Window input focus is based on WM_SETFOCUS and WM_KILLFOCUS as WM_ACTIVATE doesn't necessarily imply focus. Hopefully resolves https://github.com/libsdl-org/SDL/issues/4450 and https://github.com/libsdl-org/SDL/pull/4293
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125
diff --git a/src/video/windows/SDL_windowsevents.c b/src/video/windows/SDL_windowsevents.c
index 82de322..77398c9 100644
--- a/src/video/windows/SDL_windowsevents.c
+++ b/src/video/windows/SDL_windowsevents.c
@@ -663,15 +663,10 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
case WM_ACTIVATE:
{
- POINT cursorPos;
BOOL minimized;
minimized = HIWORD(wParam);
if (!minimized && (LOWORD(wParam) != WA_INACTIVE)) {
- /* Don't mark the window as shown if it's activated before being shown */
- if (!IsWindowVisible(hwnd)) {
- break;
- }
if (LOWORD(wParam) == WA_CLICKACTIVE) {
SDL_bool swapButtons = GetSystemMetrics(SM_SWAPBUTTON) != 0;
if (GetAsyncKeyState(VK_LBUTTON)) {
@@ -692,42 +687,55 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
}
SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_SHOWN, 0, 0);
- if (SDL_GetKeyboardFocus() != data->window) {
- SDL_SetKeyboardFocus(data->window);
- }
+ }
+ }
+ returnCode = 0;
+ break;
- GetCursorPos(&cursorPos);
- ScreenToClient(hwnd, &cursorPos);
- SDL_SendMouseMotion(data->window, 0, 0, cursorPos.x, cursorPos.y);
+ case WM_SETFOCUS:
+ {
+ POINT cursorPos;
- WIN_CheckAsyncMouseRelease(data);
- WIN_UpdateClipCursor(data->window);
+ if (SDL_GetKeyboardFocus() != data->window) {
+ SDL_SetKeyboardFocus(data->window);
+ }
- /*
- * FIXME: Update keyboard state
- */
- WIN_CheckClipboardUpdate(data->videodata);
+ GetCursorPos(&cursorPos);
+ ScreenToClient(hwnd, &cursorPos);
+ SDL_SendMouseMotion(data->window, 0, 0, cursorPos.x, cursorPos.y);
- SDL_ToggleModState(KMOD_CAPS, (GetKeyState(VK_CAPITAL) & 0x0001) != 0);
- SDL_ToggleModState(KMOD_NUM, (GetKeyState(VK_NUMLOCK) & 0x0001) != 0);
- SDL_ToggleModState(KMOD_SCROLL, (GetKeyState(VK_SCROLL) & 0x0001) != 0);
- } else {
- RECT rect;
+ WIN_CheckAsyncMouseRelease(data);
+ WIN_UpdateClipCursor(data->window);
- data->in_window_deactivation = SDL_TRUE;
+ /*
+ * FIXME: Update keyboard state
+ */
+ WIN_CheckClipboardUpdate(data->videodata);
- if (SDL_GetKeyboardFocus() == data->window) {
- SDL_SetKeyboardFocus(NULL);
- WIN_ResetDeadKeys();
- }
+ SDL_ToggleModState(KMOD_CAPS, (GetKeyState(VK_CAPITAL) & 0x0001) != 0);
+ SDL_ToggleModState(KMOD_NUM, (GetKeyState(VK_NUMLOCK) & 0x0001) != 0);
+ SDL_ToggleModState(KMOD_SCROLL, (GetKeyState(VK_SCROLL) & 0x0001) != 0);
+ }
+ returnCode = 0;
+ break;
- if (GetClipCursor(&rect) && SDL_memcmp(&rect, &data->cursor_clipped_rect, sizeof(rect)) == 0) {
- ClipCursor(NULL);
- SDL_zero(data->cursor_clipped_rect);
- }
+ case WM_KILLFOCUS:
+ {
+ RECT rect;
+
+ data->in_window_deactivation = SDL_TRUE;
- data->in_window_deactivation = SDL_FALSE;
+ if (SDL_GetKeyboardFocus() == data->window) {
+ SDL_SetKeyboardFocus(NULL);
+ WIN_ResetDeadKeys();
}
+
+ if (GetClipCursor(&rect) && SDL_memcmp(&rect, &data->cursor_clipped_rect, sizeof(rect)) == 0) {
+ ClipCursor(NULL);
+ SDL_zero(data->cursor_clipped_rect);
+ }
+
+ data->in_window_deactivation = SDL_FALSE;
}
returnCode = 0;
break;
diff --git a/src/video/windows/SDL_windowswindow.c b/src/video/windows/SDL_windowswindow.c
index 75fe64c..738d08c 100644
--- a/src/video/windows/SDL_windowswindow.c
+++ b/src/video/windows/SDL_windowswindow.c
@@ -281,15 +281,8 @@ SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, HWND parent, SDL_bool cre
}
if (GetFocus() == hwnd) {
window->flags |= SDL_WINDOW_INPUT_FOCUS;
- SDL_SetKeyboardFocus(data->window);
-
- if (window->flags & SDL_WINDOW_MOUSE_GRABBED) {
- RECT rect;
- GetClientRect(hwnd, &rect);
- ClientToScreen(hwnd, (LPPOINT) & rect);
- ClientToScreen(hwnd, (LPPOINT) & rect + 1);
- ClipCursor(&rect);
- }
+ SDL_SetKeyboardFocus(window);
+ WIN_UpdateClipCursor(window);
}
/* Enable multi-touch */