Revert changeset 14590 544ac819e8b3 , does not fully fix
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diff --git a/src/render/SDL_render.c b/src/render/SDL_render.c
index 7e55565..e80cf6c 100644
--- a/src/render/SDL_render.c
+++ b/src/render/SDL_render.c
@@ -2999,25 +2999,24 @@ SDL_RenderCopyF(SDL_Renderer * renderer, SDL_Texture * texture,
SDL_RenderGetViewport(renderer, &r);
real_dstrect.x = 0.0f;
real_dstrect.y = 0.0f;
- real_dstrect.w = (float) r.w * renderer->scale.x;
- real_dstrect.h = (float) r.h * renderer->scale.y;
+ real_dstrect.w = (float) r.w;
+ real_dstrect.h = (float) r.h;
if (dstrect) {
- SDL_FRect dstrect_scaled;
- dstrect_scaled.x = dstrect->x * renderer->scale.x;
- dstrect_scaled.y = dstrect->y * renderer->scale.y;
- dstrect_scaled.w = dstrect->w * renderer->scale.x;
- dstrect_scaled.h = dstrect->h * renderer->scale.y;
-
- if (!SDL_HasIntersectionF(&dstrect_scaled, &real_dstrect)) {
+ if (!SDL_HasIntersectionF(dstrect, &real_dstrect)) {
return 0;
}
- real_dstrect = dstrect_scaled;
+ real_dstrect = *dstrect;
}
if (texture->native) {
texture = texture->native;
}
+ real_dstrect.x *= renderer->scale.x;
+ real_dstrect.y *= renderer->scale.y;
+ real_dstrect.w *= renderer->scale.x;
+ real_dstrect.h *= renderer->scale.y;
+
texture->last_command_generation = renderer->render_command_generation;
retval = QueueCmdCopy(renderer, texture, &real_srcrect, &real_dstrect);