Implemented OpenSL-ES audio recording on Android
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diff --git a/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java b/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java
index 9b872cd..6ee101e 100644
--- a/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java
+++ b/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java
@@ -783,6 +783,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
public static native void nativeSetenv(String name, String value);
public static native void onNativeOrientationChanged(int orientation);
public static native void nativeAddTouch(int touchId, String name);
+ public static native void nativePermissionResult(int requestCode, boolean result);
/**
* This method is called by SDL using JNI.
@@ -1600,6 +1601,42 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
}
return true;
}
+
+ /**
+ * This method is called by SDL using JNI.
+ */
+ public static void requestPermission(String permission, int requestCode) {
+ if (mSingleton != null) {
+ mSingleton.checkPermission(permission, requestCode);
+ } else {
+ nativePermissionResult(requestCode, false);
+ }
+ }
+
+ /**
+ * This can be overridden
+ */
+ public void checkPermission(String permission, int requestCode) {
+ if (Build.VERSION.SDK_INT < 23) {
+ nativePermissionResult(requestCode, true);
+ return;
+ }
+
+ if (this.checkSelfPermission(permission) != PackageManager.PERMISSION_GRANTED) {
+ this.requestPermissions(new String[]{permission}, requestCode);
+ } else {
+ nativePermissionResult(requestCode, true);
+ }
+ }
+
+ @Override
+ public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) {
+ if (grantResults.length > 0 && grantResults[0] == PackageManager.PERMISSION_GRANTED) {
+ nativePermissionResult(requestCode, true);
+ } else {
+ nativePermissionResult(requestCode, false);
+ }
+ }
}
/**
diff --git a/src/audio/SDL_audio.c b/src/audio/SDL_audio.c
index 532998d..3137493 100644
--- a/src/audio/SDL_audio.c
+++ b/src/audio/SDL_audio.c
@@ -1076,7 +1076,7 @@ SDL_GetAudioDeviceName(int index, int iscapture)
return NULL;
}
- if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
+ if (iscapture && !current_audio.impl.HasCaptureSupport) {
SDL_SetError("No capture support");
return NULL;
}
@@ -1230,7 +1230,7 @@ open_audio_device(const char *devname, int iscapture,
return 0;
}
- if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
+ if (iscapture && !current_audio.impl.HasCaptureSupport) {
SDL_SetError("No capture support");
return 0;
}
diff --git a/src/audio/openslES/SDL_openslES.c b/src/audio/openslES/SDL_openslES.c
index 0936524..08189dd 100644
--- a/src/audio/openslES/SDL_openslES.c
+++ b/src/audio/openslES/SDL_openslES.c
@@ -26,8 +26,10 @@
https://googlesamples.github.io/android-audio-high-performance/guides/opensl_es.html
*/
+#include "SDL_assert.h"
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
+#include "../../core/android/SDL_android.h"
#include "SDL_openslES.h"
/* for native audio */
@@ -48,42 +50,50 @@
#define LOGV(...)
#endif
+/*
+#define SL_SPEAKER_FRONT_LEFT ((SLuint32) 0x00000001)
+#define SL_SPEAKER_FRONT_RIGHT ((SLuint32) 0x00000002)
+#define SL_SPEAKER_FRONT_CENTER ((SLuint32) 0x00000004)
+#define SL_SPEAKER_LOW_FREQUENCY ((SLuint32) 0x00000008)
+#define SL_SPEAKER_BACK_LEFT ((SLuint32) 0x00000010)
+#define SL_SPEAKER_BACK_RIGHT ((SLuint32) 0x00000020)
+#define SL_SPEAKER_FRONT_LEFT_OF_CENTER ((SLuint32) 0x00000040)
+#define SL_SPEAKER_FRONT_RIGHT_OF_CENTER ((SLuint32) 0x00000080)
+#define SL_SPEAKER_BACK_CENTER ((SLuint32) 0x00000100)
+#define SL_SPEAKER_SIDE_LEFT ((SLuint32) 0x00000200)
