 @@ Cocoa_HandleTitleButtonEvent(_THIS, NSEvent *event)
void
Cocoa_HandleMouseEvent(_THIS, NSEvent *event)
{
+ SDL_Mouse *mouse;
+ SDL_MouseData *driverdata;
+ SDL_MouseID mouseID;
+ NSPoint location;
+ CGFloat lastMoveX, lastMoveY;
+ float deltaX, deltaY;
+ SDL_bool seenWarp;
switch ([event type]) {
case NSEventTypeMouseMoved:
case NSEventTypeLeftMouseDragged:
@@ -446,19 +459,19 @@ Cocoa_HandleMouseEvent(_THIS, NSEvent *event)
return;
}
- SDL_Mouse *mouse = SDL_GetMouse();
- SDL_MouseData *driverdata = (SDL_MouseData*)mouse->driverdata;
+ mouse = SDL_GetMouse();
+ driverdata = (SDL_MouseData*)mouse->driverdata;
if (!driverdata) {
return; /* can happen when returning from fullscreen Space on shutdown */
}
- SDL_MouseID mouseID = mouse ? mouse->mouseID : 0;
- const SDL_bool seenWarp = driverdata->seenWarp;
+ mouseID = mouse ? mouse->mouseID : 0;
+ seenWarp = driverdata->seenWarp;
driverdata->seenWarp = NO;
- const NSPoint location = [NSEvent mouseLocation];
- const CGFloat lastMoveX = driverdata->lastMoveX;
- const CGFloat lastMoveY = driverdata->lastMoveY;
+ location = [NSEvent mouseLocation];
+ lastMoveX = driverdata->lastMoveX;
+ lastMoveY = driverdata->lastMoveY;
driverdata->lastMoveX = location.x;
driverdata->lastMoveY = location.y;
DLog("Last seen mouse: (%g, %g)", location.x, location.y);
@@ -476,8 +489,8 @@ Cocoa_HandleMouseEvent(_THIS, NSEvent *event)
}
}
- float deltaX = [event deltaX];
- float deltaY = [event deltaY];
+ deltaX = [event deltaX];
+ deltaY = [event deltaY];
if (seenWarp) {
deltaX += (lastMoveX - driverdata->lastWarpX);
@@ -492,15 +505,18 @@ Cocoa_HandleMouseEvent(_THIS, NSEvent *event)
void
Cocoa_HandleMouseWheel(SDL_Window *window, NSEvent *event)
{
+ SDL_MouseID mouseID;
+ SDL_MouseWheelDirection direction;
+ CGFloat x, y;
SDL_Mouse *mouse = SDL_GetMouse();
if (!mouse) {
return;
}
- SDL_MouseID mouseID = mouse->mouseID;
- CGFloat x = -[event deltaX];
- CGFloat y = [event deltaY];
- SDL_MouseWheelDirection direction = SDL_MOUSEWHEEL_NORMAL;
+ mouseID = mouse->mouseID;
+ x = -[event deltaX];
+ y = [event deltaY];
+ direction = SDL_MOUSEWHEEL_NORMAL;
if ([event isDirectionInvertedFromDevice] == YES) {
direction = SDL_MOUSEWHEEL_FLIPPED;
diff --git a/src/video/cocoa/SDL_cocoaopengl.m b/src/video/cocoa/SDL_cocoaopengl.m
index aa2f51e..5a57612 100644
--- a/src/video/cocoa/SDL_cocoaopengl.m
+++ b/src/video/cocoa/SDL_cocoaopengl.m
@@ -189,6 +189,7 @@ Cocoa_GL_CreateContext(_THIS, SDL_Window * window)
const char *glversion;
int glversion_major;
int glversion_minor;
+ NSOpenGLPixelFormatAttribute profile;
if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES) {
#if SDL_VIDEO_OPENGL_EGL
@@ -216,7 +217,7 @@ Cocoa_GL_CreateContext(_THIS, SDL_Window * window)
attr[i++] = NSOpenGLPFAAllowOfflineRenderers;
- NSOpenGLPixelFormatAttribute profile = NSOpenGLProfileVersionLegacy;
+ profile = NSOpenGLProfileVersionLegacy;
if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_CORE) {
profile = NSOpenGLProfileVersion3_2Core;
}
diff --git a/src/video/cocoa/SDL_cocoaopengles.m b/src/video/cocoa/SDL_cocoaopengles.m
index 63d013d..bdf2e9a 100644
--- a/src/video/cocoa/SDL_cocoaopengles.m
+++ b/src/video/cocoa/SDL_cocoaopengles.m
@@ -115,6 +115,7 @@ Cocoa_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
int
Cocoa_GLES_SetupWindow(_THIS, SDL_Window * window)
{
+ NSView* v;
/* The current context is lost in here; save it and reset it. */
SDL_WindowData *windowdata = (__bridge SDL_WindowData *) window->driverdata;
SDL_Window *current_win = SDL_GL_GetCurrentWindow();
@@ -134,7 +135,7 @@ Cocoa_GLES_SetupWindow(_THIS, SDL_Window * window)
}
/* Create the GLES window surface */
