Commit 4e784fce431d588a949517fafece5903d1acae44

Sam Lantinga 2022-03-17T16:57:33

When updating grab state, only activate windows that are grabbed, fullscreen, and shown. Fixes https://github.com/libsdl-org/SDL/issues/5371

diff --git a/src/video/windows/SDL_windowswindow.c b/src/video/windows/SDL_windowswindow.c
index 9ec9089..36bda16 100644
--- a/src/video/windows/SDL_windowswindow.c
+++ b/src/video/windows/SDL_windowswindow.c
@@ -859,13 +859,10 @@ WIN_SetWindowMouseGrab(_THIS, SDL_Window * window, SDL_bool grabbed)
 {
     WIN_UpdateClipCursor(window);
 
-    if (window->flags & SDL_WINDOW_FULLSCREEN) {
-        UINT flags = SWP_NOCOPYBITS | SWP_NOMOVE | SWP_NOSIZE;
-
-        if (!(window->flags & SDL_WINDOW_SHOWN)) {
-            flags |= SWP_NOACTIVATE;
-        }
-        WIN_SetWindowPositionInternal(_this, window, flags);
+    if (grabbed &&
+        (window->flags & SDL_WINDOW_FULLSCREEN) &&
+        (window->flags & SDL_WINDOW_SHOWN)) {
+        WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_NOMOVE | SWP_NOSIZE);
     }
 }