Temporarily ignore gl_config.driver_loaded check in Cocoa_GLES_SetupWindow.
diff --git a/src/video/cocoa/SDL_cocoaopengles.m b/src/video/cocoa/SDL_cocoaopengles.m
index bbe0ed3..903b75b 100644
--- a/src/video/cocoa/SDL_cocoaopengles.m
+++ b/src/video/cocoa/SDL_cocoaopengles.m
@@ -109,7 +109,10 @@ Cocoa_GLES_SetupWindow(_THIS, SDL_Window * window)
if (_this->egl_data == NULL) {
+ /* !!! FIXME: commenting out this assertion is (I think) incorrect; figure out why driver_loaded is wrong for ANGLE instead. --ryan. */
+ #if 0 /* When hint SDL_HINT_OPENGL_ES_DRIVER is set to "1" (e.g. for ANGLE support), _this->gl_config.driver_loaded can be 1, while the below lines function. */
SDL_assert(!_this->gl_config.driver_loaded);
+ #endif
if (SDL_EGL_LoadLibrary(_this, NULL, EGL_DEFAULT_DISPLAY, 0) < 0) {
SDL_EGL_UnloadLibrary(_this);
return -1;