Commit 6e712d2440b348c822057353c27e709e8daa021a

Cameron Gutman 2022-07-09T22:55:36

joystick: Add HIDAPI driver for NVIDIA SHIELD 2017 controller Basic input already works using the OS HID driver, but this enables force feedback and battery state reporting.

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
diff --git a/Makefile.os2 b/Makefile.os2
index 31cd03a..2f8d5ff 100644
--- a/Makefile.os2
+++ b/Makefile.os2
@@ -89,7 +89,7 @@ SRCS+= SDL_systimer.c
 SRCS+= SDL_sysloadso.c
 SRCS+= SDL_sysfilesystem.c
 SRCS+= SDL_os2joystick.c SDL_syshaptic.c SDL_sysjoystick.c SDL_virtualjoystick.c
-SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
+SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
 SRCS+= SDL_dummyaudio.c SDL_diskaudio.c
 SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c
 SRCS+= SDL_dummysensor.c
diff --git a/Makefile.w32 b/Makefile.w32
index 8c9c22e..1ca1fa2 100644
--- a/Makefile.w32
+++ b/Makefile.w32
@@ -65,7 +65,7 @@ SRCS+= SDL_systimer.c
 SRCS+= SDL_sysloadso.c
 SRCS+= SDL_sysfilesystem.c
 SRCS+= SDL_syshaptic.c SDL_sysjoystick.c SDL_virtualjoystick.c
-SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
+SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
 SRCS+= SDL_dummyaudio.c SDL_diskaudio.c
 SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c
 SRCS+= SDL_dummysensor.c
diff --git a/VisualC-GDK/SDL/SDL.vcxproj b/VisualC-GDK/SDL/SDL.vcxproj
index c143597..1d31c8f 100644
--- a/VisualC-GDK/SDL/SDL.vcxproj
+++ b/VisualC-GDK/SDL/SDL.vcxproj
@@ -595,6 +595,7 @@
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps4.c" />
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps5.c" />
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.c" />
+    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_shield.c" />
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_stadia.c" />
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
diff --git a/VisualC-GDK/SDL/SDL.vcxproj.filters b/VisualC-GDK/SDL/SDL.vcxproj.filters
index d005dea..71aeb24 100644
--- a/VisualC-GDK/SDL/SDL.vcxproj.filters
+++ b/VisualC-GDK/SDL/SDL.vcxproj.filters
@@ -1065,6 +1065,9 @@
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.c">
       <Filter>joystick\hidapi</Filter>
     </ClCompile>
+    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_shield.c">
+      <Filter>joystick\hidapi</Filter>
+    </ClCompile>
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_stadia.c">
       <Filter>joystick\hidapi</Filter>
     </ClCompile>
diff --git a/VisualC/SDL/SDL.vcxproj b/VisualC/SDL/SDL.vcxproj
index 8102c7f..418a18f 100644
--- a/VisualC/SDL/SDL.vcxproj
+++ b/VisualC/SDL/SDL.vcxproj
@@ -486,6 +486,7 @@
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps4.c" />
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps5.c" />
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.c" />
+    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_shield.c" />
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_stadia.c" />
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
diff --git a/VisualC/SDL/SDL.vcxproj.filters b/VisualC/SDL/SDL.vcxproj.filters
index 16b7171..0e23dc5 100644
--- a/VisualC/SDL/SDL.vcxproj.filters
+++ b/VisualC/SDL/SDL.vcxproj.filters
