Commit 73a41f4058564a57b1b1300e942fee3094ce763f

Ryan C. Gordon 2021-11-14T14:15:11

Removed outdated build-scripts/iosbuild.sh Fixes #1532.

diff --git a/build-scripts/iosbuild.sh b/build-scripts/iosbuild.sh
deleted file mode 100755
index 143de7d..0000000
--- a/build-scripts/iosbuild.sh
+++ /dev/null
@@ -1,190 +0,0 @@
-#!/bin/sh
-#
-# Build a fat binary for iOS
-
-# Number of CPUs (for make -j)
-NCPU=`sysctl -n hw.ncpu`
-if test x$NJOB = x; then
-    NJOB=$NCPU
-fi
-
-SRC_DIR=$(cd `dirname $0`/..; pwd)
-if [ "$PWD" = "$SRC_DIR" ]; then
-    PREFIX=$SRC_DIR/ios-build
-    if [ ! -d "$PREFIX" ]; then
-        mkdir $PREFIX
-    fi
-else
-    PREFIX=$PWD
-fi
-
-BUILD_I386_IOSSIM=YES
-BUILD_X86_64_IOSSIM=YES
-
-BUILD_IOS_ARMV7=YES
-BUILD_IOS_ARMV7S=YES
-BUILD_IOS_ARM64=YES
-
-# 13.4.0 - Mavericks
-# 14.0.0 - Yosemite
-# 15.0.0 - El Capitan
-DARWIN=darwin15.0.0
-
-XCODEDIR=`xcode-select --print-path`
-IOS_SDK_VERSION=`xcrun --sdk iphoneos --show-sdk-version`
-MIN_SDK_VERSION=6.0
-
-IPHONEOS_PLATFORM=`xcrun --sdk iphoneos --show-sdk-platform-path`
-IPHONEOS_SYSROOT=`xcrun --sdk iphoneos --show-sdk-path`
-
-IPHONESIMULATOR_PLATFORM=`xcrun --sdk iphonesimulator --show-sdk-platform-path`
-IPHONESIMULATOR_SYSROOT=`xcrun --sdk iphonesimulator --show-sdk-path`
-
-# Uncomment if you want to see more information about each invocation
-# of clang as the builds proceed.
-# CLANG_VERBOSE="--verbose"
-
-CC=clang
-CXX=clang
-
-SILENCED_WARNINGS="-Wno-unused-local-typedef -Wno-unused-function"
-
-CFLAGS="${CLANG_VERBOSE} ${SILENCED_WARNINGS} -DNDEBUG -g -O0 -pipe -fPIC -fobjc-arc"
-
-echo "PREFIX ..................... ${PREFIX}"
-echo "BUILD_MACOSX_X86_64 ........ ${BUILD_MACOSX_X86_64}"
-echo "BUILD_I386_IOSSIM .......... ${BUILD_I386_IOSSIM}"
-echo "BUILD_X86_64_IOSSIM ........ ${BUILD_X86_64_IOSSIM}"
-echo "BUILD_IOS_ARMV7 ............ ${BUILD_IOS_ARMV7}"
-echo "BUILD_IOS_ARMV7S ........... ${BUILD_IOS_ARMV7S}"
-echo "BUILD_IOS_ARM64 ............ ${BUILD_IOS_ARM64}"
-echo "DARWIN ..................... ${DARWIN}"
-echo "XCODEDIR ................... ${XCODEDIR}"
-echo "IOS_SDK_VERSION ............ ${IOS_SDK_VERSION}"
-echo "MIN_SDK_VERSION ............ ${MIN_SDK_VERSION}"
-echo "IPHONEOS_PLATFORM .......... ${IPHONEOS_PLATFORM}"
-echo "IPHONEOS_SYSROOT ........... ${IPHONEOS_SYSROOT}"
-echo "IPHONESIMULATOR_PLATFORM ... ${IPHONESIMULATOR_PLATFORM}"
-echo "IPHONESIMULATOR_SYSROOT .... ${IPHONESIMULATOR_SYSROOT}"
-echo "CC ......................... ${CC}"
-echo "CFLAGS ..................... ${CFLAGS}"
-echo "CXX ........................ ${CXX}"
-echo "CXXFLAGS ................... ${CXXFLAGS}"
-echo "LDFLAGS .................... ${LDFLAGS}"
-
-###################################################################
-# This section contains the build commands for each of the 
-# architectures that will be included in the universal binaries.
-###################################################################
-
-echo "$(tput setaf 2)"
-echo "###########################"
-echo "# i386 for iPhone Simulator"
-echo "###########################"
-echo "$(tput sgr0)"
-
-if [ "${BUILD_I386_IOSSIM}" == "YES" ]
-then
-    (
-        cd ${PREFIX}
-        make clean
-        ../configure --build=x86_64-apple-${DARWIN} --host=i386-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/i386-sim "CC=${CC}" "CFLAGS=${CFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch i386 -isysroot ${IPHONESIMULATOR_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch i386 -isysroot ${IPHONESIMULATOR_SYSROOT}" LDFLAGS="-arch i386 -mios-simulator-version-min=${MIN_SDK_VERSION} ${LDFLAGS} -L${IPHONESIMULATOR_SYSROOT}/usr/lib/ -L${IPHONESIMULATOR_SYSROOT}/usr/lib/system" || exit 2
-        cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
-        make -j10 || exit 3
-        make install
-    ) || exit $?
-fi
-
-echo "$(tput setaf 2)"
-echo "#############################"
-echo "# x86_64 for iPhone Simulator"
-echo "#############################"
-echo "$(tput sgr0)"
-
-if [ "${BUILD_X86_64_IOSSIM}" == "YES" ]
-then
-    (
-        cd ${PREFIX}
-        make clean
-        ../configure --build=x86_64-apple-${DARWIN} --host=x86_64-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/x86_64-sim "CC=${CC}" "CFLAGS=${CFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch x86_64 -isysroot ${IPHONESIMULATOR_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -mios-simulator-version-min=${MIN_SDK_VERSION} -arch x86_64 -isysroot ${IPHONESIMULATOR_SYSROOT}" LDFLAGS="-arch x86_64 -mios-simulator-version-min=${MIN_SDK_VERSION} ${LDFLAGS} -L${IPHONESIMULATOR_SYSROOT}/usr/lib/ -L${IPHONESIMULATOR_SYSROOT}/usr/lib/system" || exit 2
