Query the rate for the correct sensor (thanks @meyraud705)
diff --git a/test/testgamecontroller.c b/test/testgamecontroller.c
index a413df9..2a88745 100644
--- a/test/testgamecontroller.c
+++ b/test/testgamecontroller.c
@@ -163,7 +163,7 @@ static void AddController(int device_index, SDL_bool verbose)
if (SDL_GameControllerHasSensor(gamecontroller, SDL_SENSOR_GYRO)) {
if (verbose) {
- SDL_Log("Enabling gyro at %.2f Hz\n", SDL_GameControllerGetSensorDataRate(gamecontroller, SDL_SENSOR_ACCEL));
+ SDL_Log("Enabling gyro at %.2f Hz\n", SDL_GameControllerGetSensorDataRate(gamecontroller, SDL_SENSOR_GYRO));
}
SDL_GameControllerSetSensorEnabled(gamecontroller, SDL_SENSOR_GYRO, SDL_TRUE);
}