@@ -1058,6 +1058,9 @@
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.c">
       <Filter>joystick\hidapi</Filter>
     </ClCompile>
+    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_shield.c">
+      <Filter>joystick\hidapi</Filter>
+    </ClCompile>
     <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_stadia.c">
       <Filter>joystick\hidapi</Filter>
     </ClCompile>
diff --git a/Xcode/SDL/SDL.xcodeproj/project.pbxproj b/Xcode/SDL/SDL.xcodeproj/project.pbxproj
index 1c29341..174db61 100644
--- a/Xcode/SDL/SDL.xcodeproj/project.pbxproj
+++ b/Xcode/SDL/SDL.xcodeproj/project.pbxproj
@@ -93,6 +93,15 @@
 		75E09169241EA924004729E1 /* SDL_virtualjoystick_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 75E09159241EA924004729E1 /* SDL_virtualjoystick_c.h */; };
 		75E0916A241EA924004729E1 /* SDL_virtualjoystick_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 75E09159241EA924004729E1 /* SDL_virtualjoystick_c.h */; };
 		75E0916B241EA924004729E1 /* SDL_virtualjoystick_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 75E09159241EA924004729E1 /* SDL_virtualjoystick_c.h */; };
+		9846B07C287A9020000C35C8 /* SDL_hidapi_shield.c in Sources */ = {isa = PBXBuildFile; fileRef = 9846B07B287A9020000C35C8 /* SDL_hidapi_shield.c */; };
+		9846B07D287A9020000C35C8 /* SDL_hidapi_shield.c in Sources */ = {isa = PBXBuildFile; fileRef = 9846B07B287A9020000C35C8 /* SDL_hidapi_shield.c */; };
+		9846B07E287A9020000C35C8 /* SDL_hidapi_shield.c in Sources */ = {isa = PBXBuildFile; fileRef = 9846B07B287A9020000C35C8 /* SDL_hidapi_shield.c */; };
+		9846B07F287A9020000C35C8 /* SDL_hidapi_shield.c in Sources */ = {isa = PBXBuildFile; fileRef = 9846B07B287A9020000C35C8 /* SDL_hidapi_shield.c */; };
+		9846B080287A9020000C35C8 /* SDL_hidapi_shield.c in Sources */ = {isa = PBXBuildFile; fileRef = 9846B07B287A9020000C35C8 /* SDL_hidapi_shield.c */; };
+		9846B081287A9020000C35C8 /* SDL_hidapi_shield.c in Sources */ = {isa = PBXBuildFile; fileRef = 9846B07B287A9020000C35C8 /* SDL_hidapi_shield.c */; };
+		9846B082287A9020000C35C8 /* SDL_hidapi_shield.c in Sources */ = {isa = PBXBuildFile; fileRef = 9846B07B287A9020000C35C8 /* SDL_hidapi_shield.c */; };
+		9846B083287A9020000C35C8 /* SDL_hidapi_shield.c in Sources */ = {isa = PBXBuildFile; fileRef = 9846B07B287A9020000C35C8 /* SDL_hidapi_shield.c */; };
+		9846B084287A9020000C35C8 /* SDL_hidapi_shield.c in Sources */ = {isa = PBXBuildFile; fileRef = 9846B07B287A9020000C35C8 /* SDL_hidapi_shield.c */; };
 		A1626A3E2617006A003F1973 /* SDL_triangle.c in Sources */ = {isa = PBXBuildFile; fileRef = A1626A3D2617006A003F1973 /* SDL_triangle.c */; };
 		A1626A3F2617006A003F1973 /* SDL_triangle.c in Sources */ = {isa = PBXBuildFile; fileRef = A1626A3D2617006A003F1973 /* SDL_triangle.c */; };
 		A1626A402617006A003F1973 /* SDL_triangle.c in Sources */ = {isa = PBXBuildFile; fileRef = A1626A3D2617006A003F1973 /* SDL_triangle.c */; };
@@ -3629,6 +3638,7 @@
 		5C2EF7001FC9EF0F003F5197 /* SDL_egl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_egl.h; sourceTree = "<group>"; };
 		75E09158241EA924004729E1 /* SDL_virtualjoystick.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_virtualjoystick.c; sourceTree = "<group>"; };
