emscripten: force resize event when pixel ratio changes Without this, applications can't react to changed canvas size on window zoom.
diff --git a/src/video/emscripten/SDL_emscriptenevents.c b/src/video/emscripten/SDL_emscriptenevents.c
index 5623023..9f99828 100644
--- a/src/video/emscripten/SDL_emscriptenevents.c
+++ b/src/video/emscripten/SDL_emscriptenevents.c
@@ -586,10 +586,14 @@ static EM_BOOL
Emscripten_HandleResize(int eventType, const EmscriptenUiEvent *uiEvent, void *userData)
{
SDL_WindowData *window_data = userData;
+ SDL_bool force = SDL_FALSE;
/* update pixel ratio */
if (window_data->window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
- window_data->pixel_ratio = emscripten_get_device_pixel_ratio();
+ if (window_data->pixel_ratio != emscripten_get_device_pixel_ratio()) {
+ window_data->pixel_ratio = emscripten_get_device_pixel_ratio();
+ force = SDL_TRUE;
+ }
}
if(!(window_data->window->flags & FULLSCREEN_MASK))
@@ -611,6 +615,12 @@ Emscripten_HandleResize(int eventType, const EmscriptenUiEvent *uiEvent, void *u
emscripten_set_element_css_size(NULL, w, h);
}
+ if (force) {
+ /* force the event to trigger, so pixel ratio changes can be handled */
+ window_data->window->w = 0;
+ window_data->window->h = 0;
+ }
+
SDL_SendWindowEvent(window_data->window, SDL_WINDOWEVENT_RESIZED, w, h);
}
}