-        cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
-        make -j$NJOB || exit 3
-        make install
-    ) || exit $?
-fi
-
-echo "$(tput setaf 2)"
-echo "##################"
-echo "# armv7 for iPhone"
-echo "##################"
-echo "$(tput sgr0)"
-
-if [ "${BUILD_IOS_ARMV7}" == "YES" ]
-then
-    (
-        cd ${PREFIX}
-        make clean
-        ../configure --build=x86_64-apple-${DARWIN} --host=armv7-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/armv7-ios "CC=${CC}" "CFLAGS=${CFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch armv7 -isysroot ${IPHONEOS_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -arch armv7 -isysroot ${IPHONEOS_SYSROOT}" LDFLAGS="-arch armv7 -miphoneos-version-min=${MIN_SDK_VERSION} ${LDFLAGS}" || exit 2
-        cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
-        make -j$NJOB || exit 3
-        make install
-    ) || exit $?
-fi
-
-echo "$(tput setaf 2)"
-echo "###################"
-echo "# armv7s for iPhone"
-echo "###################"
-echo "$(tput sgr0)"
-
-if [ "${BUILD_IOS_ARMV7S}" == "YES" ]
-then
-    (
-        cd ${PREFIX}
-        make clean
-        ../configure --build=x86_64-apple-${DARWIN} --host=armv7s-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/armv7s-ios "CC=${CC}" "CFLAGS=${CFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch armv7s -isysroot ${IPHONEOS_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch armv7s -isysroot ${IPHONEOS_SYSROOT}" LDFLAGS="-arch armv7s -miphoneos-version-min=${MIN_SDK_VERSION} ${LDFLAGS}" || exit 2
-        cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
-        make -j$NJOB || exit 3
-        make install
-    ) || exit $?
-fi
-
-echo "$(tput setaf 2)"
-echo "##################"
-echo "# arm64 for iPhone"
-echo "##################"
-echo "$(tput sgr0)"
-
-if [ "${BUILD_IOS_ARM64}" == "YES" ]
-then
-    (
-        cd ${PREFIX}
-        make clean
-        ../configure --build=x86_64-apple-${DARWIN} --host=arm-ios-${DARWIN} --disable-shared --prefix=${PREFIX}/platform/arm64-ios "CC=${CC}" "CFLAGS=${CFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch arm64 -isysroot ${IPHONEOS_SYSROOT}" "CXX=${CXX}" "CXXFLAGS=${CXXFLAGS} -miphoneos-version-min=${MIN_SDK_VERSION} -arch arm64 -isysroot ${IPHONEOS_SYSROOT}" LDFLAGS="-arch arm64 -miphoneos-version-min=${MIN_SDK_VERSION} ${LDFLAGS}" || exit 2
-        cp $SRC_DIR/include/SDL_config_iphoneos.h include/SDL_config.h
-        make -j$NJOB || exit 3
-        make install
-    ) || exit $?
-fi
-
-echo "$(tput setaf 2)"
-echo "###################################################################"
-echo "# Create Universal Libraries and Finalize the packaging"
-echo "###################################################################"
-echo "$(tput sgr0)"
-
-(
-    cd ${PREFIX}/platform
-    mkdir -p universal
-    lipo x86_64-sim/lib/libSDL2.a i386-sim/lib/libSDL2.a arm64-ios/lib/libSDL2.a armv7s-ios/lib/libSDL2.a armv7-ios/lib/libSDL2.a -create -output universal/libSDL2.a
-)
-
-(
-    cd ${PREFIX}
-    mkdir -p lib
-    cp -r platform/universal/* lib
-    #rm -rf platform
-    lipo -info lib/libSDL2.a
-)
-
-echo Done!
diff --git a/docs/README-ios.md b/docs/README-ios.md
index ee039de..242869b 100644
--- a/docs/README-ios.md
+++ b/docs/README-ios.md
@@ -23,21 +23,9 @@ There are three build targets:
 Build SDL for iOS from the command line
 ==============================================================================
 
-1. cd (PATH WHERE THE SDL CODE IS)/build-scripts
-2. ./iosbuild.sh
-
-If everything goes fine, you should see a build/ios directory, inside there's
-two directories "lib" and "include". 
-"include" contains a copy of the SDL headers that you'll need for your project,
-make sure to configure XCode to look for headers there.
-"lib" contains find two files, libSDL2.a and libSDL2main.a, you have to add both 
-to your XCode project. These libraries contain three architectures in them,
-armv6 for legacy devices, armv7, and i386 (for the simulator).
-By default, iosbuild.sh will autodetect the SDK version you have installed using 
-xcodebuild -showsdks, and build for iOS >= 3.0, you can override this behaviour 
-by setting the MIN_OS_VERSION variable, ie:
-
-MIN_OS_VERSION=4.2 ./iosbuild.sh
+1. cd (PATH WHERE THE SDL CODE IS)
+2. xcodebuild -project Xcode/SDL/SDL.xcodeproj -target 'Static Library-iOS' -configuration Release -sdk iphoneos13.2 clean build
+
 
 Using the Simple DirectMedia Layer for iOS
 ==============================================================================