 		75E09159241EA924004729E1 /* SDL_virtualjoystick_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_virtualjoystick_c.h; sourceTree = "<group>"; };
+		9846B07B287A9020000C35C8 /* SDL_hidapi_shield.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_shield.c; sourceTree = "<group>"; };
 		A1626A3D2617006A003F1973 /* SDL_triangle.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_triangle.c; sourceTree = "<group>"; };
 		A1626A512617008C003F1973 /* SDL_triangle.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_triangle.h; sourceTree = "<group>"; };
 		A1BB8B6127F6CF320057CFA8 /* SDL_list.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_list.c; sourceTree = "<group>"; };
@@ -4902,6 +4912,7 @@
 		A7D8A7BE23E2513E00DCD162 /* hidapi */ = {
 			isa = PBXGroup;
 			children = (
+				9846B07B287A9020000C35C8 /* SDL_hidapi_shield.c */,
 				A7D8A7C923E2513E00DCD162 /* SDL_hidapi_gamecube.c */,
 				F3F07D59269640160074468B /* SDL_hidapi_luna.c */,
 				A7D8A7C323E2513E00DCD162 /* SDL_hidapi_ps4.c */,
@@ -7631,6 +7642,7 @@
 				A75FCE3B23E25AB700529352 /* SDL_wave.c in Sources */,
 				A75FCE3C23E25AB700529352 /* s_tan.c in Sources */,
 				A75FCE3D23E25AB700529352 /* SDL_hints.c in Sources */,
+				9846B083287A9020000C35C8 /* SDL_hidapi_shield.c in Sources */,
 				A75FCE3E23E25AB700529352 /* SDL_hidapi_ps4.c in Sources */,
 				A75FCE3F23E25AB700529352 /* SDL_pixels.c in Sources */,
 				A75FCE4123E25AB700529352 /* SDL_sysloadso.c in Sources */,
@@ -7823,6 +7835,7 @@
 				A75FCFF423E25AC700529352 /* SDL_wave.c in Sources */,
 				A75FCFF523E25AC700529352 /* s_tan.c in Sources */,
 				A75FCFF623E25AC700529352 /* SDL_hints.c in Sources */,
+				9846B084287A9020000C35C8 /* SDL_hidapi_shield.c in Sources */,
 				A75FCFF723E25AC700529352 /* SDL_hidapi_ps4.c in Sources */,
 				A75FCFF823E25AC700529352 /* SDL_pixels.c in Sources */,
 				A75FCFFA23E25AC700529352 /* SDL_sysloadso.c in Sources */,
@@ -8001,6 +8014,7 @@
 				A769B1BE23E259AE00872273 /* SDL_error.c in Sources */,
 				A769B1BF23E259AE00872273 /* SDL_blit.c in Sources */,
 				A769B1C023E259AE00872273 /* SDL_rwops.c in Sources */,
+				9846B081287A9020000C35C8 /* SDL_hidapi_shield.c in Sources */,
 				A769B1C123E259AE00872273 /* SDL_uikitviewcontroller.m in Sources */,
 				A769B1C223E259AE00872273 /* s_cos.c in Sources */,
 				A769B1C323E259AE00872273 /* SDL_steamcontroller.c in Sources */,
@@ -8208,6 +8222,7 @@
 				A7D8B54023E2514300DCD162 /* SDL_hidapi_ps4.c in Sources */,
 				A7D8AD6F23E2514100DCD162 /* SDL_pixels.c in Sources */,
 				5616CA52252BB35A005D5928 /* SDL_url.c in Sources */,
+				9846B07D287A9020000C35C8 /* SDL_hidapi_shield.c in Sources */,
 				A7D8B75F23E2514300DCD162 /* SDL_sysloadso.c in Sources */,
 				A7D8B5F423E2514300DCD162 /* SDL_syspower.c in Sources */,
 				A7D8B95123E2514400DCD162 /* SDL_iconv.c in Sources */,
@@ -8400,6 +8415,7 @@
 				A7D8B54123E2514300DCD162 /* SDL_hidapi_ps4.c in Sources */,
 				A7D8AD7023E2514100DCD162 /* SDL_pixels.c in Sources */,
 				5616CA55252BB35B005D5928 /* SDL_url.c in Sources */,
+				9846B07E287A9020000C35C8 /* SDL_hidapi_shield.c in Sources */,
 				A7D8B76023E2514300DCD162 /* SDL_sysloadso.c in Sources */,
