[SDL] ios Touch Fix.
diff --git a/src/video/uikit/SDL_uikitwindow.m b/src/video/uikit/SDL_uikitwindow.m
index 55a09a0..25e46ac 100644
--- a/src/video/uikit/SDL_uikitwindow.m
+++ b/src/video/uikit/SDL_uikitwindow.m
@@ -67,6 +67,20 @@
@implementation SDL_uikitwindow
+- (void)didAddSubview:(UIView *)subview
+{
+ [super didAddSubview:subview];
+ // We need to pach the enabled state in subviews as a Metal view gets added and covers up the SDL_uikitview that handles touch.
+ // So set needs layout so that the layout gets done (which is where we patch the flags) Johna.
+ NSArray<UIView*>* subviews = self.subviews;
+ for (int i=0; i<[subviews count]; i++)
+ {
+ UIView *view = [subviews objectAtIndex:i];
+ // NSLog( @"View %p enabled %d\n", view, view.userInteractionEnabled );
+ [view setNeedsLayout]; // force the subviews to layout.
+ }
+}
+
- (void)layoutSubviews
{
/* Workaround to fix window orientation issues in iOS 8+. */