+#define SL_SPEAKER_SIDE_RIGHT ((SLuint32) 0x00000400)
+#define SL_SPEAKER_TOP_CENTER ((SLuint32) 0x00000800)
+#define SL_SPEAKER_TOP_FRONT_LEFT ((SLuint32) 0x00001000)
+#define SL_SPEAKER_TOP_FRONT_CENTER ((SLuint32) 0x00002000)
+#define SL_SPEAKER_TOP_FRONT_RIGHT ((SLuint32) 0x00004000)
+#define SL_SPEAKER_TOP_BACK_LEFT ((SLuint32) 0x00008000)
+#define SL_SPEAKER_TOP_BACK_CENTER ((SLuint32) 0x00010000)
+#define SL_SPEAKER_TOP_BACK_RIGHT ((SLuint32) 0x00020000)
+*/
+#define SL_ANDROID_SPEAKER_STEREO (SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT)
+#define SL_ANDROID_SPEAKER_QUAD (SL_ANDROID_SPEAKER_STEREO | SL_SPEAKER_BACK_LEFT | SL_SPEAKER_BACK_RIGHT)
+#define SL_ANDROID_SPEAKER_5DOT1 (SL_ANDROID_SPEAKER_QUAD | SL_SPEAKER_FRONT_CENTER | SL_SPEAKER_LOW_FREQUENCY)
+#define SL_ANDROID_SPEAKER_7DOT1 (SL_ANDROID_SPEAKER_5DOT1 | SL_SPEAKER_SIDE_LEFT | SL_SPEAKER_SIDE_RIGHT)
+
/* engine interfaces */
-static SLObjectItf engineObject = NULL;
-static SLEngineItf engineEngine = NULL;
+static SLObjectItf engineObject;
+static SLEngineItf engineEngine;
/* output mix interfaces */
-static SLObjectItf outputMixObject = NULL;
-// static SLEnvironmentalReverbItf outputMixEnvironmentalReverb = NULL;
-
-/* aux effect on the output mix, used by the buffer queue player */
-/* static const SLEnvironmentalReverbSettings reverbSettings = SL_I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR; */
+static SLObjectItf outputMixObject;
/* buffer queue player interfaces */
-static SLObjectItf bqPlayerObject = NULL;
-static SLPlayItf bqPlayerPlay = NULL;
-static SLAndroidSimpleBufferQueueItf bqPlayerBufferQueue = NULL;
+static SLObjectItf bqPlayerObject;
+static SLPlayItf bqPlayerPlay;
+static SLAndroidSimpleBufferQueueItf bqPlayerBufferQueue;
#if 0
-static SLEffectSendItf bqPlayerEffectSend = NULL;
-static SLMuteSoloItf bqPlayerMuteSolo = NULL;
-static SLVolumeItf bqPlayerVolume = NULL;
+static SLVolumeItf bqPlayerVolume;
#endif
-#if 0
-/* recorder interfaces TODO */
-static SLObjectItf recorderObject = NULL;
-static SLRecordItf recorderRecord;
+/* recorder interfaces */
+static SLObjectItf recorderObject;
+static SLRecordItf recorderRecord;
static SLAndroidSimpleBufferQueueItf recorderBufferQueue;
-#endif
-
-/* pointer and size of the next player buffer to enqueue, and number of remaining buffers */
-#if 0
-static short *nextBuffer;
-static unsigned nextSize;
-static int nextCount;
-#endif
-
-// static SDL_AudioDevice* audioDevice = NULL;
#if 0
static const char *sldevaudiorecorderstr = "SLES Audio Recorder";
@@ -93,19 +103,34 @@ static const char *sldevaudioplayerstr = "SLES Audio Player";
#define SLES_DEV_AUDIO_PLAYER sldevaudioplayerstr
static void openslES_DetectDevices( int iscapture )
{
- LOGI( "openSLES_DetectDevices()" );
+ LOGI( "openSLES_DetectDevices()" );
if ( iscapture )
addfn( SLES_DEV_AUDIO_RECORDER );
- else
+ else
addfn( SLES_DEV_AUDIO_PLAYER );
- return;
}
#endif
-static void openslES_DestroyEngine(void);
+static void openslES_DestroyEngine(void)
+{
+ LOGI("openslES_DestroyEngine()");
+
+ /* destroy output mix object, and invalidate all associated interfaces */
+ if (outputMixObject != NULL) {
+ (*outputMixObject)->Destroy(outputMixObject);
+ outputMixObject = NULL;
+ }
+
+ /* destroy engine object, and invalidate all associated interfaces */
+ if (engineObject != NULL) {
+ (*engineObject)->Destroy(engineObject);
+ engineObject = NULL;
+ engineEngine = NULL;
+ }
+}
static int
-openslES_CreateEngine()
+openslES_CreateEngine(void)
{
SLresult result;
@@ -114,40 +139,33 @@ openslES_CreateEngine()
/* create engine */
result = slCreateEngine(&engineObject, 0, NULL, 0, NULL, NULL);
if (SL_RESULT_SUCCESS != result) {