 				A7D8B5F523E2514300DCD162 /* SDL_syspower.c in Sources */,
 				A7D8B95223E2514400DCD162 /* SDL_iconv.c in Sources */,
@@ -8578,6 +8594,7 @@
 				A7D8B8E823E2514400DCD162 /* SDL_error.c in Sources */,
 				A7D8AD6C23E2514100DCD162 /* SDL_blit.c in Sources */,
 				A7D8B5C123E2514300DCD162 /* SDL_rwops.c in Sources */,
+				9846B080287A9020000C35C8 /* SDL_hidapi_shield.c in Sources */,
 				A7D8ACD323E2514100DCD162 /* SDL_uikitviewcontroller.m in Sources */,
 				A7D8BA9523E2514400DCD162 /* s_cos.c in Sources */,
 				A7D8B4D423E2514300DCD162 /* SDL_steamcontroller.c in Sources */,
@@ -8699,6 +8716,7 @@
 				A7D8B62F23E2514300DCD162 /* SDL_sysfilesystem.m in Sources */,
 				A7D8BAC723E2514500DCD162 /* e_pow.c in Sources */,
 				A7D8B41C23E2514300DCD162 /* SDL_systls.c in Sources */,
+				9846B07C287A9020000C35C8 /* SDL_hidapi_shield.c in Sources */,
 				A7D8BBD923E2574800DCD162 /* SDL_uikitmessagebox.m in Sources */,
 				A7D8AD2923E2514100DCD162 /* SDL_vulkan_utils.c in Sources */,
 				A7D8A95123E2514000DCD162 /* SDL_spinlock.c in Sources */,
@@ -8889,6 +8907,7 @@
 				A7D8AE7F23E2514100DCD162 /* SDL_yuv.c in Sources */,
 				A7D8B63223E2514300DCD162 /* SDL_sysfilesystem.m in Sources */,
 				A7D8BACA23E2514500DCD162 /* e_pow.c in Sources */,
+				9846B07F287A9020000C35C8 /* SDL_hidapi_shield.c in Sources */,
 				A7D8B41F23E2514300DCD162 /* SDL_systls.c in Sources */,
 				A7D8AD2C23E2514100DCD162 /* SDL_vulkan_utils.c in Sources */,
 				A7D8A95423E2514000DCD162 /* SDL_spinlock.c in Sources */,
@@ -9079,6 +9098,7 @@
 				A7D8B63423E2514300DCD162 /* SDL_sysfilesystem.m in Sources */,
 				A7D8BACC23E2514500DCD162 /* e_pow.c in Sources */,
 				A7D8B42123E2514300DCD162 /* SDL_systls.c in Sources */,
+				9846B082287A9020000C35C8 /* SDL_hidapi_shield.c in Sources */,
 				A7D8AD2E23E2514100DCD162 /* SDL_vulkan_utils.c in Sources */,
 				A7D8A95623E2514000DCD162 /* SDL_spinlock.c in Sources */,
 				A7D8BAB423E2514400DCD162 /* s_atan.c in Sources */,
diff --git a/include/SDL_gamecontroller.h b/include/SDL_gamecontroller.h
index 0f3ce58..0ef0090 100644
--- a/include/SDL_gamecontroller.h
+++ b/include/SDL_gamecontroller.h
@@ -69,7 +69,8 @@ typedef enum
     SDL_CONTROLLER_TYPE_VIRTUAL,
     SDL_CONTROLLER_TYPE_PS5,
     SDL_CONTROLLER_TYPE_AMAZON_LUNA,
-    SDL_CONTROLLER_TYPE_GOOGLE_STADIA
+    SDL_CONTROLLER_TYPE_GOOGLE_STADIA,
+    SDL_CONTROLLER_TYPE_NVIDIA_SHIELD
 } SDL_GameControllerType;
 
 typedef enum
diff --git a/include/SDL_hints.h b/include/SDL_hints.h
index 4a0e553..44d7bc4 100644
--- a/include/SDL_hints.h
+++ b/include/SDL_hints.h
@@ -675,6 +675,17 @@ extern "C" {
 #define SDL_HINT_JOYSTICK_HIDAPI_LUNA "SDL_JOYSTICK_HIDAPI_LUNA"
 
 /**
+  *  \brief  A variable controlling whether the HIDAPI driver for NVIDIA SHIELD controllers should be used.
+  *
+  *  This variable can be set to the following values:
+  *    "0"       - HIDAPI driver is not used
+  *    "1"       - HIDAPI driver is used
+  *
+  *  The default is the value of SDL_HINT_JOYSTICK_HIDAPI
+  */
+#define SDL_HINT_JOYSTICK_HIDAPI_SHIELD "SDL_JOYSTICK_HIDAPI_SHIELD"
+
+/**
  *  \brief  A variable controlling whether the HIDAPI driver for PS4 controllers should be used.
