Windows XP toolchain fix from Bruce Dawson: Fix to allow using SDL when compiling with v110_xp or v120_xp -- compiling with VS2012/VS2013 with the XP targeting option. In order to ensure that we can target Windows XP we compile with the v120_xp toolset instead of v120. This means that we use an earlier SDK version and it means that winapifamily.h is not available. Compiling for this old SDK can be detected using the _USING_V110_SDK71_ define which is set through the %(PreprocessorDefinitions) option.
diff --git a/include/SDL_platform.h b/include/SDL_platform.h
index 37647c4..c43f4b5 100644
--- a/include/SDL_platform.h
+++ b/include/SDL_platform.h
@@ -116,7 +116,8 @@
#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__)
/* Try to find out if we're compiling for WinRT or non-WinRT */
-#if defined(__MINGW32__) || (defined(_MSC_VER) && (_MSC_VER >= 1700)) /* _MSC_VER==1700 for MSVC 2012 */
+/* If _USING_V110_SDK71_ is defined it means we are using the v110_xp or v120_xp toolset. */
+#if defined(__MINGW32__) || (defined(_MSC_VER) && (_MSC_VER >= 1700) && !_USING_V110_SDK71_) /* _MSC_VER==1700 for MSVC 2012 */
#include <winapifamily.h>
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
#undef __WINDOWS__