- LOGE("slCreateEngine failed");
+ LOGE("slCreateEngine failed: %d", result);
goto error;
}
-
LOGI("slCreateEngine OK");
/* realize the engine */
result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
if (SL_RESULT_SUCCESS != result) {
- LOGE("RealizeEngine failed");
+ LOGE("RealizeEngine failed: %d", result);
goto error;
}
-
LOGI("RealizeEngine OK");
/* get the engine interface, which is needed in order to create other objects */
result = (*engineObject)->GetInterface(engineObject, SL_IID_ENGINE, &engineEngine);
if (SL_RESULT_SUCCESS != result) {
- LOGE("EngineGetInterface failed");
+ LOGE("EngineGetInterface failed: %d", result);
goto error;
}
-
LOGI("EngineGetInterface OK");
- /* create output mix, with environmental reverb specified as a non-required interface */
- /* const SLInterfaceID ids[1] = { SL_IID_ENVIRONMENTALREVERB }; */
- /* const SLboolean req[1] = { SL_BOOLEAN_FALSE }; */
-
+ /* create output mix */
const SLInterfaceID ids[1] = { SL_IID_VOLUME };
const SLboolean req[1] = { SL_BOOLEAN_FALSE };
result = (*engineEngine)->CreateOutputMix(engineEngine, &outputMixObject, 1, ids, req);
-
if (SL_RESULT_SUCCESS != result) {
- LOGE("CreateOutputMix failed");
+ LOGE("CreateOutputMix failed: %d", result);
goto error;
}
LOGI("CreateOutputMix OK");
@@ -155,7 +173,7 @@ openslES_CreateEngine()
/* realize the output mix */
result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
if (SL_RESULT_SUCCESS != result) {
- LOGE("RealizeOutputMix failed");
+ LOGE("RealizeOutputMix failed: %d", result);
goto error;
}
return 1;
@@ -165,31 +183,181 @@ error:
return 0;
}
-static void openslES_DestroyPCMPlayer(_THIS);
-static void openslES_DestroyPCMRecorder(_THIS);
+/* this callback handler is called every time a buffer finishes recording */
+static void
+bqRecorderCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
+{
+ struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) context;
+
+ LOGV("SLES: Recording Callback");
+ SDL_SemPost(audiodata->playsem);
+}
-static void openslES_DestroyEngine()
+static void
+openslES_DestroyPCMRecorder(_THIS)
{
- LOGI("openslES_DestroyEngine()");
+ struct SDL_PrivateAudioData *audiodata = this->hidden;
+ SLresult result;
-// openslES_DestroyPCMPlayer(this);
-// openslES_DestroyPCMRecorder(this);
+ /* stop recording */
+ if (recorderRecord != NULL) {
+ result = (*recorderRecord)->SetRecordState(recorderRecord, SL_RECORDSTATE_STOPPED);
+ if (SL_RESULT_SUCCESS != result) {
+ LOGE("SetRecordState stopped: %d", result);
+ }
+ }
- /* destroy output mix object, and invalidate all associated interfaces */
- if (outputMixObject != NULL) {
- (*outputMixObject)->Destroy(outputMixObject);
- outputMixObject = NULL;
- /* outputMixEnvironmentalReverb = NULL; */
+ /* destroy audio recorder object, and invalidate all associated interfaces */
+ if (recorderObject != NULL) {
+ (*recorderObject)->Destroy(recorderObject);
+ recorderObject = NULL;
+ recorderRecord = NULL;
+ recorderBufferQueue = NULL;
}
- /* destroy engine object, and invalidate all associated interfaces */
- if (engineObject != NULL) {
- (*engineObject)->Destroy(engineObject);
- engineObject = NULL;
- engineEngine = NULL;
+ if (audiodata->playsem) {
+ SDL_DestroySemaphore(audiodata->playsem);
+ audiodata->playsem = NULL;
+ }
+
+ if (audiodata->mixbuff) {
+ SDL_free(audiodata->mixbuff);
+ }
+}
+
+static int
+openslES_CreatePCMRecorder(_THIS)
+{
+ struct SDL_PrivateAudioData *audiodata = this->hidden;
+ SLDataFormat_PCM format_pcm;
+ SLresult result;
+ int i;
+
+ if (!Android_JNI_RequestPermission("android.permission.RECORD_AUDIO")) {
+ return SDL_SetError("This app doesn't have RECORD_AUDIO permission");
