Sync SDL wiki -> header
diff --git a/include/SDL_gamecontroller.h b/include/SDL_gamecontroller.h
index dec675c..ace1c16 100644
--- a/include/SDL_gamecontroller.h
+++ b/include/SDL_gamecontroller.h
@@ -455,7 +455,8 @@ extern DECLSPEC int SDLCALL SDL_GameControllerGetPlayerIndex(SDL_GameController
* Set the player index of an opened game controller.
*
* \param gamecontroller the game controller object to adjust.
- * \param player_index Player index to assign to this controller, or -1 to clear the player index and turn off player LEDs.
+ * \param player_index Player index to assign to this controller, or -1 to
+ * clear the player index and turn off player LEDs.
*
* \since This function is available since SDL 2.0.12.
*/
diff --git a/include/SDL_joystick.h b/include/SDL_joystick.h
index 69b3ccd..1a7c66e 100644
--- a/include/SDL_joystick.h
+++ b/include/SDL_joystick.h
@@ -514,7 +514,8 @@ extern DECLSPEC int SDLCALL SDL_JoystickGetPlayerIndex(SDL_Joystick *joystick);
* Set the player index of an opened joystick.
*
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
- * \param player_index Player index to assign to this joystick, or -1 to clear the player index and turn off player LEDs.
+ * \param player_index Player index to assign to this joystick, or -1 to clear
+ * the player index and turn off player LEDs.
*
* \since This function is available since SDL 2.0.12.
*/