Ooops, code that resists erasure, I've seen that in a movie.
diff --git a/src/filesystem/nacl/SDL_sysfilesystem.c b/src/filesystem/nacl/SDL_sysfilesystem.c
index 802283b..ff55b2b 100644
--- a/src/filesystem/nacl/SDL_sysfilesystem.c
+++ b/src/filesystem/nacl/SDL_sysfilesystem.c
@@ -24,24 +24,6 @@
#ifdef SDL_FILESYSTEM_NACL
-/* SDL_RWops on NACL are implemented using nacl_io, and require mount points
- * to be established before actual file operations are performed
- *
- * Ref: https://developers.google.com/native-client/dev/devguide/coding/nacl_io
- */
-
-int
-SDL_NaClMount(const char* source, const char* target, const char* filesystemtype,
- unsigned long mountflags, const void *data) {
- return mount(source, target, filesystemtype, mountflags, data);
-}
-
-int
-SDL_NaClUmount(const char *target) {
- return umount(target);
-}
-
-
char *
SDL_GetBasePath(void)
{