- NSView* v = windowdata.nswindow.contentView;
+ v = windowdata.nswindow.contentView;
windowdata.egl_surface = SDL_EGL_CreateSurface(_this, (__bridge NativeWindowType)[v layer]);
if (windowdata.egl_surface == EGL_NO_SURFACE) {
diff --git a/src/video/cocoa/SDL_cocoashape.m b/src/video/cocoa/SDL_cocoashape.m
index 2fa5cab..f594cb0 100644
--- a/src/video/cocoa/SDL_cocoashape.m
+++ b/src/video/cocoa/SDL_cocoashape.m
@@ -31,25 +31,28 @@ SDL_WindowShaper*
Cocoa_CreateShaper(SDL_Window* window)
{ @autoreleasepool
{
+ SDL_WindowShaper* result;
+ SDL_ShapeData* data;
+ int resized_properly;
SDL_WindowData* windata = (__bridge SDL_WindowData*)window->driverdata;
[windata.nswindow setOpaque:NO];
[windata.nswindow setStyleMask:NSWindowStyleMaskBorderless];
- SDL_WindowShaper* result = (SDL_WindowShaper *)SDL_malloc(sizeof(SDL_WindowShaper));
+ result = (SDL_WindowShaper *)SDL_malloc(sizeof(SDL_WindowShaper));
result->window = window;
result->mode.mode = ShapeModeDefault;
result->mode.parameters.binarizationCutoff = 1;
result->userx = result->usery = 0;
window->shaper = result;
- SDL_ShapeData* data = (SDL_ShapeData *)SDL_malloc(sizeof(SDL_ShapeData));
+ data = (SDL_ShapeData *)SDL_malloc(sizeof(SDL_ShapeData));
result->driverdata = data;
data->context = [windata.nswindow graphicsContext];
data->saved = SDL_FALSE;
data->shape = NULL;
- int resized_properly = Cocoa_ResizeWindowShape(window);
+ resized_properly = Cocoa_ResizeWindowShape(window);
SDL_assert(resized_properly == 0);
return result;
}}
diff --git a/src/video/cocoa/SDL_cocoawindow.m b/src/video/cocoa/SDL_cocoawindow.m
index 30791b0..dca560b 100644
--- a/src/video/cocoa/SDL_cocoawindow.m
+++ b/src/video/cocoa/SDL_cocoawindow.m
@@ -123,13 +123,14 @@
- (void)sendEvent:(NSEvent *)event
{
+ id delegate;
[super sendEvent:event];
if ([event type] != NSEventTypeLeftMouseUp) {
return;
}
- id delegate = [self delegate];
+ delegate = [self delegate];
if (![delegate isKindOfClass:[Cocoa_WindowListener class]]) {
return;
}
@@ -163,24 +164,29 @@
NSArray *types = [NSArray arrayWithObject:NSFilenamesPboardType];
NSString *desiredType = [pasteboard availableTypeFromArray:types];
SDL_Window *sdlwindow = [self findSDLWindow];
+ NSData *data;
+ NSArray *array;
+ NSPoint point;
+ SDL_Mouse *mouse;
+ int x, y;
if (desiredType == nil) {
return NO; /* can't accept anything that's being dropped here. */
}
- NSData *data = [pasteboard dataForType:desiredType];
+ data = [pasteboard dataForType:desiredType];
if (data == nil) {
return NO;
}
SDL_assert([desiredType isEqualToString:NSFilenamesPboardType]);
- NSArray *array = [pasteboard propertyListForType:@"NSFilenamesPboardType"];
+ array = [pasteboard propertyListForType:@"NSFilenamesPboardType"];
/* Code addon to update the mouse location */
- NSPoint point = [sender draggingLocation];
- SDL_Mouse *mouse = SDL_GetMouse();
- int x = (int)point.x;
- int y = (int)(sdlwindow->h - point.y);
+ point = [sender draggingLocation];
+ mouse = SDL_GetMouse();
+ x = (int)point.x;
+ y = (int)(sdlwindow->h - point.y);
if (x >= 0 && x < sdlwindow->w && y >= 0 && y < sdlwindow->h) {
SDL_SendMouseMotion(sdlwindow, mouse->mouseID, 0, x, y);
}
@@ -254,6 +260,8 @@ static void ConvertNSRect(NSScreen *screen, BOOL fullscreen, NSRect *r)
static void
ScheduleContextUpdates(SDL_WindowData *data)
{
+ NSOpenGLContext *currentContext;
+ NSMutableArray *contexts;
if (!data || !data.nscontexts) {
return;
}
@@ -264,8 +272,8 @@ ScheduleContextUpdates(SDL_WindowData *data)
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
#endif
- NSOpenGLContext *currentContext = [NSOpenGLContext currentContext];
- NSMutableArray *contexts = data.nscontexts;
