Ignore the PS4 packet CRC if it's not being set correctly This fixes handling the 8BitDo SN30 Pro with the 2.00 firmware in PS4 mode Fixes https://github.com/libsdl-org/SDL/issues/7270 (cherry picked from commit 3951cae4a56fddcb42ce4141a6518c97fa9125cd)
diff --git a/src/joystick/hidapi/SDL_hidapi_ps4.c b/src/joystick/hidapi/SDL_hidapi_ps4.c
index 6b74dfe..5a73b3c 100644
--- a/src/joystick/hidapi/SDL_hidapi_ps4.c
+++ b/src/joystick/hidapi/SDL_hidapi_ps4.c
@@ -151,6 +151,7 @@ typedef struct
Uint8 led_blue;
Uint16 last_timestamp;
Uint64 timestamp;
+ Uint16 valid_crc_packets; /* wrapping counter */
PS4StatePacket_t last_state;
} SDL_DriverPS4_Context;
@@ -1035,7 +1036,18 @@ static SDL_bool HIDAPI_DriverPS4_IsPacketValid(SDL_DriverPS4_Context *ctx, Uint8
case k_EPS4ReportIdBluetoothState8:
case k_EPS4ReportIdBluetoothState9:
/* Bluetooth state packets have two additional bytes at the beginning, the first notes if HID data is present */
- if (size >= 78 && (data[1] & 0x80) && VerifyCRC(data, 78)) {
+ if (size >= 78 && (data[1] & 0x80)) {
+ if (VerifyCRC(data, 78)) {
+ ++ctx->valid_crc_packets;
+ } else {
+ if (ctx->valid_crc_packets > 0) {
+ --ctx->valid_crc_packets;
+ }
+ if (ctx->valid_crc_packets >= 3) {
+ /* We're generally getting valid CRC, but failed one */
+ return SDL_FALSE;
+ }
+ }
return SDL_TRUE;
}
break;