Commit 6c495a806a3c78e9f2374b8bbb8306ff11da4014

Gabriel Jacobo 2013-12-03T12:09:58

[Android] Signal the resume semaphore after pushing the relevant events Ref: Request in #2242

diff --git a/src/core/android/SDL_android.c b/src/core/android/SDL_android.c
index 4dc78bb..0bc9ad0 100644
--- a/src/core/android/SDL_android.c
+++ b/src/core/android/SDL_android.c
@@ -320,16 +320,15 @@ void Java_org_libsdl_app_SDLActivity_nativeResume(
     __android_log_print(ANDROID_LOG_VERBOSE, "SDL", "nativeResume()");
 
     if (Android_Window) {
+        SDL_SendAppEvent(SDL_APP_WILLENTERFOREGROUND);
+        SDL_SendAppEvent(SDL_APP_DIDENTERFOREGROUND);
+        SDL_SendWindowEvent(Android_Window, SDL_WINDOWEVENT_FOCUS_GAINED, 0, 0);
+        SDL_SendWindowEvent(Android_Window, SDL_WINDOWEVENT_RESTORED, 0, 0);
         /* Signal the resume semaphore so the event loop knows to resume and restore the GL Context
          * We can't restore the GL Context here because it needs to be done on the SDL main thread
          * and this function will be called from the Java thread instead.
          */
         if (!SDL_SemValue(Android_ResumeSem)) SDL_SemPost(Android_ResumeSem);
-        
-        SDL_SendAppEvent(SDL_APP_WILLENTERFOREGROUND);
-        SDL_SendAppEvent(SDL_APP_DIDENTERFOREGROUND);
-        SDL_SendWindowEvent(Android_Window, SDL_WINDOWEVENT_FOCUS_GAINED, 0, 0);
-        SDL_SendWindowEvent(Android_Window, SDL_WINDOWEVENT_RESTORED, 0, 0);
     }
 }