Fixed feature detection for the Razer Raiju Tournament Edition controller
diff --git a/src/joystick/hidapi/SDL_hidapi_ps4.c b/src/joystick/hidapi/SDL_hidapi_ps4.c
index b953708..d5b3d29 100644
--- a/src/joystick/hidapi/SDL_hidapi_ps4.c
+++ b/src/joystick/hidapi/SDL_hidapi_ps4.c
@@ -309,10 +309,6 @@ HIDAPI_DriverPS4_InitDevice(SDL_HIDAPI_Device *device)
ctx->effects_supported = SDL_TRUE;
ctx->sensors_supported = SDL_TRUE;
ctx->touchpad_supported = SDL_TRUE;
- } else if (device->vendor_id == USB_VENDOR_RAZER && device->product_id == USB_PRODUCT_RAZER_RAIJU) {
- /* This doesn't respond to the detection protocol, but has a touchpad and vibration */
- ctx->effects_supported = SDL_TRUE;
- ctx->touchpad_supported = SDL_TRUE;
} else if ((size = ReadFeatureReport(device->dev, k_ePS4FeatureReportIdCapabilities, data, sizeof(data))) == 48 &&
data[2] == 0x27) {
Uint8 capabilities = data[4];
@@ -329,6 +325,10 @@ HIDAPI_DriverPS4_InitDevice(SDL_HIDAPI_Device *device)
if ((capabilities & 0x40) != 0) {
ctx->touchpad_supported = SDL_TRUE;
}
+ } else if (device->vendor_id == USB_VENDOR_RAZER) {
+ /* The Razer Raiju doesn't respond to the detection protocol, but has a touchpad and vibration */
+ ctx->effects_supported = SDL_TRUE;
+ ctx->touchpad_supported = SDL_TRUE;
}
device->type = SDL_CONTROLLER_TYPE_PS4;