Commit 724845110c9e6d4844a4effc9305b869bb0dbb6b

pionere 2022-11-29T18:43:36

video: fix error messages - do not overwrite error message set by SDL_InitFormat (SDL_AllocFormat) - set proper error message (Cocoa_Metal_CreateView) - protect against allocation failure (UIKit_Metal_CreateView) (cherry picked from commit cf0cb44df88a4293805fdc926880155d58a46bea)

diff --git a/src/video/SDL_pixels.c b/src/video/SDL_pixels.c
index e4dc0cc..561512b 100644
--- a/src/video/SDL_pixels.c
+++ b/src/video/SDL_pixels.c
@@ -530,7 +530,6 @@ SDL_AllocFormat(Uint32 pixel_format)
     if (SDL_InitFormat(format, pixel_format) < 0) {
         SDL_AtomicUnlock(&formats_lock);
         SDL_free(format);
-        SDL_InvalidParamError("format");
         return NULL;
     }
 
@@ -671,6 +670,7 @@ SDL_AllocPalette(int ncolors)
         (SDL_Color *) SDL_malloc(ncolors * sizeof(*palette->colors));
     if (!palette->colors) {
         SDL_free(palette);
+        SDL_OutOfMemory();
         return NULL;
     }
     palette->ncolors = ncolors;
diff --git a/src/video/cocoa/SDL_cocoametalview.m b/src/video/cocoa/SDL_cocoametalview.m
index 2898485..7c424ba 100644
--- a/src/video/cocoa/SDL_cocoametalview.m
+++ b/src/video/cocoa/SDL_cocoametalview.m
@@ -144,6 +144,7 @@ Cocoa_Metal_CreateView(_THIS, SDL_Window * window)
                                                 highDPI:highDPI
                                                 windowID:windowID];
     if (newview == nil) {
+        SDL_OutOfMemory();
         return NULL;
     }
 
diff --git a/src/video/uikit/SDL_uikitmetalview.m b/src/video/uikit/SDL_uikitmetalview.m
index 8bc3380..e2e7015 100644
--- a/src/video/uikit/SDL_uikitmetalview.m
+++ b/src/video/uikit/SDL_uikitmetalview.m
@@ -92,6 +92,11 @@ UIKit_Metal_CreateView(_THIS, SDL_Window * window)
 
     metalview = [[SDL_uikitmetalview alloc] initWithFrame:data.uiwindow.bounds
                                                     scale:scale];
+    if (metalview == nil) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
     [metalview setSDLWindow:window];
 
     return (void*)CFBridgingRetain(metalview);