Fixed button mapping for PS5 controllers
diff --git a/src/joystick/SDL_gamecontroller.c b/src/joystick/SDL_gamecontroller.c
index da3e64b..1565eaa 100644
--- a/src/joystick/SDL_gamecontroller.c
+++ b/src/joystick/SDL_gamecontroller.c
@@ -634,7 +634,7 @@ static ControllerMapping_t *SDL_CreateMappingForHIDAPIController(SDL_JoystickGUI
break;
case SDL_CONTROLLER_TYPE_PS5:
/* PS5 controllers have a microphone button and an additional touchpad button */
- SDL_strlcat(mapping_string, "touchpad:b15,misc1:b16", sizeof(mapping_string));
+ SDL_strlcat(mapping_string, "touchpad:b15,misc1:b16,", sizeof(mapping_string));
break;
case SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO:
/* Nintendo Switch Pro controllers have a screenshot button */