+ }
+
+ /* Just go with signed 16-bit audio as it's the most compatible */
+ this->spec.format = AUDIO_S16SYS;
+ this->spec.channels = 1;
+ /*this->spec.freq = SL_SAMPLINGRATE_16 / 1000;*/
+
+ /* Update the fragment size as size in bytes */
+ SDL_CalculateAudioSpec(&this->spec);
+
+ LOGI("Try to open %u hz %u bit chan %u %s samples %u",
+ this->spec.freq, SDL_AUDIO_BITSIZE(this->spec.format),
+ this->spec.channels, (this->spec.format & 0x1000) ? "BE" : "LE", this->spec.samples);
+
+ /* configure audio source */
+ SLDataLocator_IODevice loc_dev = {SL_DATALOCATOR_IODEVICE, SL_IODEVICE_AUDIOINPUT, SL_DEFAULTDEVICEID_AUDIOINPUT, NULL};
+ SLDataSource audioSrc = {&loc_dev, NULL};
+
+ /* configure audio sink */
+ SLDataLocator_AndroidSimpleBufferQueue loc_bufq = { SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, NUM_BUFFERS };
+
+ format_pcm.formatType = SL_DATAFORMAT_PCM;
+ format_pcm.numChannels = this->spec.channels;
+ format_pcm.samplesPerSec = this->spec.freq * 1000; /* / kilo Hz to milli Hz */
+ format_pcm.bitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format);
+ format_pcm.containerSize = SDL_AUDIO_BITSIZE(this->spec.format);
+ format_pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
+ format_pcm.channelMask = SL_SPEAKER_FRONT_CENTER;
+
+ SLDataSink audioSnk = { &loc_bufq, &format_pcm };
+
+ /* create audio recorder */
+ /* (requires the RECORD_AUDIO permission) */
+ const SLInterfaceID ids[1] = {
+ SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
+ };
+ const SLboolean req[1] = {
+ SL_BOOLEAN_TRUE,
+ };
+
+ result = (*engineEngine)->CreateAudioRecorder(engineEngine, &recorderObject, &audioSrc, &audioSnk, 1, ids, req);
+ if (SL_RESULT_SUCCESS != result) {
+ LOGE("CreateAudioRecorder failed: %d", result);
+ goto failed;
+ }
+
+ /* realize the recorder */
+ result = (*recorderObject)->Realize(recorderObject, SL_BOOLEAN_FALSE);
+ if (SL_RESULT_SUCCESS != result) {
+ LOGE("RealizeAudioPlayer failed: %d", result);
+ goto failed;
+ }
+
+ /* get the record interface */
+ result = (*recorderObject)->GetInterface(recorderObject, SL_IID_RECORD, &recorderRecord);
+ if (SL_RESULT_SUCCESS != result) {
+ LOGE("SL_IID_RECORD interface get failed: %d", result);
+ goto failed;
+ }
+
+ /* get the buffer queue interface */
+ result = (*recorderObject)->GetInterface(recorderObject, SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &recorderBufferQueue);
+ if (SL_RESULT_SUCCESS != result) {
+ LOGE("SL_IID_BUFFERQUEUE interface get failed: %d", result);
+ goto failed;
+ }
+
+ /* register callback on the buffer queue */
+ /* context is '(SDL_PrivateAudioData *)this->hidden' */
+ result = (*recorderBufferQueue)->RegisterCallback(recorderBufferQueue, bqRecorderCallback, this->hidden);
+ if (SL_RESULT_SUCCESS != result) {
+ LOGE("RegisterCallback failed: %d", result);
+ goto failed;
+ }
+
+ /* Create the audio buffer semaphore */
+ audiodata->playsem = SDL_CreateSemaphore(0);
+ if (!audiodata->playsem) {
+ LOGE("cannot create Semaphore!");
+ goto failed;
+ }
+
+ /* Create the sound buffers */
+ audiodata->mixbuff = (Uint8 *) SDL_malloc(NUM_BUFFERS * this->spec.size);
+ if (audiodata->mixbuff == NULL) {
+ LOGE("mixbuffer allocate - out of memory");
+ goto failed;
+ }
+
+ for (i = 0; i < NUM_BUFFERS; i++) {
+ audiodata->pmixbuff[i] = audiodata->mixbuff + i * this->spec.size;
+ }
+
+ /* in case already recording, stop recording and clear buffer queue */
+ result = (*recorderRecord)->SetRecordState(recorderRecord, SL_RECORDSTATE_STOPPED);
+ if (SL_RESULT_SUCCESS != result) {
+ LOGE("Record set state failed: %d", result);
+ goto failed;
+ }
+