  *
  *  This variable can be set to the following values:
diff --git a/src/joystick/SDL_gamecontroller.c b/src/joystick/SDL_gamecontroller.c
index b667e8d..3a5c9c7 100644
--- a/src/joystick/SDL_gamecontroller.c
+++ b/src/joystick/SDL_gamecontroller.c
@@ -634,6 +634,10 @@ static ControllerMapping_t *SDL_CreateMappingForHIDAPIController(SDL_JoystickGUI
                 /* The Google Stadia controller has a share button and a Google Assistant button */
                 SDL_strlcat(mapping_string, "misc1:b15,", sizeof(mapping_string));
                 break;
+            case SDL_CONTROLLER_TYPE_NVIDIA_SHIELD:
+                /* The NVIDIA SHIELD controller has a home button between back and start buttons */
+                SDL_strlcat(mapping_string, "misc1:b15,", sizeof(mapping_string));
+                break;
             default:
                 if (vendor == 0 && product == 0) {
                     /* This is a Bluetooth Nintendo Switch Pro controller */
diff --git a/src/joystick/SDL_joystick.c b/src/joystick/SDL_joystick.c
index 0eb600a..5ce191f 100644
--- a/src/joystick/SDL_joystick.c
+++ b/src/joystick/SDL_joystick.c
@@ -1957,6 +1957,9 @@ SDL_GetJoystickGameControllerTypeFromVIDPID(Uint16 vendor, Uint16 product, const
     } else if (vendor == USB_VENDOR_GOOGLE && product == USB_PRODUCT_GOOGLE_STADIA_CONTROLLER) {
         type = SDL_CONTROLLER_TYPE_GOOGLE_STADIA;
 
+    } else if (vendor == USB_VENDOR_NVIDIA && product == USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER) {
+        type = SDL_CONTROLLER_TYPE_NVIDIA_SHIELD;
+
     } else if (vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_GRIP) {
             type = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, SDL_FALSE) ? SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO : SDL_CONTROLLER_TYPE_UNKNOWN;
 
diff --git a/src/joystick/hidapi/SDL_hidapi_shield.c b/src/joystick/hidapi/SDL_hidapi_shield.c
new file mode 100644
index 0000000..9f65199
--- /dev/null
+++ b/src/joystick/hidapi/SDL_hidapi_shield.c
@@ -0,0 +1,443 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifdef SDL_JOYSTICK_HIDAPI
+
+#include "SDL_hints.h"
+#include "SDL_events.h"
+#include "SDL_timer.h"
+#include "SDL_joystick.h"
+#include "SDL_gamecontroller.h"
+#include "../SDL_sysjoystick.h"
+#include "SDL_hidapijoystick_c.h"
+#include "SDL_hidapi_rumble.h"
+
+
+#ifdef SDL_JOYSTICK_HIDAPI_SHIELD
+
+/* Define this if you want to log all packets from the controller */
+/*#define DEBUG_SHIELD_PROTOCOL*/
+
+#define CMD_BATTERY_STATE 0x07
+#define CMD_RUMBLE 0x39
+#define CMD_CHARGE_STATE 0x3A
+
+/* Milliseconds between polls of battery state */
+#define BATTERY_POLL_INTERVAL_MS 60000
+
+/* Milliseconds between retransmission of rumble to keep motors running */
+#define RUMBLE_REFRESH_INTERVAL_MS 500
+
+/* Reports that are too small are dropped over Bluetooth */
+#define HID_REPORT_SIZE 33
+
+enum
+{
+    SDL_CONTROLLER_BUTTON_SHIELD_HOME = 15,
+    SDL_CONTROLLER_NUM_SHIELD_BUTTONS,
+};
+
+typedef struct {
+    Uint8 seq_num;
+
+    SDL_JoystickPowerLevel battery_level;
+    SDL_bool charging;
+    Uint32 last_battery_query_time;
+
+    SDL_bool rumble_report_pending;
+    SDL_bool rumble_update_pending;
+    Uint8 left_motor_amplitude;
+    Uint8 right_motor_amplitude;
+    Uint32 last_rumble_time;
+
+    Uint8 last_state[USB_PACKET_LENGTH];
+} SDL_DriverShield_Context;
+
+
+static SDL_bool
+HIDAPI_DriverShield_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
+{
+    return (type == SDL_CONTROLLER_TYPE_NVIDIA_SHIELD) ? SDL_TRUE : SDL_FALSE;
+}
+
+static const char *
+HIDAPI_DriverShield_GetDeviceName(const char *name, Uint16 vendor_id, Uint16 product_id)
+{
+    return "NVIDIA SHIELD Controller";
+}
+
+static SDL_bool
+HIDAPI_DriverShield_InitDevice(SDL_HIDAPI_Device *device)
+{
+    return HIDAPI_JoystickConnected(device, NULL);
+}
+
+static int
+HIDAPI_DriverShield_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
+{
+    return -1;
+}
+
+static void
+HIDAPI_DriverShield_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
+{
+}
+
+static int
+HIDAPI_DriverShield_SendCommand(SDL_HIDAPI_Device *device, Uint8 cmd, Uint8* data, int size)
+{
+    SDL_DriverShield_Context *ctx = device->context;
+    Uint8 cmd_pkt[HID_REPORT_SIZE];
+
+    if (size >= sizeof(cmd_pkt) - 3) {
+        return SDL_SetError("Invalid command data");
