Commit 509898460c95eb4eae242fbc6ff8a5dc45b34d9a

Sam Lantinga 2013-10-03T20:48:52

Added optional error checking for OpenGL ES 2.0 in the same style as the OpenGL renderer. You can enable it like this: SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_DEBUG_FLAG);