cocoa: Force an OpenGL context update when the window becomes key. Fixes missing rendering on macOS 10.14 ("Mojave"). Fixes Bugzilla #4272.
diff --git a/src/video/cocoa/SDL_cocoawindow.m b/src/video/cocoa/SDL_cocoawindow.m
index 71ff8db..2294e77 100644
--- a/src/video/cocoa/SDL_cocoawindow.m
+++ b/src/video/cocoa/SDL_cocoawindow.m
@@ -632,6 +632,8 @@ SetWindowStyle(SDL_Window * window, NSUInteger style)
const unsigned int newflags = [NSEvent modifierFlags] & NSEventModifierFlagCapsLock;
_data->videodata->modifierFlags = (_data->videodata->modifierFlags & ~NSEventModifierFlagCapsLock) | newflags;
SDL_ToggleModState(KMOD_CAPS, newflags != 0);
+
+ ScheduleContextUpdates(_data);
}
- (void)windowDidResignKey:(NSNotification *)aNotification