+    }
+
+    if (SDL_HIDAPI_LockRumble() < 0) {
+        return -1;
+    }
+
+    cmd_pkt[0] = 0x04;
+    cmd_pkt[1] = cmd;
+    cmd_pkt[2] = ctx->seq_num++;
+    if (data) {
+        SDL_memcpy(&cmd_pkt[3], data, size);
+    }
+
+    if (SDL_HIDAPI_SendRumbleAndUnlock(device, cmd_pkt, sizeof(cmd_pkt)) != sizeof(cmd_pkt)) {
+        return SDL_SetError("Couldn't send command packet");
+    }
+
+    return 0;
+}
+
+static SDL_bool
+HIDAPI_DriverShield_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
+{
+    SDL_DriverShield_Context *ctx;
+
+    ctx = (SDL_DriverShield_Context *)SDL_calloc(1, sizeof(*ctx));
+    if (!ctx) {
+        SDL_OutOfMemory();
+        return SDL_FALSE;
+    }
+
+    device->dev = SDL_hid_open_path(device->path, 0);
+    if (!device->dev) {
+        SDL_SetError("Couldn't open %s", device->path);
+        SDL_free(ctx);
+        return SDL_FALSE;
+    }
+    device->context = ctx;
+
+    /* Initialize the joystick capabilities */
+    joystick->nbuttons = SDL_CONTROLLER_NUM_SHIELD_BUTTONS;
+    joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
+    joystick->epowerlevel = SDL_JOYSTICK_POWER_UNKNOWN;
+
+    /* Request battery and charging info */
+    ctx->last_battery_query_time = SDL_GetTicks();
+    HIDAPI_DriverShield_SendCommand(device, CMD_CHARGE_STATE, NULL, 0);
+    HIDAPI_DriverShield_SendCommand(device, CMD_BATTERY_STATE, NULL, 0);
+
+    return SDL_TRUE;
+}
+
+static int
+HIDAPI_DriverShield_SendNextRumble(SDL_HIDAPI_Device *device)
+{
+    SDL_DriverShield_Context *ctx = device->context;
+    Uint8 rumble_data[3];
+
+    if (!ctx->rumble_update_pending) {
+        return 0;
+    }
+
+    rumble_data[0] = 0x01; /* enable */
+    rumble_data[1] = ctx->left_motor_amplitude;
+    rumble_data[2] = ctx->right_motor_amplitude;
+
+    ctx->rumble_update_pending = SDL_FALSE;
+    ctx->last_rumble_time = SDL_GetTicks();
+
+    return HIDAPI_DriverShield_SendCommand(device, CMD_RUMBLE, rumble_data, sizeof(rumble_data));
+}
+
+static int
+HIDAPI_DriverShield_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
+{
+    SDL_DriverShield_Context *ctx = device->context;
+
+    /* The rumble motors are quite intense, so tone down the intensity like the official driver does */
+    ctx->left_motor_amplitude = low_frequency_rumble >> 11;
+    ctx->right_motor_amplitude = high_frequency_rumble >> 11;
+    ctx->rumble_update_pending = SDL_TRUE;
+
+    if (ctx->rumble_report_pending) {
+        /* We will service this after the hardware acknowledges the previous request */
+        return 0;
+    }
+
+    return HIDAPI_DriverShield_SendNextRumble(device);
+}
+
+static int
+HIDAPI_DriverShield_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
+{
+    return SDL_Unsupported();
+}
+
+static Uint32
+HIDAPI_DriverShield_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
+{
+    return SDL_JOYCAP_RUMBLE;
+}
+
+static int
+HIDAPI_DriverShield_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
+{
+    return SDL_Unsupported();
+}
+
+static int
+HIDAPI_DriverShield_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
+{
+    return SDL_Unsupported();
+}
+
+static int
+HIDAPI_DriverShield_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
+{
+    return SDL_Unsupported();
+}
+
+static void
+HIDAPI_DriverShield_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverShield_Context *ctx, Uint8 *data, int size)
+{
+    if (size < 23) {
+        return;
+    }
+
+    if (ctx->last_state[2] != data[2]) {
+        SDL_bool dpad_up = SDL_FALSE;
+        SDL_bool dpad_down = SDL_FALSE;
+        SDL_bool dpad_left = SDL_FALSE;
+        SDL_bool dpad_right = SDL_FALSE;
+
+        switch (data[2]) {
+        case 0:
+            dpad_up = SDL_TRUE;
+            break;
+        case 1:
+            dpad_up = SDL_TRUE;
+            dpad_right = SDL_TRUE;
+            break;
+        case 2:
+            dpad_right = SDL_TRUE;
+            break;
+        case 3:
+            dpad_right = SDL_TRUE;
+            dpad_down = SDL_TRUE;
+            break;
+        case 4:
+            dpad_down = SDL_TRUE;
+            break;
+        case 5:
+            dpad_left = SDL_TRUE;
+            dpad_down = SDL_TRUE;
+            break;
+        case 6:
+            dpad_left = SDL_TRUE;
+            break;
+        case 7:
+            dpad_up = SDL_TRUE;
