vulkan: Swapped out a free() that should have been an SDL_free(). Fixes (for real this time!) the Visual Studio builds.
diff --git a/src/video/SDL_vulkan_utils.c b/src/video/SDL_vulkan_utils.c
index a26606d..6684e3b 100644
--- a/src/video/SDL_vulkan_utils.c
+++ b/src/video/SDL_vulkan_utils.c
@@ -301,7 +301,7 @@ SDL_bool SDL_Vulkan_Display_CreateSurface(void *vkGetInstanceProcAddr_,
SDL_LogDebug(SDL_LOG_CATEGORY_VIDEO, "vulkandisplay: Display: %s Native resolution: %ux%u",
displayProperties[displayId].displayName, extent.width, extent.height);
- free(displayProperties);
+ SDL_free(displayProperties);
displayProperties = NULL;
/* Get display mode properties for the chosen display */