opengl: Convert an int to an SDL_bool.
diff --git a/src/video/SDL_egl.c b/src/video/SDL_egl.c
index 3a84e4a..1561bc9 100644
--- a/src/video/SDL_egl.c
+++ b/src/video/SDL_egl.c
@@ -959,7 +959,7 @@ SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface)
/* On OpenGL ES, the GL_OES_surfaceless_context extension must be
* present. */
if (SDL_GL_ExtensionSupported("GL_OES_surfaceless_context")) {
- _this->gl_allow_no_surface = 1;
+ _this->gl_allow_no_surface = SDL_TRUE;
}
} else {
/* Desktop OpenGL supports it by default from version 3.0 on. */
@@ -969,7 +969,7 @@ SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface)
GLint v = 0;
glGetIntegervFunc(GL_MAJOR_VERSION, &v);
if (v >= 3) {
- _this->gl_allow_no_surface = 1;
+ _this->gl_allow_no_surface = SDL_TRUE;
}
}
}
diff --git a/src/video/SDL_sysvideo.h b/src/video/SDL_sysvideo.h
index ea907c2..78f4d17 100644
--- a/src/video/SDL_sysvideo.h
+++ b/src/video/SDL_sysvideo.h
@@ -378,7 +378,7 @@ struct SDL_VideoDevice
/* Flag that stores whether it's allowed to call SDL_GL_MakeCurrent()
* with a NULL window, but a non-NULL context. (Not allowed in most cases,
* except on EGL under some circumstances.) */
- int gl_allow_no_surface;
+ SDL_bool gl_allow_no_surface;
/* * * */
/* Data used by the Vulkan drivers */