+            dpad_left = SDL_TRUE;
+            break;
+        default:
+            break;
+        }
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
+    }
+
+    if (ctx->last_state[3] != data[3]) {
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[3] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[3] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[3] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[3] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[3] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[3] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[3] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[3] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
+    }
+
+    if (ctx->last_state[4] != data[4]) {
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[4] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+    }
+
+    SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, SDL_SwapLE16(*(Sint16*)&data[9]) - 0x8000);
+    SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, SDL_SwapLE16(*(Sint16*)&data[11]) - 0x8000);
+
+    SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, SDL_SwapLE16(*(Sint16*)&data[13]) - 0x8000);
+    SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, SDL_SwapLE16(*(Sint16*)&data[15]) - 0x8000);
+
+    SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, SDL_SwapLE16(*(Sint16*)&data[19]) - 0x8000);
+    SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, SDL_SwapLE16(*(Sint16*)&data[21]) - 0x8000);
+
+    if (ctx->last_state[17] != data[17]) {
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_SHIELD_HOME, (data[17] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
+        SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[17] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
+    }
+
+    SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
+}
+
+static SDL_bool
+HIDAPI_DriverShield_UpdateDevice(SDL_HIDAPI_Device *device)
+{
+    SDL_DriverShield_Context *ctx = (SDL_DriverShield_Context *)device->context;
+    SDL_Joystick *joystick = NULL;
+    Uint8 data[USB_PACKET_LENGTH];
+    int size = 0;
+
+    if (device->num_joysticks > 0) {
+        joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
+    }
+    if (!joystick) {
+        return SDL_FALSE;
+    }
+
+    while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
+#ifdef DEBUG_SHIELD_PROTOCOL
+        HIDAPI_DumpPacket("NVIDIA SHIELD packet: size = %d", data, size);
+#endif
+        switch (data[0]) {
+            case 0x01:
+                HIDAPI_DriverShield_HandleStatePacket(joystick, ctx, data, size);
+                break;
+            case 0x03:
+                switch (data[1]) {
+                    case CMD_RUMBLE:
+                        ctx->rumble_report_pending = SDL_FALSE;
+                        HIDAPI_DriverShield_SendNextRumble(device);
+                        break;
+                    case CMD_CHARGE_STATE:
+                        ctx->charging = data[2] != 0;
+                        SDL_PrivateJoystickBatteryLevel(joystick, ctx->charging ? SDL_JOYSTICK_POWER_WIRED : ctx->battery_level);
+                        break;
+                    case CMD_BATTERY_STATE:
+                        switch (data[5]) {
+                            case 0:
+                                ctx->battery_level = SDL_JOYSTICK_POWER_EMPTY;
+                                break;
+                            case 1:
+                                ctx->battery_level = SDL_JOYSTICK_POWER_LOW;
+                                break;
+                            case 2: /* 40% */
+                            case 3: /* 60% */
+                            case 4: /* 80% */
+                                ctx->battery_level = SDL_JOYSTICK_POWER_MEDIUM;
+                                break;
+                            case 5:
+                                ctx->battery_level = SDL_JOYSTICK_POWER_FULL;
+                                break;
+                            default:
+                                ctx->battery_level = SDL_JOYSTICK_POWER_UNKNOWN;
+                                break;
+                        }
+                        SDL_PrivateJoystickBatteryLevel(joystick, ctx->charging ? SDL_JOYSTICK_POWER_WIRED : ctx->battery_level);
+                        break;