+ /* enqueue empty buffers to be filled by the recorder */
+ for (i = 0; i < NUM_BUFFERS; i++) {
+ result = (*recorderBufferQueue)->Enqueue(recorderBufferQueue, audiodata->pmixbuff[i], this->spec.size);
+ if (SL_RESULT_SUCCESS != result) {
+ LOGE("Record enqueue buffers failed: %d", result);
+ goto failed;
+ }
}
- return;
+ /* start recording */
+ result = (*recorderRecord)->SetRecordState(recorderRecord, SL_RECORDSTATE_RECORDING);
+ if (SL_RESULT_SUCCESS != result) {
+ LOGE("Record set state failed: %d", result);
+ goto failed;
+ }
+
+ return 0;
+
+failed:
+
+ openslES_DestroyPCMRecorder(this);
+
+ return SDL_SetError("Open device failed!");
}
/* this callback handler is called every time a buffer finishes playing */
@@ -197,32 +365,49 @@ static void
bqPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
{
struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) context;
- LOGV("SLES: Playback Callmeback");
+
+ LOGV("SLES: Playback Callback");
SDL_SemPost(audiodata->playsem);
- return;
}
-static int
-openslES_CreatePCMRecorder(_THIS)
+static void
+openslES_DestroyPCMPlayer(_THIS)
{
-/* struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden; */
+ struct SDL_PrivateAudioData *audiodata = this->hidden;
+ SLresult result;
- LOGE("openslES_CreatePCMRecorder not implimented yet!");
- return SDL_SetError("openslES_CreatePCMRecorder not implimented yet!");
-}
+ /* set the player's state to 'stopped' */
+ if (bqPlayerPlay != NULL) {
+ result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_STOPPED);
+ if (SL_RESULT_SUCCESS != result) {
+ LOGE("SetPlayState stopped failed: %d", result);
+ }
+ }
-static void
-openslES_DestroyPCMRecorder(_THIS)
-{
-/* struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden; */
+ /* destroy buffer queue audio player object, and invalidate all associated interfaces */
+ if (bqPlayerObject != NULL) {
+
+ (*bqPlayerObject)->Destroy(bqPlayerObject);
- return;
+ bqPlayerObject = NULL;
+ bqPlayerPlay = NULL;
+ bqPlayerBufferQueue = NULL;
+ }
+
+ if (audiodata->playsem) {
+ SDL_DestroySemaphore(audiodata->playsem);
+ audiodata->playsem = NULL;
+ }
+
+ if (audiodata->mixbuff) {
+ SDL_free(audiodata->mixbuff);
+ }
}
static int
openslES_CreatePCMPlayer(_THIS)
{
- struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden;
+ struct SDL_PrivateAudioData *audiodata = this->hidden;
SLDataFormat_PCM format_pcm;
SLresult result;
int i;
@@ -273,31 +458,6 @@ openslES_CreatePCMPlayer(_THIS)
format_pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
}
-/*
-#define SL_SPEAKER_FRONT_LEFT ((SLuint32) 0x00000001)
-#define SL_SPEAKER_FRONT_RIGHT ((SLuint32) 0x00000002)
-#define SL_SPEAKER_FRONT_CENTER ((SLuint32) 0x00000004)
-#define SL_SPEAKER_LOW_FREQUENCY ((SLuint32) 0x00000008)
-#define SL_SPEAKER_BACK_LEFT ((SLuint32) 0x00000010)
-#define SL_SPEAKER_BACK_RIGHT ((SLuint32) 0x00000020)
-#define SL_SPEAKER_FRONT_LEFT_OF_CENTER ((SLuint32) 0x00000040)
-#define SL_SPEAKER_FRONT_RIGHT_OF_CENTER ((SLuint32) 0x00000080)
-#define SL_SPEAKER_BACK_CENTER ((SLuint32) 0x00000100)
-#define SL_SPEAKER_SIDE_LEFT ((SLuint32) 0x00000200)
-#define SL_SPEAKER_SIDE_RIGHT ((SLuint32) 0x00000400)
-#define SL_SPEAKER_TOP_CENTER ((SLuint32) 0x00000800)
-#define SL_SPEAKER_TOP_FRONT_LEFT ((SLuint32) 0x00001000)
-#define SL_SPEAKER_TOP_FRONT_CENTER ((SLuint32) 0x00002000)
-#define SL_SPEAKER_TOP_FRONT_RIGHT ((SLuint32) 0x00004000)
-#define SL_SPEAKER_TOP_BACK_LEFT ((SLuint32) 0x00008000)
-#define SL_SPEAKER_TOP_BACK_CENTER ((SLuint32) 0x00010000)
-#define SL_SPEAKER_TOP_BACK_RIGHT ((SLuint32) 0x00020000)
-*/
-#define SL_ANDROID_SPEAKER_STEREO (SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT)
