Don't use SDL_SIMDFree() if the pixels haven't been allocated with SDL_SIMDAlloc()
diff --git a/src/video/SDL_RLEaccel.c b/src/video/SDL_RLEaccel.c
index e8b05ec..b67b765 100644
--- a/src/video/SDL_RLEaccel.c
+++ b/src/video/SDL_RLEaccel.c
@@ -1218,9 +1218,13 @@ RLEAlphaSurface(SDL_Surface * surface)
/* Now that we have it encoded, release the original pixels */
if (!(surface->flags & SDL_PREALLOC)) {
- SDL_SIMDFree(surface->pixels);
+ if (surface->flags & SDL_SIMD_ALIGNED) {
+ SDL_SIMDFree(surface->pixels);
+ surface->flags &= ~SDL_SIMD_ALIGNED;
+ } else {
+ SDL_free(surface->pixels);
+ }
surface->pixels = NULL;
- surface->flags &= ~SDL_SIMD_ALIGNED;
}
/* reallocate the buffer to release unused memory */
@@ -1382,9 +1386,13 @@ RLEColorkeySurface(SDL_Surface * surface)
/* Now that we have it encoded, release the original pixels */
if (!(surface->flags & SDL_PREALLOC)) {
- SDL_SIMDFree(surface->pixels);
+ if (surface->flags & SDL_SIMD_ALIGNED) {
+ SDL_SIMDFree(surface->pixels);
+ surface->flags &= ~SDL_SIMD_ALIGNED;
+ } else {
+ SDL_free(surface->pixels);
+ }
surface->pixels = NULL;
- surface->flags &= ~SDL_SIMD_ALIGNED;
}
/* reallocate the buffer to release unused memory */