Working on bug 3921 - Add some Fastpath to BlitNtoNKey and BlitNtoNKeyCopyAlpha Sylvain I did various benches. with clang 6.0.0 on linux, and ndk-r16b on android (NDK_TOOLCHAIN_VERSION=clang). - still see a x10 speed factor. - with duff_loops, it does not use vectorisation (but doesn't seem to be a problem). on linux my patch is already at full speed on -O2, whereas the duff_loops need -O3 (200 ms at -03, and 300ms at -02). I realized that on Android, I had a slight variation which fits best. both on linux with -O2 and -O3, and on android with 02/03 and armeabi-v7a/arm64. Here's the patch.
diff --git a/src/video/SDL_blit_N.c b/src/video/SDL_blit_N.c
index de49516..d6ec417 100644
--- a/src/video/SDL_blit_N.c
+++ b/src/video/SDL_blit_N.c
@@ -2344,8 +2344,9 @@ BlitNtoNKey(SDL_BlitInfo * info)
/* *INDENT-OFF* */
DUFFS_LOOP(
{
- Uint32 Pixel = (*src32 == ckey) ? *dst32 : *src32;
- *dst32 = Pixel;
+ if (*src32 != ckey) {
+ *dst32 = *src32;
+ }
++src32;
++dst32;
},
@@ -2418,8 +2419,9 @@ BlitNtoNKeyCopyAlpha(SDL_BlitInfo * info)
/* *INDENT-OFF* */
DUFFS_LOOP(
{
- Uint32 Pixel_ = ((*src32 & rgbmask) == ckey) ? *dst32 : *src32;
- *dst32 = Pixel_;
+ if ((*src32 & rgbmask) != ckey) {
+ *dst32 = *src32;
+ }
++src32;
++dst32;
},