-#define SL_ANDROID_SPEAKER_QUAD (SL_ANDROID_SPEAKER_STEREO | SL_SPEAKER_BACK_LEFT | SL_SPEAKER_BACK_RIGHT)
-#define SL_ANDROID_SPEAKER_5DOT1 (SL_ANDROID_SPEAKER_QUAD | SL_SPEAKER_FRONT_CENTER | SL_SPEAKER_LOW_FREQUENCY)
-#define SL_ANDROID_SPEAKER_7DOT1 (SL_ANDROID_SPEAKER_5DOT1 | SL_SPEAKER_SIDE_LEFT | SL_SPEAKER_SIDE_RIGHT)
-
switch (this->spec.channels)
{
case 1:
@@ -350,28 +510,28 @@ openslES_CreatePCMPlayer(_THIS)
result = (*engineEngine)->CreateAudioPlayer(engineEngine, &bqPlayerObject, &audioSrc, &audioSnk, 2, ids, req);
if (SL_RESULT_SUCCESS != result) {
- LOGE("CreateAudioPlayer failed");
+ LOGE("CreateAudioPlayer failed: %d", result);
goto failed;
}
/* realize the player */
result = (*bqPlayerObject)->Realize(bqPlayerObject, SL_BOOLEAN_FALSE);
if (SL_RESULT_SUCCESS != result) {
- LOGE("RealizeAudioPlayer failed");
+ LOGE("RealizeAudioPlayer failed: %d", result);
goto failed;
}
/* get the play interface */
result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_PLAY, &bqPlayerPlay);
if (SL_RESULT_SUCCESS != result) {
- LOGE("SL_IID_PLAY interface get failed");
+ LOGE("SL_IID_PLAY interface get failed: %d", result);
goto failed;
}
/* get the buffer queue interface */
result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &bqPlayerBufferQueue);
if (SL_RESULT_SUCCESS != result) {
- LOGE("SL_IID_BUFFERQUEUE interface get failed");
+ LOGE("SL_IID_BUFFERQUEUE interface get failed: %d", result);
goto failed;
}
@@ -379,33 +539,15 @@ openslES_CreatePCMPlayer(_THIS)
/* context is '(SDL_PrivateAudioData *)this->hidden' */
result = (*bqPlayerBufferQueue)->RegisterCallback(bqPlayerBufferQueue, bqPlayerCallback, this->hidden);
if (SL_RESULT_SUCCESS != result) {
- LOGE("RegisterCallback failed");
+ LOGE("RegisterCallback failed: %d", result);
goto failed;
}
#if 0
- /* get the effect send interface */
- result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_EFFECTSEND, &bqPlayerEffectSend);
- if (SL_RESULT_SUCCESS != result)
- {
-
- LOGE("SL_IID_EFFECTSEND interface get failed");
- goto failed;
- }
-#endif
-
-#if 0 /* mute/solo is not supported for sources that are known to be mono, as this is */
- /* get the mute/solo interface */
- result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_MUTESOLO, &bqPlayerMuteSolo);
- assert(SL_RESULT_SUCCESS == result);
- (void) result;
-#endif
-
-#if 0
/* get the volume interface */
result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_VOLUME, &bqPlayerVolume);
if (SL_RESULT_SUCCESS != result) {
- LOGE("SL_IID_VOLUME interface get failed");
+ LOGE("SL_IID_VOLUME interface get failed: %d", result);
/* goto failed; */
}
#endif
@@ -431,7 +573,7 @@ openslES_CreatePCMPlayer(_THIS)
/* set the player's state to playing */
result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PLAYING);
if (SL_RESULT_SUCCESS != result) {
- LOGE("Play set state failed");
+ LOGE("Play set state failed: %d", result);
goto failed;
}
@@ -444,47 +586,6 @@ failed:
return SDL_SetError("Open device failed!");
}
-static void
-openslES_DestroyPCMPlayer(_THIS)
-{
- struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden;
- SLresult result;
-
- /* set the player's state to 'stopped' */
- if (bqPlayerPlay != NULL) {
- result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_STOPPED);
- if (SL_RESULT_SUCCESS != result) {
- SDL_SetError("Stopped set state failed");
- }
- }
-
- /* destroy buffer queue audio player object, and invalidate all associated interfaces */
- if (bqPlayerObject != NULL) {
-
- (*bqPlayerObject)->Destroy(bqPlayerObject);
-
- bqPlayerObject = NULL;
- bqPlayerPlay = NULL;
- bqPlayerBufferQueue = NULL;
-#if 0
- bqPlayerEffectSend = NULL;
