PSP: Remove dead code. Fixes unused variable warning.
diff --git a/src/video/psp/SDL_pspevents.c b/src/video/psp/SDL_pspevents.c
index 3d3f8ba..33395dc 100644
--- a/src/video/psp/SDL_pspevents.c
+++ b/src/video/psp/SDL_pspevents.c
@@ -92,14 +92,6 @@ void PSP_PumpEvents(_THIS)
if(changed) {
for(i=0; i<sizeof(keymap_psp)/sizeof(keymap_psp[0]); i++) {
if(changed & keymap_psp[i].id) {
- sym.scancode = keymap_psp[i].id;
- sym.sym = keymap_psp[i].sym;
-
- /* out of date
- SDL_PrivateKeyboard((keys & keymap_psp[i].id) ?
- SDL_PRESSED : SDL_RELEASED,
- &sym);
- */
SDL_SendKeyboardKey((keys & keymap_psp[i].id) ?
SDL_PRESSED : SDL_RELEASED, SDL_GetScancodeFromKey(keymap_psp[i].sym));
}