+ currentContext = [NSOpenGLContext currentContext];
+ contexts = data.nscontexts;
@synchronized (contexts) {
for (SDLOpenGLContext *context in contexts) {
if (context == currentContext) {
@@ -763,15 +771,19 @@ Cocoa_UpdateClipCursor(SDL_Window * window)
- (void)windowDidResize:(NSNotification *)aNotification
{
+ SDL_Window *window;
+ NSWindow *nswindow;
+ NSRect rect;
+ int x, y, w, h;
+ BOOL zoomed;
if (inFullscreenTransition) {
/* We'll take care of this at the end of the transition */
return;
}
- SDL_Window *window = _data.window;
- NSWindow *nswindow = _data.nswindow;
- int x, y, w, h;
- NSRect rect = [nswindow contentRectForFrameRect:[nswindow frame]];
+ window = _data.window;
+ nswindow = _data.nswindow;
+ rect = [nswindow contentRectForFrameRect:[nswindow frame]];
ConvertNSRect([nswindow screen], (window->flags & FULLSCREEN_MASK), &rect);
x = (int)rect.origin.x;
y = (int)rect.origin.y;
@@ -789,7 +801,7 @@ Cocoa_UpdateClipCursor(SDL_Window * window)
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, x, y);
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, w, h);
- const BOOL zoomed = [nswindow isZoomed];
+ zoomed = [nswindow isZoomed];
if (!zoomed) {
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESTORED, 0, 0);
} else if (zoomed) {
@@ -844,10 +856,11 @@ Cocoa_UpdateClipCursor(SDL_Window * window)
if ((isFullscreenSpace) && ((window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP)) {
[NSMenu setMenuBarVisible:NO];
}
-
- const unsigned int newflags = [NSEvent modifierFlags] & NSEventModifierFlagCapsLock;
- _data.videodata.modifierFlags = (_data.videodata.modifierFlags & ~NSEventModifierFlagCapsLock) | newflags;
- SDL_ToggleModState(KMOD_CAPS, newflags != 0);
+ {
+ const unsigned int newflags = [NSEvent modifierFlags] & NSEventModifierFlagCapsLock;
+ _data.videodata.modifierFlags = (_data.videodata.modifierFlags & ~NSEventModifierFlagCapsLock) | newflags;
+ SDL_ToggleModState(KMOD_CAPS, newflags != 0);
+ }
}
- (void)windowDidResignKey:(NSNotification *)aNotification
@@ -1187,12 +1200,12 @@ Cocoa_SendMouseButtonClicks(SDL_Mouse * mouse, NSEvent *theEvent, SDL_Window * w
- (void)mouseDown:(NSEvent *)theEvent
{
SDL_Mouse *mouse = SDL_GetMouse();
+ int button;
+
if (!mouse) {
return;
}
- int button;
-
/* Ignore events that aren't inside the client area (i.e. title bar.) */
if ([theEvent window]) {
NSRect windowRect = [[[theEvent window] contentView] frame];
@@ -1244,12 +1257,12 @@ Cocoa_SendMouseButtonClicks(SDL_Mouse * mouse, NSEvent *theEvent, SDL_Window * w
- (void)mouseUp:(NSEvent *)theEvent
{
SDL_Mouse *mouse = SDL_GetMouse();
+ int button;
+
if (!mouse) {
return;
}
- int button;
-
if ([self processHitTest:theEvent]) {
SDL_SendWindowEvent(_data.window, SDL_WINDOWEVENT_HIT_TEST, 0, 0);
return; /* stopped dragging, drop event. */
@@ -1291,14 +1304,17 @@ Cocoa_SendMouseButtonClicks(SDL_Mouse * mouse, NSEvent *theEvent, SDL_Window * w
- (void)mouseMoved:(NSEvent *)theEvent
{
SDL_Mouse *mouse = SDL_GetMouse();
+ SDL_MouseID mouseID;
+ NSPoint point;
+ int x, y;
+ SDL_Window *window;
+
if (!mouse) {
return;
}
- const SDL_MouseID mouseID = mouse->mouseID;
- SDL_Window *window = _data.window;
- NSPoint point;
- int x, y;
+ mouseID = mouse->mouseID;
+ window = _data.window;
if ([self processHitTest:theEvent]) {
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_HIT_TEST, 0, 0);
@@ -1350,6 +1366,10 @@ Cocoa_SendMouseButtonClicks(SDL_Mouse * mouse, NSEvent *theEvent, SDL_Window * w
- (void)touchesBeganWithEvent:(NSEvent *) theEvent
{
+ NSSet *touches;
+ SDL_TouchID touchID;
+ int existingTouchCount;
+
/* probably a MacBook trackpad; make this look like a synthesized event.
