Commit 4fd6bba2570c755e95e342e61a3e6d03225f6fae

Sam Lantinga 2022-09-06T12:29:42

Refactored for similarity to surrounding code

diff --git a/src/render/direct3d12/SDL_render_d3d12.c b/src/render/direct3d12/SDL_render_d3d12.c
index bcb19ee..832d4c8 100644
--- a/src/render/direct3d12/SDL_render_d3d12.c
+++ b/src/render/direct3d12/SDL_render_d3d12.c
@@ -720,13 +720,9 @@ D3D12_CreateDeviceResources(SDL_Renderer* renderer)
     PFN_CREATE_DXGI_FACTORY CreateDXGIFactoryFunc;
     PFN_D3D12_CREATE_DEVICE D3D12CreateDeviceFunc;
 #endif
-#ifndef __GDK__
-    HMODULE kernel32;
     typedef HANDLE(WINAPI* PFN_CREATE_EVENT_EX)(LPSECURITY_ATTRIBUTES lpEventAttributes, LPCWSTR lpName, DWORD dwFlags, DWORD dwDesiredAccess);
     PFN_CREATE_EVENT_EX CreateEventExFunc;
-#else
-#define CreateEventExFunc CreateEventEx
-#endif
+
     D3D12_RenderData* data = (D3D12_RenderData*)renderer->driverdata;
     ID3D12Device* d3dDevice = NULL;
     HRESULT result = S_OK;
@@ -755,20 +751,21 @@ D3D12_CreateDeviceResources(SDL_Renderer* renderer)
     /* See if we need debug interfaces */
     createDebug = SDL_GetHintBoolean(SDL_HINT_RENDER_DIRECT3D11_DEBUG, SDL_FALSE);
 
-#ifndef __GDK__
+#ifdef __GDK__
+    CreateEventExFunc = CreateEventExW;
+#else
     /* CreateEventEx() arrived in Vista, so we need to load it with GetProcAddress for XP. */
-    kernel32 = GetModuleHandle(TEXT("kernel32.dll"));
-    if (!kernel32) {
-        result = E_FAIL;
-        goto done;
+    {
+        HMODULE kernel32 = GetModuleHandle(TEXT("kernel32.dll"));
+        if (kernel32) {
+            CreateEventExFunc = (PFN_CREATE_EVENT_EX) GetProcAddress(kernel32, "CreateEventExW");
+        }
     }
-
-    CreateEventExFunc = (PFN_CREATE_EVENT_EX) GetProcAddress(kernel32, "CreateEventExW");
+#endif
     if (!CreateEventExFunc) {
         result = E_FAIL;
         goto done;
     }
-#endif
 
 #if !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
     data->hDXGIMod = SDL_LoadObject("dxgi.dll");