- bqPlayerMuteSolo = NULL;
- bqPlayerVolume = NULL;
-#endif
- }
-
- if (audiodata->playsem) {
- SDL_DestroySemaphore(audiodata->playsem);
- audiodata->playsem = NULL;
- }
-
- if (audiodata->mixbuff) {
- SDL_free(audiodata->mixbuff);
- }
-
- return;
-}
-
static int
openslES_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
{
@@ -494,44 +595,46 @@ openslES_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
}
if (iscapture) {
- LOGI("openslES_OpenDevice( ) %s for capture", devname);
+ LOGI("openslES_OpenDevice() %s for capture", devname);
return openslES_CreatePCMRecorder(this);
} else {
- LOGI("openslES_OpenDevice( ) %s for playing", devname);
+ LOGI("openslES_OpenDevice() %s for playing", devname);
return openslES_CreatePCMPlayer(this);
}
}
static void
-openslES_CloseDevice(_THIS)
+openslES_WaitDevice(_THIS)
{
- /* struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden; */
+ struct SDL_PrivateAudioData *audiodata = this->hidden;
- if (this->iscapture) {
- LOGI("openslES_CloseDevice( ) for capture");
- openslES_DestroyPCMRecorder(this);
- } else {
- LOGI("openslES_CloseDevice( ) for playing");
- openslES_DestroyPCMPlayer(this);
- }
-
- SDL_free(this->hidden);
+ LOGV("openslES_WaitDevice()");
- return;
+ /* Wait for an audio chunk to finish */
+ SDL_SemWait(audiodata->playsem);
}
static void
-openslES_WaitDevice(_THIS)
+openslES_PlayDevice(_THIS)
{
- struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden;
+ struct SDL_PrivateAudioData *audiodata = this->hidden;
+ SLresult result;
- LOGV("openslES_WaitDevice( )");
+ LOGV("======openslES_PlayDevice()======");
- /* Wait for an audio chunk to finish */
- /* WaitForSingleObject(this->hidden->audio_sem, INFINITE); */
- SDL_SemWait(audiodata->playsem);
+ /* Queue it up */
+ result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, audiodata->pmixbuff[audiodata->next_buffer], this->spec.size);
- return;
+ audiodata->next_buffer++;
+ if (audiodata->next_buffer >= NUM_BUFFERS) {
+ audiodata->next_buffer = 0;
+ }
+
+ /* If Enqueue fails, callback won't be called.
+ * Post the semphore, not to run out of buffer */
+ if (SL_RESULT_SUCCESS != result) {
+ SDL_SemPost(audiodata->playsem);
+ }
}
/*/ n playn sem */
@@ -549,35 +652,54 @@ openslES_WaitDevice(_THIS)
static Uint8 *
openslES_GetDeviceBuf(_THIS)
{
- struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden;
+ struct SDL_PrivateAudioData *audiodata = this->hidden;
- LOGV("openslES_GetDeviceBuf( )");
+ LOGV("openslES_GetDeviceBuf()");
return audiodata->pmixbuff[audiodata->next_buffer];
}
-static void
-openslES_PlayDevice(_THIS)
+static int
+openslES_CaptureFromDevice(_THIS, void *buffer, int buflen)
{
- struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden;
+ struct SDL_PrivateAudioData *audiodata = this->hidden;
SLresult result;
- LOGV("======openslES_PlayDevice( )======");
+ /* Wait for new recorded data */
+ SDL_SemWait(audiodata->playsem);
- /* Queue it up */
- result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, audiodata->pmixbuff[audiodata->next_buffer], this->spec.size);
+ /* Copy it to the output buffer */
+ SDL_assert(buflen == this->spec.size);
+ SDL_memcpy(buffer, audiodata->pmixbuff[audiodata->next_buffer], this->spec.size);
+
+ /* Re-enqueue the buffer */
+ result = (*recorderBufferQueue)->Enqueue(recorderBufferQueue, audiodata->pmixbuff[audiodata->next_buffer], this->spec.size);
+ if (SL_RESULT_SUCCESS != result) {
+ LOGE("Record enqueue buffers failed: %d", result);
+ return -1;
+ }
audiodata->next_buffer++;
if (audiodata->next_buffer >= NUM_BUFFERS) {
audiodata->next_buffer = 0;
}
- /* If Enqueue fails, callback won't be called.