This is backwards from reality, but better matches user expectations. */
BOOL istrackpad = NO;
@@ -1365,9 +1385,9 @@ Cocoa_SendMouseButtonClicks(SDL_Mouse * mouse, NSEvent *theEvent, SDL_Window * w
*/
}
- NSSet *touches = [theEvent touchesMatchingPhase:NSTouchPhaseAny inView:nil];
- const SDL_TouchID touchID = istrackpad ? SDL_MOUSE_TOUCHID : (SDL_TouchID)(intptr_t)[[touches anyObject] device];
- int existingTouchCount = 0;
+ touches = [theEvent touchesMatchingPhase:NSTouchPhaseAny inView:nil];
+ touchID = istrackpad ? SDL_MOUSE_TOUCHID : (SDL_TouchID)(intptr_t)[[touches anyObject] device];
+ existingTouchCount = 0;
for (NSTouch* touch in touches) {
if ([touch phase] != NSTouchPhaseBegan) {
@@ -1411,6 +1431,8 @@ Cocoa_SendMouseButtonClicks(SDL_Mouse * mouse, NSEvent *theEvent, SDL_Window * w
- (void)handleTouches:(NSTouchPhase) phase withEvent:(NSEvent *) theEvent
{
NSSet *touches = [theEvent touchesMatchingPhase:phase inView:nil];
+ SDL_FingerID fingerId;
+ float x, y;
/* probably a MacBook trackpad; make this look like a synthesized event.
This is backwards from reality, but better matches user expectations. */
@@ -1457,9 +1479,9 @@ Cocoa_SendMouseButtonClicks(SDL_Mouse * mouse, NSEvent *theEvent, SDL_Window * w
return;
}
- const SDL_FingerID fingerId = (SDL_FingerID)(intptr_t)[touch identity];
- float x = [touch normalizedPosition].x;
- float y = [touch normalizedPosition].y;
+ fingerId = (SDL_FingerID)(intptr_t)[touch identity];
+ x = [touch normalizedPosition].x;
+ y = [touch normalizedPosition].y;
/* Make the origin the upper left instead of the lower left */
y = 1.0f - y;
@@ -1554,8 +1576,9 @@ Cocoa_SendMouseButtonClicks(SDL_Mouse * mouse, NSEvent *theEvent, SDL_Window * w
- (void)resetCursorRects
{
+ SDL_Mouse *mouse;
[super resetCursorRects];
- SDL_Mouse *mouse = SDL_GetMouse();
+ mouse = SDL_GetMouse();
if (mouse->cursor_shown && mouse->cur_cursor && !mouse->relative_mode) {
[self addCursorRect:[self bounds]
@@ -1680,6 +1703,9 @@ Cocoa_CreateWindow(_THIS, SDL_Window * window)
SDL_Rect bounds;
NSUInteger style;
NSArray *screens = [NSScreen screens];
+ NSScreen *screen = nil;
+ SDLView *contentView;
+ BOOL highdpi;
Cocoa_GetDisplayBounds(_this, display, &bounds);
rect.origin.x = window->x;
@@ -1691,7 +1717,6 @@ Cocoa_CreateWindow(_THIS, SDL_Window * window)
style = GetWindowStyle(window);
/* Figure out which screen to place this window */
- NSScreen *screen = nil;
for (NSScreen *candidate in screens) {
NSRect screenRect = [candidate frame];
if (rect.origin.x >= screenRect.origin.x &&
@@ -1732,7 +1757,7 @@ Cocoa_CreateWindow(_THIS, SDL_Window * window)
/* Create a default view for this window */
rect = [nswindow contentRectForFrameRect:[nswindow frame]];
- SDLView *contentView = [[SDLView alloc] initWithFrame:rect];
+ contentView = [[SDLView alloc] initWithFrame:rect];
[contentView setSDLWindow:window];
/* We still support OpenGL as long as Apple offers it, deprecated or not, so disable deprecation warnings about it. */
@@ -1742,7 +1767,7 @@ Cocoa_CreateWindow(_THIS, SDL_Window * window)
#endif
/* Note: as of the macOS 10.15 SDK, this defaults to YES instead of NO when
* the NSHighResolutionCapable boolean is set in Info.plist. */
- BOOL highdpi = (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) != 0;
