Commit 577ef5e0b6358284b37dfa17f48ee2b1937e439a

David Ludwig 2014-11-02T10:38:29

WinRT: fixed crash when trying, and failing, to load the opengles2 renderer The crash would occur when a WinRT app explicitly tried to create an SDL_Renderer using the "opengles2" renderer (via SDL_HINT_RENDER_DRIVER), but OpenGL ES 2 / ANGLE .dlls weren't packaged in the app.