Add coreaudio to the configure script's summary output.
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diff --git a/configure b/configure
index ef7aaaa..64eedb7 100755
--- a/configure
+++ b/configure
@@ -23076,6 +23076,7 @@ $as_echo "#define SDL_FILESYSTEM_HAIKU 1" >>confdefs.h
# Set up files for the audio library
if test x$enable_audio = xyes; then
SOURCES="$SOURCES $srcdir/src/audio/coreaudio/*.c"
+ SUMMARY_audio="${SUMMARY_audio} coreaudio"
have_audio=yes
fi
# Set up files for the joystick library
@@ -23147,6 +23148,7 @@ $as_echo "#define SDL_FILESYSTEM_HAIKU 1" >>confdefs.h
$as_echo "#define SDL_AUDIO_DRIVER_COREAUDIO 1" >>confdefs.h
SOURCES="$SOURCES $srcdir/src/audio/coreaudio/*.c"
+ SUMMARY_audio="${SUMMARY_audio} coreaudio"
have_audio=yes
fi
# Set up files for the joystick library
diff --git a/configure.in b/configure.in
index dc789d3..8b73072 100644
--- a/configure.in
+++ b/configure.in
@@ -3028,6 +3028,7 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
# Set up files for the audio library
if test x$enable_audio = xyes; then
SOURCES="$SOURCES $srcdir/src/audio/coreaudio/*.c"
+ SUMMARY_audio="${SUMMARY_audio} coreaudio"
have_audio=yes
fi
# Set up files for the joystick library
@@ -3097,6 +3098,7 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
if test x$enable_audio = xyes; then
AC_DEFINE(SDL_AUDIO_DRIVER_COREAUDIO, 1, [ ])
SOURCES="$SOURCES $srcdir/src/audio/coreaudio/*.c"
+ SUMMARY_audio="${SUMMARY_audio} coreaudio"
have_audio=yes
fi
# Set up files for the joystick library