Fixed bug where an SDL window that was activated while hidden could never be shown. Test code: { SDL_Window *win = SDL_CreateWindow( "Dummy", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 128, 128, SDL_WINDOW_HIDDEN ); SDL_SysWMinfo info; SDL_VERSION( &info.version ); SDL_GetWindowWMInfo( win, &info ); SetActiveWindow( info.info.win.window ); { DWORD then = SDL_GetTicks(); while ( ( SDL_GetTicks() - then ) < 3000 ) { SDL_Event evt; SDL_PollEvent( &evt ); } SDL_ShowWindow( win ); then = SDL_GetTicks(); while ( ( SDL_GetTicks() - then ) < 3000 ) { SDL_Event evt; SDL_PollEvent( &evt ); } } SDL_DestroyWindow( win ); }
diff --git a/src/video/windows/SDL_windowsevents.c b/src/video/windows/SDL_windowsevents.c
index a5fd006..5b15b92 100644
--- a/src/video/windows/SDL_windowsevents.c
+++ b/src/video/windows/SDL_windowsevents.c
@@ -421,6 +421,11 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
POINT cursorPos;
BOOL minimized;
+ /* Don't mark the window as shown if it's activated before being shown */
+ if (!IsWindowVisible(hwnd)) {
+ break;
+ }
+
minimized = HIWORD(wParam);
if (!minimized && (LOWORD(wParam) != WA_INACTIVE)) {
if (LOWORD(wParam) == WA_CLICKACTIVE) {