- * Post the semphore, not to run out of buffer */
- if (SL_RESULT_SUCCESS != result) {
- SDL_SemPost(audiodata->playsem);
+ return this->spec.size;
+}
+
+static void
+openslES_CloseDevice(_THIS)
+{
+ /* struct SDL_PrivateAudioData *audiodata = this->hidden; */
+
+ if (this->iscapture) {
+ LOGI("openslES_CloseDevice() for capture");
+ openslES_DestroyPCMRecorder(this);
+ } else {
+ LOGI("openslES_CloseDevice() for playing");
+ openslES_DestroyPCMPlayer(this);
}
- return;
+ SDL_free(this->hidden);
}
static int
@@ -594,18 +716,19 @@ openslES_Init(SDL_AudioDriverImpl * impl)
/* Set the function pointers */
/* impl->DetectDevices = openslES_DetectDevices; */
impl->OpenDevice = openslES_OpenDevice;
- impl->CloseDevice = openslES_CloseDevice;
+ impl->WaitDevice = openslES_WaitDevice;
impl->PlayDevice = openslES_PlayDevice;
impl->GetDeviceBuf = openslES_GetDeviceBuf;
+ impl->CaptureFromDevice = openslES_CaptureFromDevice;
+ impl->CloseDevice = openslES_CloseDevice;
impl->Deinitialize = openslES_DestroyEngine;
- impl->WaitDevice = openslES_WaitDevice;
/* and the capabilities */
- impl->HasCaptureSupport = 0; /* TODO */
- impl->OnlyHasDefaultOutputDevice = 1;
- /* impl->OnlyHasDefaultInputDevice = 1; */
+ impl->HasCaptureSupport = 1;
+ impl->OnlyHasDefaultOutputDevice = 1;
+ impl->OnlyHasDefaultCaptureDevice = 1;
- LOGI("openslES_Init() - succes");
+ LOGI("openslES_Init() - success");
/* this audio target is available. */
return 1;
@@ -615,24 +738,24 @@ AudioBootStrap openslES_bootstrap = {
"openslES", "opensl ES audio driver", openslES_Init, 0
};
-void openslES_ResumeDevices()
+void openslES_ResumeDevices(void)
{
if (bqPlayerPlay != NULL) {
/* set the player's state to 'playing' */
SLresult result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PLAYING);
if (SL_RESULT_SUCCESS != result) {
- SDL_SetError("openslES_ResumeDevices failed");
+ LOGE("openslES_ResumeDevices failed: %d", result);
}
}
}
-void openslES_PauseDevices()
+void openslES_PauseDevices(void)
{
if (bqPlayerPlay != NULL) {
/* set the player's state to 'paused' */
SLresult result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PAUSED);
if (SL_RESULT_SUCCESS != result) {
- SDL_SetError("openslES_PauseDevices failed");
+ LOGE("openslES_PauseDevices failed: %d", result);
}
}
}
diff --git a/src/audio/openslES/SDL_openslES.h b/src/audio/openslES/SDL_openslES.h
index 691f9f0..542870a 100644
--- a/src/audio/openslES/SDL_openslES.h
+++ b/src/audio/openslES/SDL_openslES.h
@@ -32,14 +32,10 @@
struct SDL_PrivateAudioData
{
- /* The file descriptor for the audio device */
Uint8 *mixbuff;
int next_buffer;
Uint8 *pmixbuff[NUM_BUFFERS];
SDL_sem *playsem;
-#if 0
- SDL_sem *recsem;
-#endif
};
void openslES_ResumeDevices(void);
diff --git a/src/core/android/SDL_android.h b/src/core/android/SDL_android.h
index d51dc28..9f3f3cc 100644
--- a/src/core/android/SDL_android.h
+++ b/src/core/android/SDL_android.h
@@ -123,6 +123,8 @@ SDL_bool Android_JNI_SetSystemCursor(int cursorID);
SDL_bool Android_JNI_SupportsRelativeMouse(void);
SDL_bool Android_JNI_SetRelativeMouseEnabled(SDL_bool enabled);
+/* Request permission */
+SDL_bool Android_JNI_RequestPermission(const char *permission);
int SDL_GetAndroidSDKVersion(void);