Fixed return value of SDL_GetGrabbedWindow() when we have an internal grab because of mouse relative mode
diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c
index 38e6030..160190d 100644
--- a/src/video/SDL_video.c
+++ b/src/video/SDL_video.c
@@ -2809,10 +2809,12 @@ SDL_GetWindowMouseGrab(SDL_Window * window)
SDL_Window *
SDL_GetGrabbedWindow(void)
{
- SDL_assert(!_this->grabbed_window ||
- ((_this->grabbed_window->flags & SDL_WINDOW_MOUSE_GRABBED) != 0) ||
- ((_this->grabbed_window->flags & SDL_WINDOW_KEYBOARD_GRABBED) != 0));
- return _this->grabbed_window;
+ if (_this->grabbed_window &&
+ (_this->grabbed_window->flags & (SDL_WINDOW_MOUSE_GRABBED|SDL_WINDOW_KEYBOARD_GRABBED)) != 0) {
+ return _this->grabbed_window;
+ } else {
+ return NULL;
+ }
}
int