Fixed detection of the Steam Virtual Gamepad on macOS (cherry picked from commit 5fcd70578bdde3eaaa51aa4ab6c24ed08bd49db3)
diff --git a/src/joystick/hidapi/SDL_hidapi_xbox360.c b/src/joystick/hidapi/SDL_hidapi_xbox360.c
index 63e8f91..d3f6722 100644
--- a/src/joystick/hidapi/SDL_hidapi_xbox360.c
+++ b/src/joystick/hidapi/SDL_hidapi_xbox360.c
@@ -85,7 +85,8 @@ static SDL_bool HIDAPI_DriverXbox360_IsSupportedDevice(SDL_HIDAPI_Device *device
return SDL_FALSE;
}
#if defined(__MACOSX__) || defined(__WIN32__)
- if (vendor_id == USB_VENDOR_MICROSOFT && product_id == 0x028e && version == 1) {
+ if (vendor_id == USB_VENDOR_MICROSOFT && product_id == 0x028e &&
+ (version == 0 || version == 1)) {
/* This is the Steam Virtual Gamepad, which isn't supported by this driver */
return SDL_FALSE;
}