+ highdpi = (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) != 0;
[contentView setWantsBestResolutionOpenGLSurface:highdpi];
#ifdef __clang__
#pragma clang diagnostic pop
@@ -1789,6 +1814,8 @@ Cocoa_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
{
NSView* nsview = nil;
NSWindow *nswindow = nil;
+ NSString *title;
+ BOOL highdpi;
if ([(__bridge id)data isKindOfClass:[NSWindow class]]) {
nswindow = (__bridge NSWindow*)data;
@@ -1800,8 +1827,6 @@ Cocoa_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
SDL_assert(false);
}
- NSString *title;
-
/* Query the title from the existing window */
title = [nswindow title];
if (title) {
@@ -1815,7 +1840,7 @@ Cocoa_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
#endif
/* Note: as of the macOS 10.15 SDK, this defaults to YES instead of NO when
* the NSHighResolutionCapable boolean is set in Info.plist. */
- BOOL highdpi = (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) != 0;
+ highdpi = (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) != 0;
[nsview setWantsBestResolutionOpenGLSurface:highdpi];
#ifdef __clang__
#pragma clang diagnostic pop
@@ -2083,6 +2108,7 @@ Cocoa_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display
[nswindow setStyleMask:NSWindowStyleMaskBorderless];
} else {
+ NSRect frameRect;
rect.origin.x = window->windowed.x;
rect.origin.y = window->windowed.y;
rect.size.width = window->windowed.w;
@@ -2098,7 +2124,7 @@ Cocoa_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display
[nswindow setStyleMask:GetWindowWindowedStyle(window)];
/* Hack to restore window decorations on Mac OS X 10.10 */
- NSRect frameRect = [nswindow frame];
+ frameRect = [nswindow frame];
[nswindow setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:NO];
[nswindow setFrame:frameRect display:NO];
}
@@ -2204,6 +2230,9 @@ int
Cocoa_GetWindowDisplayIndex(_THIS, SDL_Window * window)
{ @autoreleasepool
{
+ NSRect displayframe;
+ SDL_Point display_center;
+ SDL_Rect sdl_display_rect;
SDL_WindowData *data = (__bridge SDL_WindowData *) window->driverdata;
/* Not recognized via CHECK_WINDOW_MAGIC */
@@ -2216,9 +2245,7 @@ Cocoa_GetWindowDisplayIndex(_THIS, SDL_Window * window)
instead of checking in which display the window is placed, we should check which SDL display matches the display described
via displayframe.
*/
- NSRect displayframe = data.nswindow.screen.frame;
- SDL_Point display_center;
- SDL_Rect sdl_display_rect;
+ displayframe = data.nswindow.screen.frame;
display_center.x = displayframe.origin.x + displayframe.size.width / 2;
display_center.y = displayframe.origin.y + displayframe.size.height / 2;
@@ -2292,6 +2319,7 @@ Cocoa_DestroyWindow(_THIS, SDL_Window * window)
SDL_WindowData *data = (SDL_WindowData *) CFBridgingRelease(window->driverdata);
if (data) {
+ NSArray *contexts;
if ([data.listener isInFullscreenSpace]) {
[NSMenu setMenuBarVisible:YES];
}
@@ -2303,7 +2331,7 @@ Cocoa_DestroyWindow(_THIS, SDL_Window * window)
[data.nswindow close];
}
- NSArray *contexts = [data.nscontexts copy];
+ contexts = [data.nscontexts copy];
for (SDLOpenGLContext *context in contexts) {
/* Calling setWindow:NULL causes the context to remove itself from the context list. */
[context setWindow:NULL];