Use SDL_GL_DeleteContext instead of Cocoa_GL_DeleteContext for context cleanup That will make the current context NULL before deleting the context.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47
diff --git a/src/video/cocoa/SDL_cocoaopengl.m b/src/video/cocoa/SDL_cocoaopengl.m
index 266123a..b65d9b0 100644
--- a/src/video/cocoa/SDL_cocoaopengl.m
+++ b/src/video/cocoa/SDL_cocoaopengl.m
@@ -380,8 +380,8 @@ Cocoa_GL_CreateContext(_THIS, SDL_Window * window)
interval = 0;
[context setValues:&interval forParameter:NSOpenGLCPSwapInterval];
- if ( Cocoa_GL_MakeCurrent(_this, window, (__bridge SDL_GLContext)context) < 0 ) {
- Cocoa_GL_DeleteContext(_this, (__bridge SDL_GLContext)context);
+ if (Cocoa_GL_MakeCurrent(_this, window, sdlcontext) < 0) {
+ SDL_GL_DeleteContext(sdlcontext);
SDL_SetError("Failed making OpenGL context current");
return NULL;
}
@@ -395,27 +395,27 @@ Cocoa_GL_CreateContext(_THIS, SDL_Window * window)
glGetStringFunc = (const GLubyte *(APIENTRY *)(GLenum)) SDL_GL_GetProcAddress("glGetString");
if (!glGetStringFunc) {
- Cocoa_GL_DeleteContext(_this, (__bridge SDL_GLContext)context);
+ SDL_GL_DeleteContext(sdlcontext);
SDL_SetError ("Failed getting OpenGL glGetString entry point");
return NULL;
}
glversion = (const char *)glGetStringFunc(GL_VERSION);
if (glversion == NULL) {
- Cocoa_GL_DeleteContext(_this, (__bridge SDL_GLContext)context);
+ SDL_GL_DeleteContext(sdlcontext);
SDL_SetError ("Failed getting OpenGL context version");
return NULL;
}
if (SDL_sscanf(glversion, "%d.%d", &glversion_major, &glversion_minor) != 2) {
- Cocoa_GL_DeleteContext(_this, (__bridge SDL_GLContext)context);
+ SDL_GL_DeleteContext(sdlcontext);
SDL_SetError ("Failed parsing OpenGL context version");
return NULL;
}
if ((glversion_major < _this->gl_config.major_version) ||
((glversion_major == _this->gl_config.major_version) && (glversion_minor < _this->gl_config.minor_version))) {
- Cocoa_GL_DeleteContext(_this, (__bridge SDL_GLContext)context);
+ SDL_GL_DeleteContext(sdlcontext);
SDL_SetError ("Failed creating OpenGL context at version requested");
return NULL;
}