Vita: fix thread detach. Remove leftover KillThread
diff --git a/src/thread/vita/SDL_systhread.c b/src/thread/vita/SDL_systhread.c
index 70a89c3..ee1ecac 100644
--- a/src/thread/vita/SDL_systhread.c
+++ b/src/thread/vita/SDL_systhread.c
@@ -107,13 +107,7 @@ void SDL_SYS_WaitThread(SDL_Thread *thread)
void SDL_SYS_DetachThread(SDL_Thread *thread)
{
- /* !!! FIXME: is this correct? */
- sceKernelDeleteThread(thread->handle);
-}
-
-void SDL_SYS_KillThread(SDL_Thread *thread)
-{
- sceKernelDeleteThread(thread->handle);
+ /* Do nothing. */
}
int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)