WinRT: removed a now-complete TODO comment regarding Direct3D 11
diff --git a/include/SDL_config_winrt.h b/include/SDL_config_winrt.h
index de09fbc..3db8c9d 100644
--- a/include/SDL_config_winrt.h
+++ b/include/SDL_config_winrt.h
@@ -175,7 +175,6 @@ typedef unsigned int uintptr_t;
//#define SDL_VIDEO_OPENGL_EGL 1
#endif
-// TODO, WinRT: Get a Direct3D 11 based renderer working in SDL.
/* Enable appropriate renderer(s) */
#define SDL_VIDEO_RENDER_D3D11 1