Don't try to map the accelerometer as a game controller
diff --git a/test/controllermap.c b/test/controllermap.c
index 258e336..4642e59 100644
--- a/test/controllermap.c
+++ b/test/controllermap.c
@@ -708,6 +708,8 @@ main(int argc, char *argv[])
int i;
SDL_Joystick *joystick;
+ SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");
+
/* Enable standard application logging */
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
diff --git a/test/testgamecontroller.c b/test/testgamecontroller.c
index 3910675..0394e5c 100644
--- a/test/testgamecontroller.c
+++ b/test/testgamecontroller.c
@@ -228,6 +228,8 @@ main(int argc, char *argv[])
int nController = 0;
char guid[64];
+ SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");
+
/* Enable standard application logging */
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);