Added sensor timestamp for Steam Controllers
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58
diff --git a/src/joystick/hidapi/SDL_hidapi_steam.c b/src/joystick/hidapi/SDL_hidapi_steam.c
index 9f4bb72..d97d977 100644
--- a/src/joystick/hidapi/SDL_hidapi_steam.c
+++ b/src/joystick/hidapi/SDL_hidapi_steam.c
@@ -990,6 +990,9 @@ static bool UpdateSteamControllerState( const uint8_t *pData, int nDataSize, Ste
typedef struct {
SDL_bool report_sensors;
+ uint32_t update_rate_in_us;
+ Uint32 timestamp_us;
+
SteamControllerPacketAssembler m_assembler;
SteamControllerStateInternal_t m_state;
SteamControllerStateInternal_t m_last_state;
@@ -1054,7 +1057,6 @@ static SDL_bool
HIDAPI_DriverSteam_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
SDL_DriverSteam_Context *ctx = (SDL_DriverSteam_Context *)device->context;
- uint32_t update_rate_in_us = 0;
float update_rate_in_hz = 0.0f;
ctx->report_sensors = SDL_FALSE;
@@ -1062,12 +1064,12 @@ HIDAPI_DriverSteam_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystic
SDL_zero(ctx->m_state);
SDL_zero(ctx->m_last_state);
- if (!ResetSteamController(device->dev, false, &update_rate_in_us)) {
+ if (!ResetSteamController(device->dev, false, &ctx->update_rate_in_us)) {
SDL_SetError("Couldn't reset controller");
return SDL_FALSE;
}
- if (update_rate_in_us > 0) {
- update_rate_in_hz = 1000000.0f / update_rate_in_us;
+ if (ctx->update_rate_in_us > 0) {
+ update_rate_in_hz = 1000000.0f / ctx->update_rate_in_us;
}
InitializeSteamControllerPacketAssembler(&ctx->m_assembler);
@@ -1238,15 +1240,17 @@ HIDAPI_DriverSteam_UpdateDevice(SDL_HIDAPI_Device *device)
if (ctx->report_sensors) {
float values[3];
+ ctx->timestamp_us += ctx->update_rate_in_us;
+
values[0] = (ctx->m_state.sGyroX / 32768.0f) * (2000.0f * (M_PI / 180.0f));
values[1] = (ctx->m_state.sGyroZ / 32768.0f) * (2000.0f * (M_PI / 180.0f));
values[2] = (ctx->m_state.sGyroY / 32768.0f) * (2000.0f * (M_PI / 180.0f));
- SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_GYRO, 0, values, 3);
+ SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_GYRO, ctx->timestamp_us, values, 3);
values[0] = (ctx->m_state.sAccelX / 32768.0f) * 2.0f * SDL_STANDARD_GRAVITY;
values[1] = (ctx->m_state.sAccelZ / 32768.0f) * 2.0f * SDL_STANDARD_GRAVITY;
values[2] = (-ctx->m_state.sAccelY / 32768.0f) * 2.0f * SDL_STANDARD_GRAVITY;
- SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, 0, values, 3);
+ SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, ctx->timestamp_us, values, 3);
}
ctx->m_last_state = ctx->m_state;