+                }
+                break;
+        }
+    }
+
+    /* Ask for battery state again if we're due for an update */
+    if (SDL_TICKS_PASSED(SDL_GetTicks(), ctx->last_battery_query_time + BATTERY_POLL_INTERVAL_MS)) {
+        ctx->last_battery_query_time = SDL_GetTicks();
+        HIDAPI_DriverShield_SendCommand(device, CMD_BATTERY_STATE, NULL, 0);
+    }
+
+    /* Retransmit rumble packets if they've lasted longer than the hardware supports */
+    if ((ctx->left_motor_amplitude != 0 || ctx->right_motor_amplitude != 0) &&
+        SDL_TICKS_PASSED(SDL_GetTicks(), ctx->last_rumble_time + RUMBLE_REFRESH_INTERVAL_MS)) {
+        ctx->rumble_update_pending = SDL_TRUE;
+        HIDAPI_DriverShield_SendNextRumble(device);
+    }
+
+    if (size < 0) {
+        /* Read error, device is disconnected */
+        HIDAPI_JoystickDisconnected(device, joystick->instance_id);
+    }
+    return (size >= 0);
+}
+
+static void
+HIDAPI_DriverShield_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
+{
+    SDL_LockMutex(device->dev_lock);
+    {
+        if (device->dev) {
+            SDL_hid_close(device->dev);
+            device->dev = NULL;
+        }
+
+        SDL_free(device->context);
+        device->context = NULL;
+    }
+    SDL_UnlockMutex(device->dev_lock);
+}
+
+static void
+HIDAPI_DriverShield_FreeDevice(SDL_HIDAPI_Device *device)
+{
+}
+
+SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverShield =
+{
+    SDL_HINT_JOYSTICK_HIDAPI_SHIELD,
+    SDL_TRUE,
+    SDL_TRUE,
+    HIDAPI_DriverShield_IsSupportedDevice,
+    HIDAPI_DriverShield_GetDeviceName,
+    HIDAPI_DriverShield_InitDevice,
+    HIDAPI_DriverShield_GetDevicePlayerIndex,
+    HIDAPI_DriverShield_SetDevicePlayerIndex,
+    HIDAPI_DriverShield_UpdateDevice,
+    HIDAPI_DriverShield_OpenJoystick,
+    HIDAPI_DriverShield_RumbleJoystick,
+    HIDAPI_DriverShield_RumbleJoystickTriggers,
+    HIDAPI_DriverShield_GetJoystickCapabilities,
+    HIDAPI_DriverShield_SetJoystickLED,
+    HIDAPI_DriverShield_SendJoystickEffect,
+    HIDAPI_DriverShield_SetJoystickSensorsEnabled,
+    HIDAPI_DriverShield_CloseJoystick,
+    HIDAPI_DriverShield_FreeDevice,
+};
+
+#endif /* SDL_JOYSTICK_HIDAPI_SHIELD */
+
+#endif /* SDL_JOYSTICK_HIDAPI */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/joystick/hidapi/SDL_hidapijoystick.c b/src/joystick/hidapi/SDL_hidapijoystick.c
index cf35538..112397a 100644
--- a/src/joystick/hidapi/SDL_hidapijoystick.c
+++ b/src/joystick/hidapi/SDL_hidapijoystick.c
@@ -49,6 +49,9 @@ static SDL_HIDAPI_DeviceDriver *SDL_HIDAPI_drivers[] = {
 #ifdef SDL_JOYSTICK_HIDAPI_LUNA
     &SDL_HIDAPI_DriverLuna,
 #endif
+#ifdef SDL_JOYSTICK_HIDAPI_SHIELD
+    &SDL_HIDAPI_DriverShield,
+#endif
 #ifdef SDL_JOYSTICK_HIDAPI_PS4
     &SDL_HIDAPI_DriverPS4,
 #endif
diff --git a/src/joystick/hidapi/SDL_hidapijoystick_c.h b/src/joystick/hidapi/SDL_hidapijoystick_c.h
index 73c2ad9..6718200 100644
--- a/src/joystick/hidapi/SDL_hidapijoystick_c.h
+++ b/src/joystick/hidapi/SDL_hidapijoystick_c.h
@@ -39,6 +39,7 @@
 #define SDL_JOYSTICK_HIDAPI_SWITCH
 #define SDL_JOYSTICK_HIDAPI_XBOX360
 #define SDL_JOYSTICK_HIDAPI_XBOXONE
+#define SDL_JOYSTICK_HIDAPI_SHIELD
 
 #if defined(__IPHONEOS__) || defined(__TVOS__) || defined(__ANDROID__)
 /* Very basic Steam Controller support on mobile devices */
@@ -111,6 +112,7 @@ typedef struct _SDL_HIDAPI_DeviceDriver
 /* HIDAPI device support */
 extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverGameCube;
 extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverLuna;
+extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverShield;
 extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4;
 extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS5;
 extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverStadia;
diff --git a/src/joystick/usb_ids.h b/src/joystick/usb_ids.h
index 14c84e5..0b91028 100644
--- a/src/joystick/usb_ids.h
+++ b/src/joystick/usb_ids.h
@@ -39,6 +39,7 @@
 #define USB_VENDOR_SONY         0x054c
 #define USB_VENDOR_VALVE        0x28de
 
+#define USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER                0x7214
 #define USB_PRODUCT_AMAZON_LUNA_CONTROLLER                  0x0419
 #define USB_PRODUCT_GOOGLE_STADIA_CONTROLLER                0x9400
 #define USB_PRODUCT_EVORETRO_GAMECUBE_ADAPTER               0x1846