WinRT: keyboard VirtualKey translation improvements from Sylvain Becker Changes included: - adding support for a few, additional, VirtualKey constants - removing accesses to 'windows_scancode_table', as the table's contents don't line up with WinRT virtual keys. Using Windows older VK_* constants may, however, be a good alternative in a future update.
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diff --git a/src/video/winrt/SDL_winrtkeyboard.cpp b/src/video/winrt/SDL_winrtkeyboard.cpp
index f2fa59d..2371d74 100644
--- a/src/video/winrt/SDL_winrtkeyboard.cpp
+++ b/src/video/winrt/SDL_winrtkeyboard.cpp
@@ -208,6 +208,13 @@ static SDL_Scancode WinRT_Official_Keycodes[] = {
SDL_SCANCODE_RCTRL, // VirtualKey.RightControl -- 163
SDL_SCANCODE_MENU, // VirtualKey.LeftMenu -- 164
SDL_SCANCODE_MENU, // VirtualKey.RightMenu -- 165
+ SDL_SCANCODE_AC_BACK, // VirtualKey.GoBack -- 166 : The go back key.
+ SDL_SCANCODE_AC_FORWARD, // VirtualKey.GoForward -- 167 : The go forward key.
+ SDL_SCANCODE_AC_REFRESH, // VirtualKey.Refresh -- 168 : The refresh key.
+ SDL_SCANCODE_AC_STOP, // VirtualKey.Stop -- 169 : The stop key.
+ SDL_SCANCODE_AC_SEARCH, // VirtualKey.Search -- 170 : The search key.
+ SDL_SCANCODE_AC_BOOKMARKS, // VirtualKey.Favorites -- 171 : The favorites key.
+ SDL_SCANCODE_AC_HOME // VirtualKey.GoHome -- 172 : The go home key.
};
static std::unordered_map<int, SDL_Scancode> WinRT_Unofficial_Keycodes;
@@ -216,11 +223,37 @@ static SDL_Scancode
TranslateKeycode(int keycode)
{
if (WinRT_Unofficial_Keycodes.empty()) {
- /* Set up a table of undocumented (by Microsoft), WinRT-specific,
- key codes: */
- // TODO, WinRT: move content declarations of WinRT_Unofficial_Keycodes into a C++11 initializer list, when possible
- WinRT_Unofficial_Keycodes[220] = SDL_SCANCODE_GRAVE;
- WinRT_Unofficial_Keycodes[222] = SDL_SCANCODE_BACKSLASH;
+ /* Set up a table of keycodes that aren't listed in WinRT's
+ * VirtualKey enum.
+ */
+
+ WinRT_Unofficial_Keycodes[173] = SDL_SCANCODE_MUTE;
+ WinRT_Unofficial_Keycodes[174] = SDL_SCANCODE_VOLUMEDOWN;
+ WinRT_Unofficial_Keycodes[175] = SDL_SCANCODE_VOLUMEUP;
+ WinRT_Unofficial_Keycodes[176] = SDL_SCANCODE_AUDIONEXT;
+ WinRT_Unofficial_Keycodes[177] = SDL_SCANCODE_AUDIOPREV;
+ // WinRT_Unofficial_Keycodes[178] = ;
+ WinRT_Unofficial_Keycodes[179] = SDL_SCANCODE_AUDIOPLAY;
+ WinRT_Unofficial_Keycodes[180] = SDL_SCANCODE_MAIL;
+ WinRT_Unofficial_Keycodes[181] = SDL_SCANCODE_MEDIASELECT;
+ // WinRT_Unofficial_Keycodes[182] = ;
+ WinRT_Unofficial_Keycodes[183] = SDL_SCANCODE_CALCULATOR;
+ // WinRT_Unofficial_Keycodes[184] = ;
+ // WinRT_Unofficial_Keycodes[185] = ;
+ WinRT_Unofficial_Keycodes[186] = SDL_SCANCODE_SEMICOLON;
+ WinRT_Unofficial_Keycodes[187] = SDL_SCANCODE_EQUALS;
+ WinRT_Unofficial_Keycodes[188] = SDL_SCANCODE_COMMA;
+ WinRT_Unofficial_Keycodes[189] = SDL_SCANCODE_MINUS;
+ WinRT_Unofficial_Keycodes[190] = SDL_SCANCODE_PERIOD;
+ WinRT_Unofficial_Keycodes[191] = SDL_SCANCODE_SLASH;
+ WinRT_Unofficial_Keycodes[192] = SDL_SCANCODE_GRAVE;
+ // ?
+ // ...
+ // ?
+ WinRT_Unofficial_Keycodes[219] = SDL_SCANCODE_LEFTBRACKET;
+ WinRT_Unofficial_Keycodes[220] = SDL_SCANCODE_BACKSLASH;
+ WinRT_Unofficial_Keycodes[221] = SDL_SCANCODE_RIGHTBRACKET;
+ WinRT_Unofficial_Keycodes[222] = SDL_SCANCODE_APOSTROPHE;
}
/* Try to get a documented, WinRT, 'VirtualKey' first (as documented at
@@ -239,11 +272,6 @@ TranslateKeycode(int keycode)
}
}
if (scancode == SDL_SCANCODE_UNKNOWN) {
- if (keycode < SDL_arraysize(windows_scancode_table)) {
- scancode = windows_scancode_table[keycode];
- }
- }
- if (scancode == SDL_SCANCODE_UNKNOWN) {
SDL_Log("WinRT TranslateKeycode, unknown keycode=%d\n", (int)keycode);
}
return scancode;